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Homeworld és un videojoc d'estratègia en temps real desenvolupat per , i publicat el 1999 per Sierra Entertainment. És ben conegut pels seus moviments completament tridimensionals, la seva sorprenent banda sonora i la seva robusta història.

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dbo:abstract Homeworld és un videojoc d'estratègia en temps real desenvolupat per , i publicat el 1999 per Sierra Entertainment. És ben conegut pels seus moviments completament tridimensionals, la seva sorprenent banda sonora i la seva robusta història. (ca) Homeworld es un videojuego de estrategia en tiempo real desarrollado por Relic Entertainment, y publicado en 1999 por Sierra Entertainment. Es bien conocido por sus movimientos completamente tridimensionales, su asombrosa banda sonora y su robusta historia. (es) Homeworld (englisch für Heimatwelt) ist ein im Jahr 1999 erschienenes Echtzeit-Strategiespiel, entwickelt von Relic Entertainment, vertrieben von Sierra Entertainment. Es war eines der ersten Echtzeit-Weltraumstrategiespiele mit voller Bewegungsfreiheit in alle drei Raumdimensionen. Das Spiel wurde zu einer Reihe mit drei Titeln und einem späteren Remaster. (de) Homeworld is a real-time strategy video game developed by Relic Entertainment and published by Sierra Studios on September 28, 1999, for Microsoft Windows. Set in space, the science fiction game follows the Kushan exiles of the planet Kharak after their home planet is destroyed by the Taiidan Empire in retaliation for developing hyperspace jump technology. The survivors journey with their spacecraft-constructing mothership to reclaim their ancient homeworld of Hiigara from the Taiidan, encountering a variety of pirates, mercenaries, traders, and rebels along the way. In each of the game's levels, the player gathers resources, builds a fleet, and uses it to destroy enemy ships and accomplish mission objectives. The player's fleet carries over between levels, and can travel in a fully three-dimensional space within each level rather than being limited to a two-dimensional plane. Homeworld was created over two years, and was the first game developed by Relic. Studio co-founders Alex Garden and Luke Moloney served as the director and lead programmer for the game, respectively. The initial concept for the game's story is credited to writer David J. Williams, while the script itself was written by Martin Cirulis and the background lore was written by author Arinn Dembo. The music of the game was written by composer Paul Ruskay as the first title from his Studio X Labs, with the exceptions of Samuel Barber's 1936 Adagio for Strings, considered the defining theme of the game, and a licensed track from English rock band Yes, "Homeworld (The Ladder)". Homeworld is listed by review aggregator Metacritic as the highest rated computer game of 1999, and the fourth-highest on any platform for the year. Critics praised the game's graphics, unique gameplay elements, and multiplayer system, though opinions were divided on the game's plot and high difficulty. The game sold over 500,000 copies in its first six months, and received several awards and nominations for best strategy game of the year and best game of the year. A release of the game's source code in 2003 sparked unofficial ports to Mac OS X and Linux, and three more games in the Homeworld series have been produced: Homeworld: Cataclysm (2000), Homeworld 2 (2003), and Homeworld: Deserts of Kharak (2016). Gearbox Software purchased the rights to the series from then-owners THQ in 2013, and released a remastered collection of Homeworld and Homeworld 2 in 2015 for Windows and OS X which was also highly regarded. In August 2019, Gearbox announced the fifth game in the series, Homeworld 3; the game is being developed by Blackbird Interactive, was partially crowdfunded through Fig, and is slated for a 2023 release. (en) Homeworld (se traduisant en français par « monde d'origine ») est un jeu PC sorti en 1999 développé par Relic Entertainment et édité par Sierra Entertainment. Le design des vaisseaux spatiaux fut particulièrement remarqué à l'époque pour son originalité. (fr) 홈월드는 렐릭 엔터테인먼트가 개발하고 시에라 엔터테인먼트가 배급한 게임으로 1999년 9월 28일 미국에서 발매되었다. 홈월드는 완전한 3차원 게임 환경, 뛰어난 이야기 전개와 우수한 사운드트랙으로 크게 주목을 받았다. 