Publications by Author (original) (raw)



Andrew Adams

Fast High-Dimensional Filtering Using the Permutohedral Lattice

Andrew Adams, Jongmin Baek, and Myers Abraham Davis

Computer Graphics Forum (Proc. Eurographics 2010)

The Frankencamera: An Experimental Platform for Computational Photography

Andrew Adams, Eino-Ville Talvala, Sung Hee Park, David E. Jacobs, Boris Ajdin, Natasha Gelfand, Jennifer Dolson, Daniel Vaquero, Jongmin Baek, Marius Tico, Hendrik P. A. Lensch, Wojciech Matusik, Kari Pulli, Mark Horowitz, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2010)

Gaussian KD-Trees for Fast High-Dimensional Filtering

Andrew Adams, Natasha Gelfand, Jennifer Dolson, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2009)

General Linear Cameras with Finite Aperture

Andrew Adams and Marc Levoy

Proc. 2007 Eurographics Symposium on Rendering

High Performance Imaging Using Large Camera Arrays

Bennett Wilburn, Neel Joshi, Vaibhav Vaish, Eino-Ville Talvala, Emilio Antunez, Adam Barth, Andrew Adams, Mark Horowitz, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2005)

Light Field Microscopy

Marc Levoy, Ren Ng, Andrew Adams, Matthew Footer, and Mark Horowitz

ACM Transactions on Graphics (Proc. SIGGRAPH 2006)

Veiling Glare in High Dynamic Range Imaging

Eino-Ville Talvala, Andrew Adams, Mark Horowitz, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2007)

Viewfinder Alignment

Andrew Adams, Natasha Gelfand, and Kari Pulli

Computer Graphics Forum (Proc. Eurographics 2008)


Pankaj K. Agarwal

Maintaining the Extent of a Moving Point Set

Pankaj K. Agarwal, Leonidas J. Guibas, John Hershberger, and Eric Veach

Proc. of 5th Workshop on Algorithms and Data Structures, 1997


Maneesh Agrawala

3D Painting on Scanned Surfaces

Maneesh Agrawala, Andrew Beers, and Marc Levoy

Proc. 1995 Symposium on Interactive 3D Graphics

Artistic Multiprojection Rendering

Maneesh Agrawala, Denis Zorin, and Tamara Munzner

Proc. 2000 Eurographics Workshop on Rendering

Conveying Shape and Features with Image-Based Relighting

David Akers, Frank Losasso, Jeff Klingner, Maneesh Agrawala, John Rick, and Pat Hanrahan

Proceedings of IEEE Visualization, 2003

DIZI: A Digital Ink Zooming Interface for Document Annotation

Maneesh Agrawala and Michael Shilman

Proc. INTERACT, September 2005

A Design and Implementation for Effective Computer-Generated Route Maps

Maneesh Agrawala and Chris Stolte

Proc. AAAI Spring Symposium on Smart Graphics

Designing Effective Step-By-Step Assembly Instructions

Maneesh Agrawala, Doantam Phan, Julie Heiser, John Haymaker, Jeff Klingner, Pat Hanrahan, and Barbara Tversky

ACM Transactions on Graphics (Proc. SIGGRAPH 2003)

Efficient Image-Based Methods for Rendering Soft Shadows

Maneesh Agrawala, Ravi Ramamoorthi, Alan Heirich, and Laurent Moll

Computer Graphics (SIGGRAPH 2000 Proceedings)

Identification and Validation of Cognitive Design Principles for Automated Generation of Assembly Instructions

Julie Heiser, Doantam Phan, Maneesh Agrawala, Barbara Tversky, and Pat Hanrahan

Proc. AVI 2004

Model-Based Motion Estimation for Synthetic Animations

Maneesh Agrawala, Andrew Beers, and Navin Chaddha

ACM Multimedia '95

Non-Invasive Interactive Visualization of Dynamic Architectural Environments

Christopher Niederauer, Mike Houston, Maneesh Agrawala, and Greg Humphreys

Proc. 2003 Symposium on Interactive 3D Graphics

Physically-Based Manipulation on the Responsive Workbench

Bernd Froehlich, Henrik Tramberend, Andrew Beers, Maneesh Agrawala, and David Baraff

Proc. VR2000

Rendering Effective Route Maps: Improving Usability Through Generalization

Maneesh Agrawala and Chris Stolte

Computer Graphics (SIGGRAPH 2001 Proceedings)

Rendering from Compressed Textures

Andrew Beers, Maneesh Agrawala, and Navin Chaddha

Computer Graphics (SIGGRAPH 96 Proceedings)

A Sketching Interface for Articulated Figure Animation

James Davis, Maneesh Agrawala, Erika Chuang, Zoran Popovic, and David Salesin

ACM Symposium on Computer Animation 2003

The Two-User Responsive Workbench: Support for Collaboration Through Individual Views of a Shared Space

Maneesh Agrawala, Andrew Beers, Bernd Froehlich, Pat Hanrahan, Ian McDowall, and Mark Bolas

Computer Graphics (SIGGRAPH 97 Proceedings)

Visualizing Route Maps

Maneesh Agrawala

Ph.D. dissertation, Stanford University, January 2002.


Sean Ahern

Chromium: A Stream Processing Framework for Interactive Rendering on Clusters of Workstations

Greg Humphreys, Mike Houston, Ren Ng, Randall Frank, Sean Ahern, Peter Kirchner, and James T. Klosowski

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)


Alex Aiken

Compilation for Explicitly Managed Memory Hierarchies

Timothy Knight, Ji-Young Park, Manman Ren, Mike Houston, Mattan Erez, Kayvon Fatahalian, Alex Aiken, William J. Dally, and Pat Hanrahan

PPoPP 2007

A Portable Runtime Interface For Multi-Level Memory Hierarchies

Mike Houston, Ji-Young Park, Manman Ren, Timothy Knight, Kayvon Fatahalian, Alex Aiken, William J. Dally, and Pat Hanrahan

PPoPP 2008

Sequoia: Programming the Memory Hierarchy

Kayvon Fatahalian, William J. Dally, Pat Hanrahan, Timothy Knight, Mike Houston, Mattan Erez, Daniel Horn, Lark-Hoon Leem, Ji-Young Park, Manman Ren, and Alex Aiken

IEEE Supercomputing 2006


Kiyoharu Aizawa

Multimedia Ambience Communication

Tadashi Ichikawa, Kunio Yamada, Toshihumi Kanamaru, Takeshi Naemura, Kiyoharu Aizawa, Shigeo Morishima, and Takahiro Saito

IEEE Signal Process. Mag., Vol. 18, No. 3, pp. 43 - 50, May 2001


Boris Ajdin

The Frankencamera: An Experimental Platform for Computational Photography

Andrew Adams, Eino-Ville Talvala, Sung Hee Park, David E. Jacobs, Boris Ajdin, Natasha Gelfand, Jennifer Dolson, Daniel Vaquero, Jongmin Baek, Marius Tico, Hendrik P. A. Lensch, Wojciech Matusik, Kari Pulli, Mark Horowitz, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2010)


Kurt Akeley

Data-Parallel Rasterization of Micropolygons with Defocus and Motion Blur

Kayvon Fatahalian, Edward Luong, Solomon Boulos, Kurt Akeley, William R. Mark, and Pat Hanrahan

High Performance Graphics, 2009

DiagSplit: Parallel, Crack-Free, Adaptive Tessellation for Micropolygon Rendering

Matthew Fisher, Kayvon Fatahalian, Solomon Boulos, Kurt Akeley, William R. Mark, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH Asia 2009)

GRAMPS: A Programming Model for Graphics Pipelines

Jeremy Sugerman, Kayvon Fatahalian, Solomon Boulos, Kurt Akeley, and Pat Hanrahan

ACM Transactions on Graphics, January, 2009

Reducing Shading on GPUs using Quad-Fragment Merging

Kayvon Fatahalian, Solomon Boulos, James Hegarty, Kurt Akeley, William R. Mark, Henry Moreton, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2010)


David Akers

CINCH: A Cooperatively Designed Marking Interface for 3D Pathway Selection

David Akers

Proc. UIST 2006

Conveying Shape and Features with Image-Based Relighting

David Akers, Frank Losasso, Jeff Klingner, Maneesh Agrawala, John Rick, and Pat Hanrahan

Proceedings of IEEE Visualization, 2003

Exploration of the Brain's White Matter Pathways with Dynamic Queries

Anthony Sherbondy, David Akers, Rachel Mackenzie, Robert Dougherty, and Brian Wandell

IEEE Trans. on Visualization and Computer Graphics, 2004

Exploration of the Brain's White Matter Pathways with Dynamic Queries

David Akers, Anthony Sherbondy, Rachel Mackenzie, Robert Dougherty, and Brian Wandell

Proceedings of IEEE Visualization, 2004


Gene Alexander

Tracking and Modeling Non-Rigid Objects with Rank Constraints

Lorenzo Torresani, Danny Yang, Gene Alexander, and Chris Bregler

Proc. IEEE Conf. on Computer Vision and Pattern Recognition 2001


Aaron Andalman

Enhancing the performance of the light field microscope using wavefront coding

Noy Cohen, Samuel Yang, Aaron Andalman, Michael Broxton, Logan Grosenick, Karl Deisseroth, Mark Horowitz, and Marc Levoy

Stanford Computer Graphics Laboratory Technical Report 2014-02, Stanford University, 2014.

Enhancing the performance of the light field microscope using wavefront coding

Noy Cohen, Samuel Yang, Aaron Andalman, Michael Broxton, Logan Grosenick, Karl Deisseroth, Mark Horowitz, and Marc Levoy

Optics Express 22, 24817-24839 (2014)

Wave optics theory and 3-D deconvolution for the light field microscope

Michael Broxton, Logan Grosenick, Samuel Yang, Noy Cohen, Aaron Andalman, Karl Deisseroth, and Marc Levoy

Optics Express 21, 25418-25439 (2013)

Wave optics theory and 3-D deconvolution for the light field microscope

Michael Broxton, Logan Grosenick, Samuel Yang, Noy Cohen, Aaron Andalman, Karl Deisseroth, and Marc Levoy

Stanford Computer Graphics Laboratory Technical Report 2013-01, Stanford University, 2013.


