Universe of Mass Effect (original) (raw)
L'univers de Mass Effect est un univers de science-fiction se déroulant au XXIIe siècle de l'ère commune, dans la galaxie de la Voie lactée, à travers laquelle l'humanité peut désormais voyager en temps raisonnable, à la suite de la découverte sur la planète Mars de technologie extraterrestre.
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dbo:abstract | L'univers de Mass Effect est un univers de science-fiction se déroulant au XXIIe siècle de l'ère commune, dans la galaxie de la Voie lactée, à travers laquelle l'humanité peut désormais voyager en temps raisonnable, à la suite de la découverte sur la planète Mars de technologie extraterrestre. Il a été créé la première fois pour servir de cadre au jeu vidéo d'action-RPG éponyme, créé en 2007 par la société de développement de jeu vidéo canadienne BioWare, sous la direction principale de l'auteur canadien Drew Karpyshyn. Il a depuis été étoffé dans les deux suites vidéoludiques de Mass Effect : Mass Effect 2 et Mass Effect 3, un épisode intermédiaire sur iPhone, Mass Effect Galaxy, plusieurs comics et romans, et un annoncé en mai 2010 basé sur cet univers est en cours de préparation, mais sa date de sortie n'est pas encore connue. Un quatrième jeu, Mass Effect: Andromeda, est sorti en mars 2017, mais ayant lieu dans une nouvelle galaxie. (fr) The Mass Effect media franchise, developed by BioWare and published by Electronic Arts, is set in the distant future where various extraterrestrial species coexist with humanity. The developers created extensive background lore for the universe of Mass Effect and its alien species, with detailed explanations documenting the complex relationships between the universe's various factions and the setting's phenomena from a scientific perspective. The developers were inspired and influenced by numerous fantasy and science fiction works, as well as real world cultural and scientific concepts. Dark energy, a form of energy theorized to massively affect the universe, forms a key part of the franchise's concept and background. The first three main series games is set in the Milky Way galaxy and follows Commander Shepard, a human special forces soldier who discovers an imminent threat to the galactic community from the Reapers, an ancient collective of sentient synthetic starships which harvest all spaceflight-era organic civilizations as part of a repeating cycle that span millennia in length. The fourth main series game is a standalone sequel about a group of settlers who are members of the Andromeda Initiative colonizing the Andromeda Galaxy. The original trilogy have overall been both commercially successful and critically acclaimed, and the Mass Effect setting has been praised by critics for the believability and depth of its design, lore and narrative themes. The Mass Effect brand has since expanded into a franchise which encompasses a series of novels, comic books, mobile games, an animated film, and a 3D theme park ride, all of which are centered on other characters as protagonists. (en) |
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dbp:quote | "What is the visual language for their clothing? What's the shape of their face? What's iconic? Is this going to work with our conversation system? Are these characters going to be able to show emotion? Are people going to get attached to them? And these are all things you think of as you go through the phases." (en) “I don't think you can really talk about the Mass Effect universe without talking about dark energy. It's one of those great elements that fascinated us, as designers and developers, because it is something that actually sort of exists in our world, at least theoretically. This sort of mystical fifth energy, that in some ways binds the universe together. But in the stories, it's critical because you know, it's in everything. It's in everything from our Mass Relays, to the way we travel, to our weapons, to biotics. It really is the thing that makes Mass Effect, Mass Effect. So in that sense, I can't imagine a Mass Effect experience without it.” (en) |
dbp:source | Mac Walters, Mass Effect Legendary Edition director (en) — Derek Watts, Mass Effect art director (en) |
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rdfs:comment | L'univers de Mass Effect est un univers de science-fiction se déroulant au XXIIe siècle de l'ère commune, dans la galaxie de la Voie lactée, à travers laquelle l'humanité peut désormais voyager en temps raisonnable, à la suite de la découverte sur la planète Mars de technologie extraterrestre. (fr) The Mass Effect media franchise, developed by BioWare and published by Electronic Arts, is set in the distant future where various extraterrestrial species coexist with humanity. The developers created extensive background lore for the universe of Mass Effect and its alien species, with detailed explanations documenting the complex relationships between the universe's various factions and the setting's phenomena from a scientific perspective. The developers were inspired and influenced by numerous fantasy and science fiction works, as well as real world cultural and scientific concepts. Dark energy, a form of energy theorized to massively affect the universe, forms a key part of the franchise's concept and background. (en) |
rdfs:label | Univers de Mass Effect (fr) Universe of Mass Effect (en) |
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