DikuMUD (original) (raw)

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DikuMUD is a multiplayer text-based role-playing game, which is a type of multi-user domain (MUD). It was written in 1990 and 1991 by Sebastian Hammer, Tom Madsen, Katja Nyboe, Michael Seifert, and Hans Henrik Stærfeldt at DIKU (Datalogisk Institut Københavns Universitet)—the department of computer science at the University of Copenhagen in Copenhagen, Denmark. Diku's source code was first released in 1990.

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dbo:abstract DikuMUD is a multiplayer text-based role-playing game, which is a type of multi-user domain (MUD). It was written in 1990 and 1991 by Sebastian Hammer, Tom Madsen, Katja Nyboe, Michael Seifert, and Hans Henrik Stærfeldt at DIKU (Datalogisk Institut Københavns Universitet)—the department of computer science at the University of Copenhagen in Copenhagen, Denmark. Commonly referred to as simply "Diku", the game was greatly inspired by AberMUD, though Diku became one of the first multi-user games to become popular as a freely-available program for its gameplay and similarity to Dungeons & Dragons. The gameplay style of the great preponderance of DikuMUDs is hack and slash, which is seen proudly as emblematic of what DikuMUD stands for. Diku's source code was first released in 1990. (en) DikuMUD est un jeu vidéo d'aventure multijoueur, basé sur des descriptions textuelles. C'est donc un jeu du type multi-user dungeon, plus communément appelé MUD. Il a été créé entre 1990 et 1991 par Sebastian Hammer, Tom Madsen, Katja Nyboe, Michael Seifert, et Hans Henrik Staerfeldt, au DIKU (Datalogisk Institut Københavns Universitet), le département des sciences informatiques à l'université de Copenhague, au Danemark. Souvent prénommé simplement "Diku", il a été largement inspiré par AberMUD, le premier MUD sur internet.Il fut le premier jeu multijoueur à devenir populaire, grâce à sa gratuité, à son gameplay attrayant et à ses similitudes avec Donjons et Dragons. Il y eut une petite controverse, sur Usenet, fin 1990 - début 2000, avec Bernard Yee, le directeur du développement d' Everquest. Après une conférence où Yee déclara qu'Everquest était dérivé de Diku, certains imaginèrent que le code même du jeu était basé sur celui de dikuMUD. Finalement le 17 mars 2000, Verant Interactive et Brad McQuaid lui-même, ainsi que l'équipe de Diku, annoncèrent que cette controverse n'était pas fondée. (fr)
dbo:computingPlatform dbr:Unix-like
dbo:developer dbr:Michael_Seifert_(programmer)
dbo:genre dbr:MUD
dbo:releaseDate 1991-03-01 (xsd:date)
dbo:wikiPageExternalLink http://mudseek.com/ http://www.circlemud.org/dlicense.html http://www.mudconnect.com/ http://www.mudmagic.com/codes/download/diku/ http://www.raphkoster.com/2009/01/09/what-is-a-diku/ http://www.faqs.org/faqs/games/mud-faq/diku/ https://web.archive.org/web/20070310211000/http:/www.mudbytes.net/index.php%3Fa=files&cid=8
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dbp:developer Sebastian Hammer, Michael Seifert, Hans Henrik Stærfeldt, Tom Madsen, Katja Nyboe (en)
dbp:genre dbr:MUD
dbp:modes dbr:Multiplayer_video_game
dbp:platforms dbr:Unix-like
dbp:released 0001-03-01 (xsd:gMonthDay)
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rdfs:comment DikuMUD is a multiplayer text-based role-playing game, which is a type of multi-user domain (MUD). It was written in 1990 and 1991 by Sebastian Hammer, Tom Madsen, Katja Nyboe, Michael Seifert, and Hans Henrik Stærfeldt at DIKU (Datalogisk Institut Københavns Universitet)—the department of computer science at the University of Copenhagen in Copenhagen, Denmark. Diku's source code was first released in 1990. (en) DikuMUD est un jeu vidéo d'aventure multijoueur, basé sur des descriptions textuelles. C'est donc un jeu du type multi-user dungeon, plus communément appelé MUD. Il a été créé entre 1990 et 1991 par Sebastian Hammer, Tom Madsen, Katja Nyboe, Michael Seifert, et Hans Henrik Staerfeldt, au DIKU (Datalogisk Institut Københavns Universitet), le département des sciences informatiques à l'université de Copenhague, au Danemark. (fr)
rdfs:label DikuMUD (en) DikuMUD (fr)
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foaf:homepage http://dikumud.com
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