John Anderson

Robust Treatment of Collision, Contact and Friction for Cloth Animation

Robert Bridson, Ronald Fedkiw, and John Anderson

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)


Sean Anderson

The Digital Michelangelo Project: 3D scanning of large statues

Marc Levoy, Kari Pulli, Brian Curless, Szymon Rusinkiewicz, David Koller, Lucas Pereira, Matt Ginzton, Sean Anderson, James Davis, Jeremy Ginsberg, Jonathan Shade, and Duane Fulk

Computer Graphics (SIGGRAPH 2000 Proceedings)

Unwrapping and Visualizing Cuneiform Tablets

Sean Anderson and Marc Levoy

IEEE Computer Graphics and Applications


Emilio Antunez

High Performance Imaging Using Large Camera Arrays

Bennett Wilburn, Neel Joshi, Vaibhav Vaish, Eino-Ville Talvala, Emilio Antunez, Adam Barth, Andrew Adams, Mark Horowitz, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2005)

Synthetic Aperture Focusing using a Shear-Warp Factorization of the Viewing Transform

Vaibhav Vaish, Gaurav Garg, Eino-Ville Talvala, Emilio Antunez, Bennett Wilburn, Mark Horowitz, and Marc Levoy

Proc. A3DISS 2005


James Arvo

Creating Generative Models from Range Images

Ravi Ramamoorthi and James Arvo

Computer Graphics (SIGGRAPH 99 Proceedings)


Ravindra Athale

Flexible Multimodal Camera Using a Light Field Architecture

Roarke Horstmeyer, Gary Euliss, Ravindra Athale, and Marc Levoy

Proc. ICCP 2009


Larry Aupperle

A Hierarchical Illumination Algorithm for Surfaces with Glossy Reflection

Pat Hanrahan and Larry Aupperle

Computer Graphics (SIGGRAPH 93 Proceedings)

A Hierarchical Radiosity Algorithm

Pat Hanrahan, David Salzman, and Larry Aupperle

Computer Graphics (SIGGRAPH 91 Proceedings)

Importance and Discrete Three Point Transport

Pat Hanrahan and Larry Aupperle

Proc. 1993 Eurographics Workshop on Rendering


Jongmin Baek

Accelerating Spatially Varying Gaussian Filters

Jongmin Baek and David E. Jacobs

ACM Transactions on Graphics (Proc. SIGGRAPH Asia 2010)

Digital Video Stabilization and Rolling Shutter Correction using Gyroscopes

Alexandre Karpenko, David E. Jacobs, Jongmin Baek, and Marc Levoy

Technical Report CTSR 2011-03, Stanford University, 2011.

Fast High-Dimensional Filtering Using the Permutohedral Lattice

Andrew Adams, Jongmin Baek, and Myers Abraham Davis

Computer Graphics Forum (Proc. Eurographics 2010)

Focal Stack Compositing for Depth of Field Control

David E. Jacobs, Jongmin Baek, and Marc Levoy

Stanford Computer Graphics Laboratory Technical Report 2012-01, Stanford University, 2012.

The Frankencamera: An Experimental Platform for Computational Photography

Andrew Adams, Eino-Ville Talvala, Sung Hee Park, David E. Jacobs, Boris Ajdin, Natasha Gelfand, Jennifer Dolson, Daniel Vaquero, Jongmin Baek, Marius Tico, Hendrik P. A. Lensch, Wojciech Matusik, Kari Pulli, Mark Horowitz, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2010)

Transfer Efficiency and Depth Invariance in Computational Cameras

Jongmin Baek

Proc. ICCP 2010

Upsampling Range Data in Dynamic Environments

Jennifer Dolson, Jongmin Baek, Christian Plagemann, and Sebastian Thrun

Proc. CVPR 2010

WYSIWYG Computational Photography via Viewfinder Editing

Jongmin Baek, Dawid Pajak, Kihwan Kim, Kari Pulli, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH Asia 2013)

WYSIWYG Computational Photography via Viewfinder Editing

Jongmin Baek

Ph.D. dissertation, Stanford University, December 2013.


Rafael Ballagas

iStuff: A Physical User Interface Toolkit for Ubiquitous Computing Environments

Rafael Ballagas, Meredith Ringel, Maureen Stone, and Jan Borchers

Proc. CHI 2003


David Baraff

Physically-Based Manipulation on the Responsive Workbench

Bernd Froehlich, Henrik Tramberend, Andrew Beers, Maneesh Agrawala, and David Baraff

Proc. VR2000


Adam Barth

High Performance Imaging Using Large Camera Arrays

Bennett Wilburn, Neel Joshi, Vaibhav Vaish, Eino-Ville Talvala, Emilio Antunez, Adam Barth, Andrew Adams, Mark Horowitz, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2005)


Andrew Beers

3D Painting on Scanned Surfaces

Maneesh Agrawala, Andrew Beers, and Marc Levoy

Proc. 1995 Symposium on Interactive 3D Graphics

Model-Based Motion Estimation for Synthetic Animations

Maneesh Agrawala, Andrew Beers, and Navin Chaddha

ACM Multimedia '95

Physically-Based Manipulation on the Responsive Workbench

Bernd Froehlich, Henrik Tramberend, Andrew Beers, Maneesh Agrawala, and David Baraff

Proc. VR2000

Rendering from Compressed Textures

Andrew Beers, Maneesh Agrawala, and Navin Chaddha

Computer Graphics (SIGGRAPH 96 Proceedings)

The Two-User Responsive Workbench: Support for Collaboration Through Individual Views of a Shared Space

Maneesh Agrawala, Andrew Beers, Bernd Froehlich, Pat Hanrahan, Ian McDowall, and Mark Bolas

Computer Graphics (SIGGRAPH 97 Proceedings)


Steven Bell

Darkroom: Compiling High-Level Image Processing Code into Hardware Pipelines

James Hegarty, John S. Brunhaver, Zachary DeVito, Jonathan Ragan-Kelley, Noy Cohen, Steven Bell, Artem Vasilyev, Mark Horowitz, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2014)


Carsten Benthin

Realtime Ray Tracing and its use for Interactive Global Illumination

Ingo Wald, Timothy J. Purcell, Joerg Schmittler, Carsten Benthin, and Philipp Slusallek

Eurographics State of the Art Reports 2003


J.-Angelo Beraldin

An Assessment of Laser Range Measurement of Marble Surfaces

Guy Godin, J.-Angelo Beraldin, Marc Rioux, Marc Levoy, Luc Cournoyer, and Francois Blais

Fifth Conference on optical 3-D measurement techniques


Henry Berg

Barehands: Implement-Free Interaction with a Wall-Mounted Display

Meredith Ringel, Henry Berg, Yuhui Jin, and Terry Winograd

Proc. Conference on Computer Human Interaction, 2001


Steven Berman

Lightning-2: A High-Performance Display Subsystem for PC Clusters

Gordon Stoll, Matthew Eldridge, Dan Patterson, Art Webb, Steven Berman, Richard Levy, Chris Caywood, Milton Taveira, Stephen Hunt, and Pat Hanrahan

Computer Graphics (SIGGRAPH 2001 Proceedings)


Henning Biermann

Recovering Non-Rigid 3D Shape from Image Streams

Chris Bregler, Aaron Hertzmann, and Henning Biermann

Proc. CVPR '00


Francois Blais

An Assessment of Laser Range Measurement of Marble Surfaces

Guy Godin, J.-Angelo Beraldin, Marc Rioux, Marc Levoy, Luc Cournoyer, and Francois Blais

Fifth Conference on optical 3-D measurement techniques


Silvia Blemker

Finite Volume Methods for the Simulation of Deformable Objects

Joseph Teran, Silvia Blemker, Victor Ng-Thow-Hing, and Ronald Fedkiw

ACM Symposium on Computer Animation 2003


Mark Bolas

Synthetic aperture confocal imaging

Marc Levoy, Billy Chen, Vaibhav Vaish, Mark Horowitz, Ian McDowall, and Mark Bolas

ACM Transactions on Graphics (Proc. SIGGRAPH 2004)

The Two-User Responsive Workbench: Support for Collaboration Through Individual Views of a Shared Space

Maneesh Agrawala, Andrew Beers, Bernd Froehlich, Pat Hanrahan, Ian McDowall, and Mark Bolas

Computer Graphics (SIGGRAPH 97 Proceedings)


Jan Borchers

iStuff: A Physical User Interface Toolkit for Ubiquitous Computing Environments

Rafael Ballagas, Meredith Ringel, Maureen Stone, and Jan Borchers

Proc. CHI 2003


Robert Bosch

Performance Analysis and Visualization of Parallel Systems Using SimOS and Rivet: A Case Study

Robert Bosch, Chris Stolte, Gordon Stoll, Mendel Rosenblum, and Pat Hanrahan

Sixth Annual Symposium on High-Performance Computer Architecture

Rivet: A Flexible Computer Systems Visualization Environment

Robert Bosch, Chris Stolte, Diane Tang, John Gerth, Mendel Rosenblum, and Pat Hanrahan

Computer Graphics, February 2000

Using Visualization to Understand the Behavior of Computer Systems

Robert Bosch

Ph.D. dissertation, Stanford University, August 2001.

Visualizing Application Behavior on Superscalar Processors

Chris Stolte, Robert Bosch, Pat Hanrahan, and Mendel Rosenblum

Proc. Information Visualization '99


Solomon Boulos

Data-Parallel Rasterization of Micropolygons with Defocus and Motion Blur

Kayvon Fatahalian, Edward Luong, Solomon Boulos, Kurt Akeley, William R. Mark, and Pat Hanrahan

High Performance Graphics, 2009

DiagSplit: Parallel, Crack-Free, Adaptive Tessellation for Micropolygon Rendering

Matthew Fisher, Kayvon Fatahalian, Solomon Boulos, Kurt Akeley, William R. Mark, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH Asia 2009)

GRAMPS: A Programming Model for Graphics Pipelines

Jeremy Sugerman, Kayvon Fatahalian, Solomon Boulos, Kurt Akeley, and Pat Hanrahan

ACM Transactions on Graphics, January, 2009

Reducing Shading on GPUs using Quad-Fragment Merging

Kayvon Fatahalian, Solomon Boulos, James Hegarty, Kurt Akeley, William R. Mark, Henry Moreton, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2010)

Space-Time Hierarchical Occlusion Culling for Micropolygon Rendering with Motion Blur

Solomon Boulos, Edward Luong, Kayvon Fatahalian, Henry Moreton, and Pat Hanrahan

High Performance Graphics, 2010


Mathieu Bredif

Light Field Photography with a Hand-Held Plenoptic Camera

Ren Ng, Marc Levoy, Mathieu Bredif, Gene Duval, Mark Horowitz, and Pat Hanrahan

Technical Report CSTR 2005-02, Computer Science Department, Stanford University, 2005 (written in Jan. 2005).