후속작으로는 홈월드 2가 있다. (ko) Homeworld è un videogioco di fantascienza del 1999 sviluppato da Relic Entertainment. Appartiene alla categoria degli strategici in tempo reale, con la peculiare caratteristica di essere ambientato nello spazio e dare quindi al giocatore la possibilità di muovere le unità a piacimento su tre dimensioni. Il successo del gioco ha spinto Sierra Entertainment a pubblicare anche due seguiti: Homeworld: Cataclysm, sviluppato da Barking Dog Studios, e Homeworld 2 sviluppato sempre da Relic. Nel settembre 2003 è stato aperto a tutti il codice sorgente e il motore grafico del gioco. Ad aprile 2013 Gearbox ha acquistato all'asta la proprietà intellettuale di Homeworld per 1,35 milioni di dollari. (it) Homeworld is een driedimensionaal real-time strategy (RTS) computerspel, ontwikkeld door Relic Entertainment en op 28 september 1999 uitgegeven door Sierra Entertainment. Het was het eerste volledig driedimensionale RTS. Op Homeworld volgden in 2000 en in 2003 Homeworld 2. In 2003 gaf Relic de broncode van Homeworld vrij, waardoor derden Homeworld konden porten naar andere platformen, zoals Linux en Pandora. (nl) Homeworld – gra komputerowa z gatunku RTS. Pierwsza edycja ukazała się wyłącznie na platformę Microsoft Windows, lecz wraz z udostępnieniem kodu źródłowego powstały wersje na Linuksa oraz OS X. Jest to pierwsza gra z serii Homeworld. Od 2013 roku właścicielem praw autorskich do serii Homeworld jest studio Gearbox Software. 25 lutego 2015 nowy producent wydał odświeżone wersje obu części gier – Homeworld HD i Homeworld 2 HD. Z kolei w styczniu 2016 roku studio Blackbird Interactive wydało prequel serii zatytułowany Homeworld: Deserts of Kharak. (pl) Homeworld är ett 3D-realtidsstrategispel från 1999 utvecklat av Relic Entertainment. Spelet utspelar sig i rymden och är ett av de första realtidsstrategispelen som tillåter förflyttning av enheter i tre dimensioner. Homeworld fick uppföljarna (2000) och Homeworld 2 (2003). Uppföljaren Homeworld 3 är under utveckling och är beräknat att släppas första kvartalet i 2023. (sv) 《萬艦齊發》(英语:Homeworld,中国大陆译作“家园”,香港和台湾译作“萬艦齊發”)是一款1999年发行的PC即时战略游戏。由Relic Entertainment開發,Sierra Entertainment負責發行。其著名之處為全3D的移動以及引人入勝的故事劇情。 (zh) Homeworld (с англ. — «Родной мир») — компьютерная игра, стратегия в реальном времени на космическую тематику. Разработана компанией Relic Entertainment, издана 28 сентября 1999 года компанией Sierra Entertainment. Сюжет игры повествует о Кушанах, изгнанниках с планеты Харак после того как их домашний мир был уничтожен Империей Таидан в ответ на разработку технологии гиперпространственного прыжка. Выжившие путешествуют через галактику на своём материнском корабле, способном строить другие космические корабли, к своему древнему родному миру Хиигара, сталкиваясь с различными пиратами, наемниками, торговцами и повстанцами на этом пути. На каждом из уровней игры игрок собирает ресурсы, строит флот и использует его для уничтожения кораблей противника и достижения целей миссии. Флот игрока переносится между уровнями и может перемещаться в полностью трёхмерном пространстве на каждом уровне, а не ограничиваться двумерной плоскостью. (ru) Homeworld — відеогра, стратегія в реальному часі, розроблена компанією та видана в 1999 році компанією Sierra Entertainment. Гра стала першою повністю тривимірною стратегією в реальному часі. Сюжет оповідає про подорож космічного флоту народу кушанців, що шукає свою батьківщину, звідки його предків було вигнано імперією Таіідан. Кушанці кидають виклик могутній імперії та в дорозі довідуються правду про своє забуте минуле. Перевидання всієї серії Homeworld — Homeworld: Remastered, з оновленою графікою та керуванням, було видано 26 лютого 2015 року. (uk)
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rdfs:comment Homeworld és un videojoc d'estratègia en temps real desenvolupat per , i publicat el 1999 per Sierra Entertainment. És ben conegut pels seus moviments completament tridimensionals, la seva sorprenent banda sonora i la seva robusta història. (ca) Homeworld es un videojuego de estrategia en tiempo real desarrollado por Relic Entertainment, y publicado en 1999 por Sierra Entertainment. Es bien conocido por sus movimientos completamente tridimensionales, su asombrosa banda sonora y su robusta historia. (es) Homeworld (englisch für Heimatwelt) ist ein im Jahr 1999 erschienenes Echtzeit-Strategiespiel, entwickelt von Relic Entertainment, vertrieben von Sierra Entertainment. Es war eines der ersten Echtzeit-Weltraumstrategiespiele mit voller Bewegungsfreiheit in alle drei Raumdimensionen. Das Spiel wurde zu einer Reihe mit drei Titeln und einem späteren Remaster. (de) Homeworld (se traduisant en français par « monde d'origine ») est un jeu PC sorti en 1999 développé par Relic Entertainment et édité par Sierra Entertainment. Le design des vaisseaux spatiaux fut particulièrement remarqué à l'époque pour son originalité. (fr) 홈월드는 렐릭 엔터테인먼트가 개발하고 시에라 엔터테인먼트가 배급한 게임으로 1999년 9월 28일 미국에서 발매되었다. 