Chris Bregler

Animating by Multi-Level Sampling

Kathy Pullen and Chris Bregler

Proc. Computer Animation '00

Facial Expression Space Learning

Erika Chuang and Chris Bregler

Pacific Graphics 2002

Learning Non-Rigid 3D Shape from 2D Motion

Lorenzo Torresani, Aaron Hertzmann, and Chris Bregler

Proc. Neural Information Processing Systems, 2003

Learning and Rezognizing Human Dynamics in Video Sequences

Chris Bregler

Proc. CVPR '97

Motion Capture Assisted Animation: Texturing and Synthesis

Kathy Pullen and Chris Bregler

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)

Recovering Non-Rigid 3D Shape from Image Streams

Chris Bregler, Aaron Hertzmann, and Henning Biermann

Proc. CVPR '00

Space-Time Tracking

Lorenzo Torresani and Chris Bregler

Proc. European Conference on Computer Vision 2002

Stealing from the Masters: Motion Capturing Cartoons

Chris Bregler and Lorie Loeb

Stanford Technical Report, 2001

Tracking People with Twists and Exponential Maps

Chris Bregler and Jitendra Malik

Proc. CVPR '98

Tracking and Modeling Non-Rigid Objects with Rank Constraints

Lorenzo Torresani, Danny Yang, Gene Alexander, and Chris Bregler

Proc. IEEE Conf. on Computer Vision and Pattern Recognition 2001

Turning to the Masters: Motion Capturing Cartoons

Chris Bregler, Lorie Loeb, Erika Chuang, and Hrishi Deshpande

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)

Video Rewrite: Driving Visual Speech with Audio

Chris Bregler, Michele Covell, and Malcolm Slaney

Computer Graphics (SIGGRAPH 97 Proceedings)


Robert Bridson

A Crystalline, Red Green Strategy for Meshing Highly Deformable Objects with Tetrahedra

Neil Molino, Robert Bridson, Joseph Teran, and Ronald Fedkiw

International Meshing Roundtable, 2003

Nonconvex Rigid Bodies with Stacking

Eran Guendelman, Robert Bridson, and Ronald Fedkiw

ACM Transactions on Graphics (Proc. SIGGRAPH 2003)

Robust Treatment of Collision, Contact and Friction for Cloth Animation

Robert Bridson, Ronald Fedkiw, and John Anderson

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)

Simulation of Clothing with Folds and Wrinkles

Robert Bridson, Sebastian Marino, and Ronald Fedkiw

ACM Symposium on Computer Animation 2003


Michael Broxton

Enhancing the performance of the light field microscope using wavefront coding

Noy Cohen, Samuel Yang, Aaron Andalman, Michael Broxton, Logan Grosenick, Karl Deisseroth, Mark Horowitz, and Marc Levoy

Stanford Computer Graphics Laboratory Technical Report 2014-02, Stanford University, 2014.

Enhancing the performance of the light field microscope using wavefront coding

Noy Cohen, Samuel Yang, Aaron Andalman, Michael Broxton, Logan Grosenick, Karl Deisseroth, Mark Horowitz, and Marc Levoy

Optics Express 22, 24817-24839 (2014)

Wave optics theory and 3-D deconvolution for the light field microscope

Michael Broxton, Logan Grosenick, Samuel Yang, Noy Cohen, Aaron Andalman, Karl Deisseroth, and Marc Levoy

Optics Express 21, 25418-25439 (2013)

Wave optics theory and 3-D deconvolution for the light field microscope

Michael Broxton, Logan Grosenick, Samuel Yang, Noy Cohen, Aaron Andalman, Karl Deisseroth, and Marc Levoy

Stanford Computer Graphics Laboratory Technical Report 2013-01, Stanford University, 2013.


John S. Brunhaver

Darkroom: Compiling High-Level Image Processing Code into Hardware Pipelines

James Hegarty, John S. Brunhaver, Zachary DeVito, Jonathan Ragan-Kelley, Noy Cohen, Steven Bell, Artem Vasilyev, Mark Horowitz, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2014)

Hardware Implementation of Micropolygon Rasterization with Motion and Defocus Blur

John S. Brunhaver, Kayvon Fatahalian, and Pat Hanrahan

High Performance Graphics, 2010


Ian Buck

Brook for GPUs: Stream Computing on Graphics Hardware

Ian Buck, Tim Foley, Daniel Reiter Horn, Jeremy Sugerman, Kayvon Fatahalian, Mike Houston, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2004)

Distributed Rendering for Scalable Displays

Greg Humphreys, Ian Buck, Matthew Eldridge, and Pat Hanrahan

IEEE Supercomputing 2000

Performance-Driven Hand-Drawn Animation

Ian Buck, Adam Finkelstein, Charles Jacob, Allison Klein, David H. Salesin, Joshua Seim, Richard Szeliski, and Kentaro Toyama

International Symposium on Non Photorealistic Animation and RenderingIE Vol. 1, No. 1, Jan. 2000

Ray Tracing on Programmable Graphics Hardware

Timothy J. Purcell, Ian Buck, William R. Mark, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)

Tracking Graphics State For Networked Rendering

Ian Buck, Greg Humphreys, and Pat Hanrahan

Proc. 2000 Eurographics / SIGGRAPH Workshop on Graphics Hardware

WireGL: A Scalable Graphics System for Clusters

Greg Humphreys, Matthew Eldridge, Ian Buck, Gordon Stoll, Matthew Everett, and Pat Hanrahan

Computer Graphics (SIGGRAPH 2001 Proceedings)


Juan Buhler

A Rapid Hierarchical Rendering Technique for Translucent Materials

Henrik Wann Jensen and Juan Buhler

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)


Paul Burchard

Visualizing the Structure of the World Wide Web in 3D Hyperbolic Space

Tamara Munzner and Paul Burchard

Proc. VRML '95


Mike Cammarano

Light Scattering from Human Hair Fibers

Steve Marschner, Henrik Wann Jensen, Mike Cammarano, Steve Worley, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2003)

Photon Mapping on Programmable Graphics Hardware

Timothy J. Purcell, Craig Donner, Mike Cammarano, Henrik Wann Jensen, and Pat Hanrahan

Proceedings of Graphics Hardware 2003

Shadow Silhouette Maps

Pradeep Sen, Mike Cammarano, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2003)

Time Dependent Photon Mapping

Mike Cammarano and Henrik Wann Jensen

Proc. 2002 Eurographics Workshop on Rendering

Visualization of Heterogeneous Data

Mike Cammarano, Xin (Luna) Dong, Bryan Chan, Jeff Klingner, Alon Halevy, and Pat Hanrahan

Proc. Infovis 2007


Chris Caywood

Lightning-2: A High-Performance Display Subsystem for PC Clusters

Gordon Stoll, Matthew Eldridge, Dan Patterson, Art Webb, Steven Berman, Richard Levy, Chris Caywood, Milton Taveira, Stephen Hunt, and Pat Hanrahan

Computer Graphics (SIGGRAPH 2001 Proceedings)


Model-Based Motion Estimation for Synthetic Animations

Maneesh Agrawala, Andrew Beers, and Navin Chaddha

ACM Multimedia '95

Rendering from Compressed Textures

Andrew Beers, Maneesh Agrawala, and Navin Chaddha

Computer Graphics (SIGGRAPH 96 Proceedings)


Bryan Chan

Visualization of Heterogeneous Data

Mike Cammarano, Xin (Luna) Dong, Bryan Chan, Jeff Klingner, Alon Halevy, and Pat Hanrahan

Proc. Infovis 2007


Eric Chan

Efficient Partitioning of Fragment Shaders for Multipass Rendering on Programmable Graphics Hardware

Eric Chan, Ren Ng, Pradeep Sen, Kekoa Proudfoot, and Pat Hanrahan

Proc. 2002 SIGGRAPH / Eurographics Workshop on Graphics Hardware


N. P. Chandrasiri

Real Time Facial Expression Recognition System with Applications to Facial Animation in MPEG-4

N. P. Chandrasiri, Takeshi Naemura, and Hiroshi Harashima

IEICE Trans. Inf. & Syst., Vol. E84-D, No. 8, Aug. 2001


Edward L. Chaney

Volume Rendering in Radiation Treatment Planning

Marc Levoy, Henry Fuchs, Stephen M. Pizer, Julian Rosenman, Edward L. Chaney, George W. Sherouse, Victoria Interrante, and Jeffrey Kiel

First Conference on Visualization in Biomedical Computing, IEEE, May, 1990


Edward Chang

Data Placement for Multi-user Interactive DTV

Raju Rangaswami, Edward Chang, Chen Li, and Milton Chen

IEEE International Conference on Multimedia and Expo 2001


Billy Chen

Dual Photography

Pradeep Sen, Billy Chen, Gaurav Garg, Steve Marschner, Mark Horowitz, Marc Levoy, and Hendrik P. A. Lensch

ACM Transactions on Graphics (Proc. SIGGRAPH 2005)

Interactive Deformation of Light Fields

Billy Chen, Eyal Ofek, Harry Shum, and Marc Levoy

Proc. 2005 Symposium on Interactive 3D Graphics

Light Source Interpolation for Sparsely Sampled Reflectance Fields

Billy Chen and Hendrik P. A. Lensch

Workshop on Vision, Modeling, and Visualization 2005

LightShop: Interactive Light Field Manipulation and Rendering

Daniel Horn and Billy Chen

Proc. 2007 Symposium on Interactive 3D Graphics

Novel Methods for Manipulating and Combining Light Fields

Billy Chen

Ph.D. dissertation, Stanford University, September 2006.

Synthetic aperture confocal imaging

Marc Levoy, Billy Chen, Vaibhav Vaish, Mark Horowitz, Ian McDowall, and Mark Bolas

ACM Transactions on Graphics (Proc. SIGGRAPH 2004)


Milton Chen

Achieving Effective Floor Control with a Low-Bandwidth Gesture-Sensitive Videoconferencing System

Milton Chen

ACM Multimedia 2002

Data Placement for Multi-user Interactive DTV

Raju Rangaswami, Edward Chang, Chen Li, and Milton Chen

IEEE International Conference on Multimedia and Expo 2001

Design of a Virtual Auditorium

Milton Chen

ACM Multimedia 2001

Leveraging the Asymmetric Sensitivity of Eye Contact for Videoconference

Milton Chen

Proc. CHI 2002

Simple Models of the Impact of Overlap in Bucket Rendering

Milton Chen, Gordon Stoll, Homan Igehy, Kekoa Proudfoot, and Pat Hanrahan

Proc. 1998 Eurographics / SIGGRAPH Workshop on Graphics Hardware


Xing Chen

Calibrating pan-tilt cameras in wide-area surveillance networks

James Davis and Xing Chen

Proc. ICCV 2003

Camera Placement Considering Occlusion for Robust Motion Capture

Xing Chen and James Davis

Technical Report CS-TR-2001-07, Computer Science Department, Stanford University, December, 2000

Designing Multi-Camera Tracking Systems for Scalability and Efficient Resource Allocation

Xing Chen

Ph.D. dissertation, Stanford University, June 2002.

A Laser Range Scanner Designed for Minimum Calibration Complexity

James Davis and Xing Chen

Proc. 3DIM 2001

LumiPoint: Multi-User Laser-Based Interaction on Large Tiled Displays

James Davis and Xing Chen

Displays Vol. 23 Iss. 5, Elsevier Science 2002

Mixed Scale Motion Recovery Using Guidable Cameras

James Davis and Xing Chen

Technical Report CS-TR-2001-08, Computer Science Department, Stanford University, December, 2000

Viewing Complex Environment with Hierarchical Light Fields

Xing Chen, Lucas Pereira, and Pat Hanrahan

Technical Report CS-TR-2002-03, Computer Science Department, Stanford University, 2002 (written in Jan. 1998).

Wide Area Camera Calibration Using Virtual Calibration Objects

Xing Chen, James Davis, and Philipp Slusallek

Proc. IEEE Conf. on Computer Vision and Pattern Recognition, CVPR 2000


Erika Chuang

Facial Expression Space Learning

Erika Chuang and Chris Bregler

Pacific Graphics 2002

A Sketching Interface for Articulated Figure Animation

James Davis, Maneesh Agrawala, Erika Chuang, Zoran Popovic, and David Salesin

ACM Symposium on Computer Animation 2003

Turning to the Masters: Motion Capturing Cartoons

Chris Bregler, Lorie Loeb, Erika Chuang, and Hrishi Deshpande

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)


Paolo Cignoni

Protected Interactive 3D Graphics Via Remote Rendering

David Koller, Michael Turitzin, Marc Levoy, Marco Tarini, Giuseppe Croccia, Paolo Cignoni, and Roberto Scopigno

ACM Transactions on Graphics (Proc. SIGGRAPH 2004)


K. Claffy

Visualizing the Global Topology of the MBone

Tamara Munzner, Eric Hoffman, K. Claffy, and Bill Fenner

Proc. Information Visualization '96


Michael Cohen

Wavelet Projections for Radiosity

Peter Schroeder, Steven Gortler, Michael Cohen, and Pat Hanrahan

Proc. 1993 Eurographics Workshop on Rendering

Wavelet Radiosity

Steven Gortler, Peter Schroeder, Michael Cohen, and Pat Hanrahan

Computer Graphics (SIGGRAPH 93 Proceedings)


Noy Cohen

Darkroom: Compiling High-Level Image Processing Code into Hardware Pipelines

James Hegarty, John S. Brunhaver, Zachary DeVito, Jonathan Ragan-Kelley, Noy Cohen, Steven Bell, Artem Vasilyev, Mark Horowitz, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2014)

Enhancing the performance of the light field microscope using wavefront coding

Noy Cohen, Samuel Yang, Aaron Andalman, Michael Broxton, Logan Grosenick, Karl Deisseroth, Mark Horowitz, and Marc Levoy

Stanford Computer Graphics Laboratory Technical Report 2014-02, Stanford University, 2014.

Enhancing the performance of the light field microscope using wavefront coding

Noy Cohen, Samuel Yang, Aaron Andalman, Michael Broxton, Logan Grosenick, Karl Deisseroth, Mark Horowitz, and Marc Levoy

Optics Express 22, 24817-24839 (2014)

Wave optics theory and 3-D deconvolution for the light field microscope

Michael Broxton, Logan Grosenick, Samuel Yang, Noy Cohen, Aaron Andalman, Karl Deisseroth, and Marc Levoy

Optics Express 21, 25418-25439 (2013)

Wave optics theory and 3-D deconvolution for the light field microscope

Michael Broxton, Logan Grosenick, Samuel Yang, Noy Cohen, Aaron Andalman, Karl Deisseroth, and Marc Levoy

Stanford Computer Graphics Laboratory Technical Report 2013-01, Stanford University, 2013.


Joao Comba

Fast Polyhedral Cell Sorting for Interactive Rendering of Unstructured Grids

Joao Comba, James Klosowsky, Nelson Max, Joseph S. B. Mitchell, Claudio T. Silva, and Peter L. Willians

Computer Graphics Forum (Proc. Eurographics 1999)


Robert Cook

Synthetic Texturing Using Digital Filters

Eliot Feibush, Marc Levoy, and Robert Cook

Computer Graphics (SIGGRAPH 80 Proceedings)


Emily A. Cooper

Simulating the Visual Experience of Very Bright and Very Dark Scenes

David E. Jacobs, Orazio Gallo, Emily A. Cooper, Kari Pulli, and Marc Levoy

ACM Transactions on Graphics, April, 2015


Luc Cournoyer

An Assessment of Laser Range Measurement of Marble Surfaces

Guy Godin, J.-Angelo Beraldin, Marc Rioux, Marc Levoy, Luc Cournoyer, and Francois Blais

Fifth Conference on optical 3-D measurement techniques


Michele Covell

Video Rewrite: Driving Visual Speech with Audio

Chris Bregler, Michele Covell, and Malcolm Slaney

Computer Graphics (SIGGRAPH 97 Proceedings)


Giuseppe Croccia

Protected Interactive 3D Graphics Via Remote Rendering

David Koller, Michael Turitzin, Marc Levoy, Marco Tarini, Giuseppe Croccia, Paolo Cignoni, and Roberto Scopigno

ACM Transactions on Graphics (Proc. SIGGRAPH 2004)


Brian Curless

Better Optical Triangulation Through Spacetime Analysis

Brian Curless and Marc Levoy

Proc. ICCV '95

The Digital Michelangelo Project: 3D scanning of large statues

Marc Levoy, Kari Pulli, Brian Curless, Szymon Rusinkiewicz, David Koller, Lucas Pereira, Matt Ginzton, Sean Anderson, James Davis, Jeremy Ginsberg, Jonathan Shade, and Duane Fulk

Computer Graphics (SIGGRAPH 2000 Proceedings)

New Methods for Surface Reconstruction from Range Images

Brian Curless

Ph.D. dissertation, Technical Report CSL-TR-97-733, Stanford University, 1997.

A Volumetric Method for Building Complex Models from Range Images

Brian Curless and Marc Levoy

Computer Graphics (SIGGRAPH 96 Proceedings)


Doug Cutrell

Accessible Animation and Customizable Graphics via Simplicial Configuration Modeling

Tom Ngo, Jenny Dana, Doug Cutrell, Bruce Donald, Lorie Loeb, and Shunhui Zhu

Computer Graphics (SIGGRAPH 2000 Proceedings)


Ed Cutrell

Milestones in Time: The Value of Landmarks in Retrieving Information from Personal Stores

Meredith Ringel, Ed Cutrell, Susan Dumais, and Eric Horvitz

Proc. Interact 2003


William J. Dally

Comparing Reyes and OpenGL on a Stream Architecture

John D. Owens, Brucek Khailany, Brian Towles, and William J. Dally

Proc. 2002 SIGGRAPH / Eurographics Workshop on Graphics Hardware

Compilation for Explicitly Managed Memory Hierarchies

Timothy Knight, Ji-Young Park, Manman Ren, Mike Houston, Mattan Erez, Kayvon Fatahalian, Alex Aiken, William J. Dally, and Pat Hanrahan

PPoPP 2007

Polygon Rendering on a Stream Architecture

John D. Owens, William J. Dally, Ujval J. Kapasi, Scott Rixner, Peter Mattson, and Ben Mowery

Proc. 2000 Eurographics / SIGGRAPH Workshop on Graphics Hardware

A Portable Runtime Interface For Multi-Level Memory Hierarchies

Mike Houston, Ji-Young Park, Manman Ren, Timothy Knight, Kayvon Fatahalian, Alex Aiken, William J. Dally, and Pat Hanrahan

PPoPP 2008

Sequoia: Programming the Memory Hierarchy

Kayvon Fatahalian, William J. Dally, Pat Hanrahan, Timothy Knight, Mike Houston, Mattan Erez, Daniel Horn, Lark-Hoon Leem, Ji-Young Park, Manman Ren, and Alex Aiken

IEEE Supercomputing 2006


Jenny Dana

Accessible Animation and Customizable Graphics via Simplicial Configuration Modeling

Tom Ngo, Jenny Dana, Doug Cutrell, Bruce Donald, Lorie Loeb, and Shunhui Zhu

Computer Graphics (SIGGRAPH 2000 Proceedings)


John Danskin

Compression Performance of the Xremote Protocol

John Danskin and Pat Hanrahan

Proc. 1994 Data Compression Conference

Fast Algorithms for Volume Ray Tracing

John Danskin and Pat Hanrahan

Proc. 1992 Workshop on Volume Rendering

Higher Bandwidth X

John Danskin

Proc. ACM Multimedia 1994

Profiling the X Protocol

John Danskin and Pat Hanrahan

1994 SigMetrics Conference on Measurement and Modeling of Computer Systems


James Davis

Calibrating pan-tilt cameras in wide-area surveillance networks

James Davis and Xing Chen

Proc. ICCV 2003

Camera Placement Considering Occlusion for Robust Motion Capture

Xing Chen and James Davis

Technical Report CS-TR-2001-07, Computer Science Department, Stanford University, December, 2000

The Digital Michelangelo Project: 3D scanning of large statues

Marc Levoy, Kari Pulli, Brian Curless, Szymon Rusinkiewicz, David Koller, Lucas Pereira, Matt Ginzton, Sean Anderson, James Davis, Jeremy Ginsberg, Jonathan Shade, and Duane Fulk

Computer Graphics (SIGGRAPH 2000 Proceedings)

Filling holes in complex surfaces using volumetric diffusion

James Davis, Steve Marschner, Matt Garr, and Marc Levoy

First International Symposium on 3D Data Processing, Visualization, Transmission 2002

A Laser Range Scanner Designed for Minimum Calibration Complexity

James Davis and Xing Chen

Proc. 3DIM 2001

LumiPoint: Multi-User Laser-Based Interaction on Large Tiled Displays

James Davis and Xing Chen

Displays Vol. 23 Iss. 5, Elsevier Science 2002

Mixed Scale Motion Recovery

James Davis

Ph.D. dissertation, Stanford University, June 2002.