홈월드는 완전한 3차원 게임 환경, 뛰어난 이야기 전개와 우수한 사운드트랙으로 크게 주목을 받았다. 후속작으로는 홈월드 2가 있다. (ko) Homeworld is een driedimensionaal real-time strategy (RTS) computerspel, ontwikkeld door Relic Entertainment en op 28 september 1999 uitgegeven door Sierra Entertainment. Het was het eerste volledig driedimensionale RTS. Op Homeworld volgden in 2000 en in 2003 Homeworld 2. In 2003 gaf Relic de broncode van Homeworld vrij, waardoor derden Homeworld konden porten naar andere platformen, zoals Linux en Pandora. (nl) Homeworld – gra komputerowa z gatunku RTS. Pierwsza edycja ukazała się wyłącznie na platformę Microsoft Windows, lecz wraz z udostępnieniem kodu źródłowego powstały wersje na Linuksa oraz OS X. Jest to pierwsza gra z serii Homeworld. Od 2013 roku właścicielem praw autorskich do serii Homeworld jest studio Gearbox Software. 25 lutego 2015 nowy producent wydał odświeżone wersje obu części gier – Homeworld HD i Homeworld 2 HD. Z kolei w styczniu 2016 roku studio Blackbird Interactive wydało prequel serii zatytułowany Homeworld: Deserts of Kharak. (pl) Homeworld är ett 3D-realtidsstrategispel från 1999 utvecklat av Relic Entertainment. Spelet utspelar sig i rymden och är ett av de första realtidsstrategispelen som tillåter förflyttning av enheter i tre dimensioner. Homeworld fick uppföljarna (2000) och Homeworld 2 (2003). Uppföljaren Homeworld 3 är under utveckling och är beräknat att släppas första kvartalet i 2023. (sv) 《萬艦齊發》(英语:Homeworld,中国大陆译作“家园”,香港和台湾译作“萬艦齊發”)是一款1999年发行的PC即时战略游戏。由Relic Entertainment開發,Sierra Entertainment負責發行。其著名之處為全3D的移動以及引人入勝的故事劇情。 (zh) Homeworld — відеогра, стратегія в реальному часі, розроблена компанією та видана в 1999 році компанією Sierra Entertainment. Гра стала першою повністю тривимірною стратегією в реальному часі. Сюжет оповідає про подорож космічного флоту народу кушанців, що шукає свою батьківщину, звідки його предків було вигнано імперією Таіідан. Кушанці кидають виклик могутній імперії та в дорозі довідуються правду про своє забуте минуле. Перевидання всієї серії Homeworld — Homeworld: Remastered, з оновленою графікою та керуванням, було видано 26 лютого 2015 року. (uk) Homeworld is a real-time strategy video game developed by Relic Entertainment and published by Sierra Studios on September 28, 1999, for Microsoft Windows. Set in space, the science fiction game follows the Kushan exiles of the planet Kharak after their home planet is destroyed by the Taiidan Empire in retaliation for developing hyperspace jump technology. The survivors journey with their spacecraft-constructing mothership to reclaim their ancient homeworld of Hiigara from the Taiidan, encountering a variety of pirates, mercenaries, traders, and rebels along the way. In each of the game's levels, the player gathers resources, builds a fleet, and uses it to destroy enemy ships and accomplish mission objectives. The player's fleet carries over between levels, and can travel in a fully three- (en) Homeworld è un videogioco di fantascienza del 1999 sviluppato da Relic Entertainment. Appartiene alla categoria degli strategici in tempo reale, con la peculiare caratteristica di essere ambientato nello spazio e dare quindi al giocatore la possibilità di muovere le unità a piacimento su tre dimensioni. Il successo del gioco ha spinto Sierra Entertainment a pubblicare anche due seguiti: Homeworld: Cataclysm, sviluppato da Barking Dog Studios, e Homeworld 2 sviluppato sempre da Relic. Nel settembre 2003 è stato aperto a tutti il codice sorgente e il motore grafico del gioco. (it) Homeworld (с англ. — «Родной мир») — компьютерная игра, стратегия в реальном времени на космическую тематику. Разработана компанией Relic Entertainment, издана 28 сентября 1999 года компанией Sierra Entertainment. Сюжет игры повествует о Кушанах, изгнанниках с планеты Харак после того как их домашний мир был уничтожен Империей Таидан в ответ на разработку технологии гиперпространственного прыжка. Выжившие путешествуют через галактику на своём материнском корабле, способном строить другие космические корабли, к своему древнему родному миру Хиигара, сталкиваясь с различными пиратами, наемниками, торговцами и повстанцами на этом пути. На каждом из уровней игры игрок собирает ресурсы, строит флот и использует его для уничтожения кораблей противника и достижения целей миссии. Флот игрока перено (ru)
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