Mixed Scale Motion Recovery Using Guidable Cameras

James Davis and Xing Chen

Technical Report CS-TR-2001-08, Computer Science Department, Stanford University, December, 2000

Mosaics of Scenes with Moving Objects

James Davis

Proc. CVPR '98

A Sketching Interface for Articulated Figure Animation

James Davis, Maneesh Agrawala, Erika Chuang, Zoran Popovic, and David Salesin

ACM Symposium on Computer Animation 2003

Spacetime Stereo : A Unifying Framework for Depth from Triangulation

James Davis, Ravi Ramamoorthi, and Szymon Rusinkiewicz

Proc. CVPR 2003

Wide Area Camera Calibration Using Virtual Calibration Objects

Xing Chen, James Davis, and Philipp Slusallek

Proc. IEEE Conf. on Computer Vision and Pattern Recognition, CVPR 2000


Myers Abraham Davis

Fast High-Dimensional Filtering Using the Permutohedral Lattice

Andrew Adams, Jongmin Baek, and Myers Abraham Davis

Computer Graphics Forum (Proc. Eurographics 2010)


Zachary DeVito

Darkroom: Compiling High-Level Image Processing Code into Hardware Pipelines

James Hegarty, John S. Brunhaver, Zachary DeVito, Jonathan Ragan-Kelley, Noy Cohen, Steven Bell, Artem Vasilyev, Mark Horowitz, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2014)


Karl Deisseroth

Enhancing the performance of the light field microscope using wavefront coding

Noy Cohen, Samuel Yang, Aaron Andalman, Michael Broxton, Logan Grosenick, Karl Deisseroth, Mark Horowitz, and Marc Levoy

Stanford Computer Graphics Laboratory Technical Report 2014-02, Stanford University, 2014.

Enhancing the performance of the light field microscope using wavefront coding

Noy Cohen, Samuel Yang, Aaron Andalman, Michael Broxton, Logan Grosenick, Karl Deisseroth, Mark Horowitz, and Marc Levoy

Optics Express 22, 24817-24839 (2014)

Wave optics theory and 3-D deconvolution for the light field microscope

Michael Broxton, Logan Grosenick, Samuel Yang, Noy Cohen, Aaron Andalman, Karl Deisseroth, and Marc Levoy

Optics Express 21, 25418-25439 (2013)

Wave optics theory and 3-D deconvolution for the light field microscope

Michael Broxton, Logan Grosenick, Samuel Yang, Noy Cohen, Aaron Andalman, Karl Deisseroth, and Marc Levoy

Stanford Computer Graphics Laboratory Technical Report 2013-01, Stanford University, 2013.


Hrishi Deshpande

Turning to the Masters: Motion Capturing Cartoons

Chris Bregler, Lorie Loeb, Erika Chuang, and Hrishi Deshpande

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)


Oliver Deussen

Realistic Modeling and Rendering of Plant Ecosystems

Oliver Deussen, Pat Hanrahan, Bernd Lintermann, Radomir Mech, Matt Pharr, and Przemyslaw Prusinkiewicz

Computer Graphics (SIGGRAPH 98 Proceedings)


Jennifer Dolson

The Frankencamera: An Experimental Platform for Computational Photography

Andrew Adams, Eino-Ville Talvala, Sung Hee Park, David E. Jacobs, Boris Ajdin, Natasha Gelfand, Jennifer Dolson, Daniel Vaquero, Jongmin Baek, Marius Tico, Hendrik P. A. Lensch, Wojciech Matusik, Kari Pulli, Mark Horowitz, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2010)

Gaussian KD-Trees for Fast High-Dimensional Filtering

Andrew Adams, Natasha Gelfand, Jennifer Dolson, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2009)

Upsampling Range Data in Dynamic Environments

Jennifer Dolson, Jongmin Baek, Christian Plagemann, and Sebastian Thrun

Proc. CVPR 2010


Bruce Donald

Accessible Animation and Customizable Graphics via Simplicial Configuration Modeling

Tom Ngo, Jenny Dana, Doug Cutrell, Bruce Donald, Lorie Loeb, and Shunhui Zhu

Computer Graphics (SIGGRAPH 2000 Proceedings)


Xin (Luna) Dong

Visualization of Heterogeneous Data

Mike Cammarano, Xin (Luna) Dong, Bryan Chan, Jeff Klingner, Alon Halevy, and Pat Hanrahan

Proc. Infovis 2007


Craig Donner

Photon Mapping on Programmable Graphics Hardware

Timothy J. Purcell, Craig Donner, Mike Cammarano, Henrik Wann Jensen, and Pat Hanrahan

Proceedings of Graphics Hardware 2003


Julie Dorsey

Digital Materials and Virtual Weathering

Julie Dorsey and Pat Hanrahan

Scientific American, Vol 282(2), pp. 46-53, Feb 2000

Flow and Changes in Appearance

Julie Dorsey, Hans Pedersen, and Pat Hanrahan

Computer Graphics (SIGGRAPH 96 Proceedings)

Modeling and Rendering of Metallic Patinas

Julie Dorsey and Pat Hanrahan

Computer Graphics (SIGGRAPH 96 Proceedings)

A Physically-Based Night Sky Model

Henrik Wann Jensen, Fredo Durand, Michael M. Stark, Simon Premoze, Julie Dorsey, and Peter Shirley

Computer Graphics (SIGGRAPH 2001 Proceedings)


Robert Dougherty

Exploration of the Brain's White Matter Pathways with Dynamic Queries

Anthony Sherbondy, David Akers, Rachel Mackenzie, Robert Dougherty, and Brian Wandell

IEEE Trans. on Visualization and Computer Graphics, 2004

Exploration of the Brain's White Matter Pathways with Dynamic Queries

David Akers, Anthony Sherbondy, Rachel Mackenzie, Robert Dougherty, and Brian Wandell

Proceedings of IEEE Visualization, 2004


Susan Dumais

Milestones in Time: The Value of Landmarks in Retrieving Information from Personal Stores

Meredith Ringel, Ed Cutrell, Susan Dumais, and Eric Horvitz

Proc. Interact 2003


Fredo Durand

A Physically-Based Night Sky Model

Henrik Wann Jensen, Fredo Durand, Michael M. Stark, Simon Premoze, Julie Dorsey, and Peter Shirley

Computer Graphics (SIGGRAPH 2001 Proceedings)


Gene Duval

Light Field Photography with a Hand-Held Plenoptic Camera

Ren Ng, Marc Levoy, Mathieu Bredif, Gene Duval, Mark Horowitz, and Pat Hanrahan

Technical Report CSTR 2005-02, Computer Science Department, Stanford University, 2005 (written in Jan. 2005).


Matthew Eldridge

Designing Graphics Architectures Around Scalability and Communication

Matthew Eldridge

Ph.D. dissertation, Stanford University, June 2001.

Distributed Rendering for Scalable Displays

Greg Humphreys, Ian Buck, Matthew Eldridge, and Pat Hanrahan

IEEE Supercomputing 2000

Lightning-2: A High-Performance Display Subsystem for PC Clusters

Gordon Stoll, Matthew Eldridge, Dan Patterson, Art Webb, Steven Berman, Richard Levy, Chris Caywood, Milton Taveira, Stephen Hunt, and Pat Hanrahan

Computer Graphics (SIGGRAPH 2001 Proceedings)

Parallel Texture Caching

Homan Igehy, Matthew Eldridge, and Pat Hanrahan

Proc. 1999 Eurographics / SIGGRAPH Workshop on Graphics Hardware

Pomegranate: A Fully Scalable Graphics Architecture

Matthew Eldridge, Homan Igehy, and Pat Hanrahan

Computer Graphics (SIGGRAPH 2000 Proceedings)

Prefetching in a Texture Cache Architecture

Homan Igehy, Matthew Eldridge, and Kekoa Proudfoot

Proc. 1998 Eurographics / SIGGRAPH Workshop on Graphics Hardware

WireGL: A Scalable Graphics System for Clusters

Greg Humphreys, Matthew Eldridge, Ian Buck, Gordon Stoll, Matthew Everett, and Pat Hanrahan

Computer Graphics (SIGGRAPH 2001 Proceedings)


Douglas Enright

Animation and Rendering of Complex Water Surfaces

Douglas Enright, Steve Marschner, and Ronald Fedkiw

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)


Mattan Erez

Compilation for Explicitly Managed Memory Hierarchies

Timothy Knight, Ji-Young Park, Manman Ren, Mike Houston, Mattan Erez, Kayvon Fatahalian, Alex Aiken, William J. Dally, and Pat Hanrahan

PPoPP 2007

Sequoia: Programming the Memory Hierarchy

Kayvon Fatahalian, William J. Dally, Pat Hanrahan, Timothy Knight, Mike Houston, Mattan Erez, Daniel Horn, Lark-Hoon Leem, Ji-Young Park, Manman Ren, and Alex Aiken

IEEE Supercomputing 2006


Gary Euliss

Flexible Multimodal Camera Using a Light Field Architecture

Roarke Horstmeyer, Gary Euliss, Ravindra Athale, and Marc Levoy

Proc. ICCP 2009


Matthew Everett

WireGL: A Scalable Graphics System for Clusters

Greg Humphreys, Matthew Eldridge, Ian Buck, Gordon Stoll, Matthew Everett, and Pat Hanrahan

Computer Graphics (SIGGRAPH 2001 Proceedings)


Kayvon Fatahalian

Brook for GPUs: Stream Computing on Graphics Hardware

Ian Buck, Tim Foley, Daniel Reiter Horn, Jeremy Sugerman, Kayvon Fatahalian, Mike Houston, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2004)

Compilation for Explicitly Managed Memory Hierarchies

Timothy Knight, Ji-Young Park, Manman Ren, Mike Houston, Mattan Erez, Kayvon Fatahalian, Alex Aiken, William J. Dally, and Pat Hanrahan

PPoPP 2007

Data-Parallel Rasterization of Micropolygons with Defocus and Motion Blur

Kayvon Fatahalian, Edward Luong, Solomon Boulos, Kurt Akeley, William R. Mark, and Pat Hanrahan

High Performance Graphics, 2009

DiagSplit: Parallel, Crack-Free, Adaptive Tessellation for Micropolygon Rendering

Matthew Fisher, Kayvon Fatahalian, Solomon Boulos, Kurt Akeley, William R. Mark, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH Asia 2009)

GRAMPS: A Programming Model for Graphics Pipelines

Jeremy Sugerman, Kayvon Fatahalian, Solomon Boulos, Kurt Akeley, and Pat Hanrahan

ACM Transactions on Graphics, January, 2009

Hardware Implementation of Micropolygon Rasterization with Motion and Defocus Blur

John S. Brunhaver, Kayvon Fatahalian, and Pat Hanrahan

High Performance Graphics, 2010

A Portable Runtime Interface For Multi-Level Memory Hierarchies

Mike Houston, Ji-Young Park, Manman Ren, Timothy Knight, Kayvon Fatahalian, Alex Aiken, William J. Dally, and Pat Hanrahan

PPoPP 2008

Reducing Shading on GPUs using Quad-Fragment Merging

Kayvon Fatahalian, Solomon Boulos, James Hegarty, Kurt Akeley, William R. Mark, Henry Moreton, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2010)

Sequoia: Programming the Memory Hierarchy

Kayvon Fatahalian, William J. Dally, Pat Hanrahan, Timothy Knight, Mike Houston, Mattan Erez, Daniel Horn, Lark-Hoon Leem, Ji-Young Park, Manman Ren, and Alex Aiken

IEEE Supercomputing 2006

Space-Time Hierarchical Occlusion Culling for Micropolygon Rendering with Motion Blur

Solomon Boulos, Edward Luong, Kayvon Fatahalian, Henry Moreton, and Pat Hanrahan

High Performance Graphics, 2010

Understanding the Efficiency of GPU Algorithms for Matrix-Matrix Multiplication

Kayvon Fatahalian, Jeremy Sugerman, and Pat Hanrahan

Proceedings of Graphics Hardware 2004


Ronald Fedkiw

Animation and Rendering of Complex Water Surfaces

Douglas Enright, Steve Marschner, and Ronald Fedkiw

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)

Coupling Water and Smoke to Thin Deformable and Rigid Shells

Eran Guendelman, Andrew Selle, Frank Losasso, and Ronald Fedkiw

ACM Transactions on Graphics (Proc. SIGGRAPH 2005)

A Crystalline, Red Green Strategy for Meshing Highly Deformable Objects with Tetrahedra

Neil Molino, Robert Bridson, Joseph Teran, and Ronald Fedkiw

International Meshing Roundtable, 2003

Fast Surface Reconstruction Using the Level Set Method

Hong-Kai Zhao, Stanley Osher, and Ronald Fedkiw

Proc. ICCV 2001, Workshop on Variational and Level Set Methods in Computer Vision

Finite Volume Methods for the Simulation of Deformable Objects

Joseph Teran, Silvia Blemker, Victor Ng-Thow-Hing, and Ronald Fedkiw

ACM Symposium on Computer Animation 2003

Nonconvex Rigid Bodies with Stacking

Eran Guendelman, Robert Bridson, and Ronald Fedkiw

ACM Transactions on Graphics (Proc. SIGGRAPH 2003)

Physically Based Modeling and Animation of Fire

Duc Nguyen, Ronald Fedkiw, and Henrik Wann Jensen

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)

Practical Animation of Liquids

Nick Foster and Ronald Fedkiw

Computer Graphics (SIGGRAPH 2001 Proceedings)

Robust Treatment of Collision, Contact and Friction for Cloth Animation

Robert Bridson, Ronald Fedkiw, and John Anderson

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)

Simulation of Clothing with Folds and Wrinkles

Robert Bridson, Sebastian Marino, and Ronald Fedkiw

ACM Symposium on Computer Animation 2003

Smoke Simulation for Large Scale Phenomena

Nick Rasmussen, Duc Nguyen, Willi Geiger, and Ronald Fedkiw

ACM Transactions on Graphics (Proc. SIGGRAPH 2003)

Visual Simulation of Smoke

Ronald Fedkiw, Jos Stam, and Henrik Wann Jensen

Computer Graphics (SIGGRAPH 2001 Proceedings)

A Vortex Particle Method for Smoke, Water and Explosions

Andrew Selle, Nick Rasmussen, and Ronald Fedkiw

ACM Transactions on Graphics (Proc. SIGGRAPH 2005)


Eliot Feibush

Synthetic Texturing Using Digital Filters

Eliot Feibush, Marc Levoy, and Robert Cook

Computer Graphics (SIGGRAPH 80 Proceedings)


Bill Fenner

Visualizing the Global Topology of the MBone

Tamara Munzner, Eric Hoffman, K. Claffy, and Bill Fenner

Proc. Information Visualization '96


Adam Finkelstein

Performance-Driven Hand-Drawn Animation

Ian Buck, Adam Finkelstein, Charles Jacob, Allison Klein, David H. Salesin, Joshua Seim, Richard Szeliski, and Kentaro Toyama

International Symposium on Non Photorealistic Animation and RenderingIE Vol. 1, No. 1, Jan. 2000


Matthew Fisher

DiagSplit: Parallel, Crack-Free, Adaptive Tessellation for Micropolygon Rendering

Matthew Fisher, Kayvon Fatahalian, Solomon Boulos, Kurt Akeley, William R. Mark, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH Asia 2009)


Tim Foley

Brook for GPUs: Stream Computing on Graphics Hardware

Ian Buck, Tim Foley, Daniel Reiter Horn, Jeremy Sugerman, Kayvon Fatahalian, Mike Houston, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2004)

Efficient Partitioning of Fragment Shaders for Multiple-Output Hardware

Tim Foley, Mike Houston, and Pat Hanrahan

Proceedings of Graphics Hardware 2004

KD-Tree Acceleration Structures for a GPU Raytracer

Tim Foley and Jeremy Sugerman

Proceedings of Graphics Hardware 2005


Light Field Microscopy

Marc Levoy, Ren Ng, Andrew Adams, Matthew Footer, and Mark Horowitz

ACM Transactions on Graphics (Proc. SIGGRAPH 2006)


Clifton Forlines

DiamondSpin: An Extensible Toolkit For Around-the-Table Interaction

Chia Shen, Frederic Vernier, Clifton Forlines, and Meredith Ringel

Proc. CHI 2004

Release, Relocate, Reorient, Resize: Fluid Interaction Techniques for Document Sharing on Mulit-User Interactive Tables

Meredith Ringel, Kathy Ryall, Chia Shen, Clifton Forlines, and Frederic Vernier

Proc. CHI 2004


Lisa Forssell

Visualizing Flow Over Curvilinear Grid Surfaces Using Line Integral Convolution

Lisa Forssell

Visualization '94


Nick Foster

Practical Animation of Liquids

Nick Foster and Ronald Fedkiw

Computer Graphics (SIGGRAPH 2001 Proceedings)


Celeste Fowler

Partitioning and Ordering Large Radiosity Computations

Seth Teller, Celeste Fowler, Tom Funkhouser, and Pat Hanrahan

Computer Graphics (SIGGRAPH 94 Proceedings)


Armando Fox

The Event Heap: A Coordination Infrastructure for Interactive Workspaces

Brad Johanson and Armando Fox

4th IEEE Workshop on Mobile Computing Systems & Applications, June 2002

ICrafter: A Service Framework for Ubiquitous Computing Environments

Shankar R. Ponnekanti, Brian Lee, Armando Fox, Pat Hanrahan, and Terry Winograd

Proc. Ubiquitous Computing Conference (UBICOMP), 2001

Integrating Information Appliances into an Interactive Workspace

Armando Fox, Brad Johanson, Pat Hanrahan, and Terry Winograd

IEEE Computer Graphics & Applications, May/June 2000

The Interactive Workspaces Project: Experiences with Ubiquitous Computing Rooms

Brad Johanson, Armando Fox, and Terry Winograd

IEEE Pervasive Computing Magazine, April-May 2002

Moving Data and Interfaces in an Interactive Workspace

Brad Johanson, Emre Kiciman, and Armando Fox

Handheld and Ubiquitous Computing (HUC) Workshop on Infrastructure for Smart Devices 2000

Multibrowsing: Moving Web Content across Multiple Displays

Brad Johanson, Shankar R. Ponnekanti, Caesar Sengupta, and Armando Fox

Proc. Ubiquitous Computing Conference (UBICOMP), 2001

Tuplespaces as Coordination Infrastructure for Interactive Workspaces

Brad Johanson and Armando Fox

UbiTools'01 Workshop at Ubiquitous Computing Conference (UBICOMP), 2001


George Francis

Interactive Methods for Visualizable Geometry

Andrew J. Hanson, Tamara Munzner, and George Francis

IEEE Computer, Vol. 27, No. 7, July 1994


Randall Frank

Chromium: A Stream Processing Framework for Interactive Rendering on Clusters of Workstations

Greg Humphreys, Mike Houston, Ren Ng, Randall Frank, Sean Ahern, Peter Kirchner, and James T. Klosowski

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)


Bernd Froehlich

Physically-Based Manipulation on the Responsive Workbench

Bernd Froehlich, Henrik Tramberend, Andrew Beers, Maneesh Agrawala, and David Baraff

Proc. VR2000

The Two-User Responsive Workbench: Support for Collaboration Through Individual Views of a Shared Space

Maneesh Agrawala, Andrew Beers, Bernd Froehlich, Pat Hanrahan, Ian McDowall, and Mark Bolas

Computer Graphics (SIGGRAPH 97 Proceedings)


Christian Fuchs

Combining Confocal Imaging and Descattering

Christian Fuchs, Michael Heinz, Marc Levoy, Hans-Peter Seidel, and Hendrik P. A. Lensch

Proc. 2008 Eurographics Symposium on Rendering


Henry Fuchs

Volume Rendering in Radiation Treatment Planning

Marc Levoy, Henry Fuchs, Stephen M. Pizer, Julian Rosenman, Edward L. Chaney, George W. Sherouse, Victoria Interrante, and Jeffrey Kiel

First Conference on Visualization in Biomedical Computing, IEEE, May, 1990


Duane Fulk

The Digital Michelangelo Project: 3D scanning of large statues

Marc Levoy, Kari Pulli, Brian Curless, Szymon Rusinkiewicz, David Koller, Lucas Pereira, Matt Ginzton, Sean Anderson, James Davis, Jeremy Ginsberg, Jonathan Shade, and Duane Fulk

Computer Graphics (SIGGRAPH 2000 Proceedings)


Tom Funkhouser

Partitioning and Ordering Large Radiosity Computations

Seth Teller, Celeste Fowler, Tom Funkhouser, and Pat Hanrahan

Computer Graphics (SIGGRAPH 94 Proceedings)


Orazio Gallo

Simulating the Visual Experience of Very Bright and Very Dark Scenes

David E. Jacobs, Orazio Gallo, Emily A. Cooper, Kari Pulli, and Marc Levoy

ACM Transactions on Graphics, April, 2015


Chase D. Garfinkle

Feature-Based Volume Metamorphosis

Apostolos Lerios, Chase D. Garfinkle, and Marc Levoy

Computer Graphics (SIGGRAPH 95 Proceedings)


Gaurav Garg

Dual Photography

Pradeep Sen, Billy Chen, Gaurav Garg, Steve Marschner, Mark Horowitz, Marc Levoy, and Hendrik P. A. Lensch

ACM Transactions on Graphics (Proc. SIGGRAPH 2005)

Efficiently Acquiring Reflectance Fields Using Patterned Illumination

Gaurav Garg

Ph.D. dissertation, Stanford University, September 2006.

Interactive Design of Multi-Perspective Images for Visualizing Urban Landscapes

Augusto Roman, Gaurav Garg, and Marc Levoy

Proceedings of IEEE Visualization, 2004

Symmetric Photography : Exploiting Data-sparseness in Reflectance Fields

Gaurav Garg, Eino-Ville Talvala, Marc Levoy, and Hendrik P. A. Lensch

Proc. 2006 Eurographics Symposium on Rendering

Synthetic Aperture Focusing using a Shear-Warp Factorization of the Viewing Transform

Vaibhav Vaish, Gaurav Garg, Eino-Ville Talvala, Emilio Antunez, Bennett Wilburn, Mark Horowitz, and Marc Levoy

Proc. A3DISS 2005


Matt Garr

Filling holes in complex surfaces using volumetric diffusion

James Davis, Steve Marschner, Matt Garr, and Marc Levoy

First International Symposium on 3D Data Processing, Visualization, Transmission 2002


Willi Geiger

Smoke Simulation for Large Scale Phenomena

Nick Rasmussen, Duc Nguyen, Willi Geiger, and Ronald Fedkiw

ACM Transactions on Graphics (Proc. SIGGRAPH 2003)


Natasha Gelfand

Feature Analysis and Registration of Scanned Surfaces

Natasha Gelfand

Ph.D. dissertation, Stanford University, September 2006.

Fragments of the City: Stanford's Digital Forma Urbis Romae Project

David Koller, Jennifer Trimble, Tina Najbjerg, Natasha Gelfand, and Marc Levoy

Proceedings of the Third Williams Symposium on Classical Architecture, Journal of Roman Archaeology Suppl. 61, 2006

The Frankencamera: An Experimental Platform for Computational Photography

Andrew Adams, Eino-Ville Talvala, Sung Hee Park, David E. Jacobs, Boris Ajdin, Natasha Gelfand, Jennifer Dolson, Daniel Vaquero, Jongmin Baek, Marius Tico, Hendrik P. A. Lensch, Wojciech Matusik, Kari Pulli, Mark Horowitz, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2010)

Gaussian KD-Trees for Fast High-Dimensional Filtering

Andrew Adams, Natasha Gelfand, Jennifer Dolson, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2009)

Geometrically Stable Sampling for the ICP Algorithm

Natasha Gelfand, Leslie Ikemoto, Szymon Rusinkiewicz, and Marc Levoy

Proc. 3DIM 2003

A Hierarchical Method for Aligning Warped Meshes

Leslie Ikemoto, Natasha Gelfand, and Marc Levoy

Proc. 3DIM 2003

Viewfinder Alignment

Andrew Adams, Natasha Gelfand, and Kari Pulli

Computer Graphics Forum (Proc. Eurographics 2008)


Reid Gershbein

A Fast Relighting Engine for Interactive Cinematic Lighting Design

Reid Gershbein and Pat Hanrahan

Computer Graphics (SIGGRAPH 2000 Proceedings)

Integration Methods For Galerkin Radiosity Couplings

Reid Gershbein

Proc. 1995 Eurographics Workshop on Rendering

Rendering Complex Scenes with Memory-Coherent Ray Tracing

Matt Pharr, Craig Kolb, Reid Gershbein, and Pat Hanrahan

Computer Graphics (SIGGRAPH 97 Proceedings)

Textures and Radiosity: Controlling Emission and Reflection with Texture Maps

Reid Gershbein, Peter Schroeder, and Pat Hanrahan

Computer Graphics (SIGGRAPH 94 Proceedings)


John Gerth

Enhancing Visual Analysis of Network Traffic Using Knowledge Representation

Ling Xiao, John Gerth, and Pat Hanrahan

Proc. VAST 2006

Rivet: A Flexible Computer Systems Visualization Environment

Robert Bosch, Chris Stolte, Diane Tang, John Gerth, Mendel Rosenblum, and Pat Hanrahan

Computer Graphics, February 2000

Visual Analysis of Network Flow Data with Timelines and Event Plots

Doantam Phan, John Gerth, Marcia Lee, Andreas Paepcke, and Terry Winograd

Proc. of VizSec 2007


Daniel Gibson

Exploratory Modeling with Collaborative Design Spaces

Jerry Talton, Daniel Gibson, Lingfeng Yang, Pat Hanrahan, and Vladlen Koltun

ACM Transactions on Graphics (Proc. SIGGRAPH Asia 2009)


Jeremy Ginsberg

The Digital Michelangelo Project: 3D scanning of large statues

Marc Levoy, Kari Pulli, Brian Curless, Szymon Rusinkiewicz, David Koller, Lucas Pereira, Matt Ginzton, Sean Anderson, James Davis, Jeremy Ginsberg, Jonathan Shade, and Duane Fulk

Computer Graphics (SIGGRAPH 2000 Proceedings)


Matt Ginzton

The Digital Michelangelo Project: 3D scanning of large statues

Marc Levoy, Kari Pulli, Brian Curless, Szymon Rusinkiewicz, David Koller, Lucas Pereira, Matt Ginzton, Sean Anderson, James Davis, Jeremy Ginsberg, Jonathan Shade, and Duane Fulk

Computer Graphics (SIGGRAPH 2000 Proceedings)


Guy Godin

An Assessment of Laser Range Measurement of Marble Surfaces

Guy Godin, J.-Angelo Beraldin, Marc Rioux, Marc Levoy, Luc Cournoyer, and Francois Blais

Fifth Conference on optical 3-D measurement techniques


Dan B Goldman

Cosaliency: Where People Look When Comparing Images

David E. Jacobs, Dan B Goldman, and Eli Shechtman

Proc. UIST 2010


Steven Gortler

Wavelet Projections for Radiosity

Peter Schroeder, Steven Gortler, Michael Cohen, and Pat Hanrahan

Proc. 1993 Eurographics Workshop on Rendering

Wavelet Radiosity

Steven Gortler, Peter Schroeder, Michael Cohen, and Pat Hanrahan

Computer Graphics (SIGGRAPH 93 Proceedings)


Logan Grosenick

Enhancing the performance of the light field microscope using wavefront coding

Noy Cohen, Samuel Yang, Aaron Andalman, Michael Broxton, Logan Grosenick, Karl Deisseroth, Mark Horowitz, and Marc Levoy

Stanford Computer Graphics Laboratory Technical Report 2014-02, Stanford University, 2014.

Enhancing the performance of the light field microscope using wavefront coding

Noy Cohen, Samuel Yang, Aaron Andalman, Michael Broxton, Logan Grosenick, Karl Deisseroth, Mark Horowitz, and Marc Levoy

Optics Express 22, 24817-24839 (2014)

Wave optics theory and 3-D deconvolution for the light field microscope

Michael Broxton, Logan Grosenick, Samuel Yang, Noy Cohen, Aaron Andalman, Karl Deisseroth, and Marc Levoy

Optics Express 21, 25418-25439 (2013)

Wave optics theory and 3-D deconvolution for the light field microscope

Michael Broxton, Logan Grosenick, Samuel Yang, Noy Cohen, Aaron Andalman, Karl Deisseroth, and Marc Levoy

Stanford Computer Graphics Laboratory Technical Report 2013-01, Stanford University, 2013.


Eran Guendelman

Coupling Water and Smoke to Thin Deformable and Rigid Shells

Eran Guendelman, Andrew Selle, Frank Losasso, and Ronald Fedkiw

ACM Transactions on Graphics (Proc. SIGGRAPH 2005)

Nonconvex Rigid Bodies with Stacking

Eran Guendelman, Robert Bridson, and Ronald Fedkiw

ACM Transactions on Graphics (Proc. SIGGRAPH 2003)


Leonidas J. Guibas

Bidirectional Estimators for Light Transport

Eric Veach and Leonidas J. Guibas

Proc. 1994 Eurographics Workshop on Rendering

Maintaining the Extent of a Moving Point Set

Pankaj K. Agarwal, Leonidas J. Guibas, John Hershberger, and Eric Veach

Proc. of 5th Workshop on Algorithms and Data Structures, 1997

Metropolis Light Transport

Eric Veach and Leonidas J. Guibas

Computer Graphics (SIGGRAPH 97 Proceedings)

Optimally Combining Sampling Techniques for Monte Carlo Rendering

Eric Veach and Leonidas J. Guibas

Computer Graphics (SIGGRAPH 95 Proceedings)


Francois Guimbretiere

ButterflyNet: A Mobile Capture and Access System for Field Biology Research

Ron B. Yeh, Chunyuan Liao, Scott R. Klemmer, Francois Guimbretiere, Brian Lee, Boyko Kakaradov, Jeannie Stamberger, and Andreas Paepcke

Proc. CHI 2006

Constellation: A Visualization Tool For Linguistic Queries from MindNet

Tamara Munzner, Francois Guimbretiere, and George Robertson

Proc. Information Visualization '99

FlowMenu: Combining Command, Text, and Data Entry

Francois Guimbretiere and Terry Winograd

Proc. ACM Symposium on User Interface Software and Technology, 2000

Fluid Interaction with High-resolution Wall-size Displays

Francois Guimbretiere, Maureen Stone, and Terry Winograd

Proc. ACM Symposium on User Interface Software and Technology, 2001


Anoop Gupta

The Design and Analysis of a Cache Architecture for Texture Mapping

Ziyad S. Hakura and Anoop Gupta

Proc. of 24th International Symposium on Computer Architecture, 1997

Parallel Visualization Algorithms: Performance and Architectural Implications

Jaswinder Pal Singh, Anoop Gupta, and Marc Levoy

IEEE Computer, Vol. 27, No. 7, July 1994


Ziyad S. Hakura

The Design and Analysis of a Cache Architecture for Texture Mapping

Ziyad S. Hakura and Anoop Gupta

Proc. of 24th International Symposium on Computer Architecture, 1997

Inverse Rendering Methods for Hardware-Accelerated Display of Parameterized Image Spaces

Ziyad S. Hakura

Ph.D. dissertation, Stanford University, October 2001.

Parameterized Animation Compression

Ziyad S. Hakura, Jerome E. Lengyel, and John M. Snyder

Proc. 2000 Eurographics Workshop on Rendering

Parameterized Environment Maps

Ziyad S. Hakura, John M. Snyder, and Jerome E. Lengyel

Proc. 2001 Symposium on Interactive 3D Graphics

Realistic Reflections and Refractions on Graphics Hardware with Hybrid Rendering and Layered Environment Maps

Ziyad S. Hakura and John M. Snyder

Proc. 2001 Eurographics Workshop on Rendering


Alon Halevy

Visualization of Heterogeneous Data

Mike Cammarano, Xin (Luna) Dong, Bryan Chan, Jeff Klingner, Alon Halevy, and Pat Hanrahan

Proc. Infovis 2007


Olaf Hall-Holt

Real-Time 3D Model Acquisition

Szymon Rusinkiewicz, Olaf Hall-Holt, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)

Stripe Boundary Codes for Real-Time Structured-Light Range Scanning of Moving Objects

Olaf Hall-Holt and Szymon Rusinkiewicz

Proc. ICCV 2001


Pat Hanrahan

All-Frequency Shadows Using Non-linear Wavelet Lighting Approximation

Ren Ng, Ravi Ramamoorthi, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2003)

Analysis of Planar Light Fields from Homogeneous Convex Curved Surfaces Under Distant Illumination

Ravi Ramamoorthi and Pat Hanrahan

Proc. Human Vision and Electronic Imaging VI, 2001

Brook for GPUs: Stream Computing on Graphics Hardware

Ian Buck, Tim Foley, Daniel Reiter Horn, Jeremy Sugerman, Kayvon Fatahalian, Mike Houston, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2004)

ClawHMMer: A Streaming HMMer-Search Implementation

Daniel Reiter Horn, Mike Houston, and Pat Hanrahan

IEEE Supercomputing 2005

Compilation for Explicitly Managed Memory Hierarchies

Timothy Knight, Ji-Young Park, Manman Ren, Mike Houston, Mattan Erez, Kayvon Fatahalian, Alex Aiken, William J. Dally, and Pat Hanrahan

PPoPP 2007

Compression Performance of the Xremote Protocol

John Danskin and Pat Hanrahan

Proc. 1994 Data Compression Conference

Conveying Shape and Features with Image-Based Relighting

David Akers, Frank Losasso, Jeff Klingner, Maneesh Agrawala, John Rick, and Pat Hanrahan

Proceedings of IEEE Visualization, 2003

Darkroom: Compiling High-Level Image Processing Code into Hardware Pipelines

James Hegarty, John S. Brunhaver, Zachary DeVito, Jonathan Ragan-Kelley, Noy Cohen, Steven Bell, Artem Vasilyev, Mark Horowitz, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2014)

Data-Parallel Rasterization of Micropolygons with Defocus and Motion Blur

Kayvon Fatahalian, Edward Luong, Solomon Boulos, Kurt Akeley, William R. Mark, and Pat Hanrahan

High Performance Graphics, 2009

The Design of a Parallel Graphics Interface

Homan Igehy, Gordon Stoll, and Pat Hanrahan

Computer Graphics (SIGGRAPH 98 Proceedings)

Designing Effective Step-By-Step Assembly Instructions

Maneesh Agrawala, Doantam Phan, Julie Heiser, John Haymaker, Jeff Klingner, Pat Hanrahan, and Barbara Tversky

ACM Transactions on Graphics (Proc. SIGGRAPH 2003)

DiagSplit: Parallel, Crack-Free, Adaptive Tessellation for Micropolygon Rendering

Matthew Fisher, Kayvon Fatahalian, Solomon Boulos, Kurt Akeley, William R. Mark, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH Asia 2009)

Digital Materials and Virtual Weathering

Julie Dorsey and Pat Hanrahan

Scientific American, Vol 282(2), pp. 46-53, Feb 2000

A Distributed Graphics System for Large Tiled Displays

Greg Humphreys and Pat Hanrahan

Visualization '99

Distributed Rendering for Scalable Displays

Greg Humphreys, Ian Buck, Matthew Eldridge, and Pat Hanrahan

IEEE Supercomputing 2000

Effects of Visual and Verbal Presentation on Cognitive Load in Vigilance, Memory and Arithmetic Tasks

Jeff Klingner, Barbara Tversky, and Pat Hanrahan

Psychophysiology

Efficient Partitioning of Fragment Shaders for Multipass Rendering on Programmable Graphics Hardware

Eric Chan, Ren Ng, Pradeep Sen, Kekoa Proudfoot, and Pat Hanrahan

Proc. 2002 SIGGRAPH / Eurographics Workshop on Graphics Hardware

Efficient Partitioning of Fragment Shaders for Multiple-Output Hardware

Tim Foley, Mike Houston, and Pat Hanrahan

Proceedings of Graphics Hardware 2004

An Efficient Representation for Irradiance Environment Maps

Ravi Ramamoorthi and Pat Hanrahan

Computer Graphics (SIGGRAPH 2001 Proceedings)

Enhancing Visual Analysis of Network Traffic Using Knowledge Representation

Ling Xiao, John Gerth, and Pat Hanrahan

Proc. VAST 2006

Exploratory Modeling with Collaborative Design Spaces

Jerry Talton, Daniel Gibson, Lingfeng Yang, Pat Hanrahan, and Vladlen Koltun

ACM Transactions on Graphics (Proc. SIGGRAPH Asia 2009)

Fast Algorithms for Volume Ray Tracing

John Danskin and Pat Hanrahan

Proc. 1992 Workshop on Volume Rendering

A Fast Relighting Engine for Interactive Cinematic Lighting Design

Reid Gershbein and Pat Hanrahan

Computer Graphics (SIGGRAPH 2000 Proceedings)

Flow Map Layout

Doantam Phan, Ling Xiao, Ron B. Yeh, Pat Hanrahan, and Terry Winograd

Proc. Infovis 2005

Flow and Changes in Appearance

Julie Dorsey, Hans Pedersen, and Pat Hanrahan

Computer Graphics (SIGGRAPH 96 Proceedings)

Frequency Space Environment Map Rendering

Ravi Ramamoorthi and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)

GRAMPS: A Programming Model for Graphics Pipelines

Jeremy Sugerman, Kayvon Fatahalian, Solomon Boulos, Kurt Akeley, and Pat Hanrahan

ACM Transactions on Graphics, January, 2009

Geometry Caching for Ray-Tracing Displacement Maps

Matt Pharr and Pat Hanrahan

Proc. 1996 Eurographics Workshop on Rendering

Hardware Implementation of Micropolygon Rasterization with Motion and Defocus Blur

John S. Brunhaver, Kayvon Fatahalian, and Pat Hanrahan

High Performance Graphics, 2010

A Hierarchical Illumination Algorithm for Surfaces with Glossy Reflection

Pat Hanrahan and Larry Aupperle

Computer Graphics (SIGGRAPH 93 Proceedings)

A Hierarchical Radiosity Algorithm

Pat Hanrahan, David Salzman, and Larry Aupperle

Computer Graphics (SIGGRAPH 91 Proceedings)

Hierarchical Splatting: A Progressive Refinement Algorithm for Volume Rendering

Pat Hanrahan and David Laur

Computer Graphics (SIGGRAPH 91 Proceedings)

ICrafter: A Service Framework for Ubiquitous Computing Environments

Shankar R. Ponnekanti, Brian Lee, Armando Fox, Pat Hanrahan, and Terry Winograd

Proc. Ubiquitous Computing Conference (UBICOMP), 2001

Identification and Validation of Cognitive Design Principles for Automated Generation of Assembly Instructions

Julie Heiser, Doantam Phan, Maneesh Agrawala, Barbara Tversky, and Pat Hanrahan

Proc. AVI 2004

Illumination from Curved Reflectors

Pat Hanrahan and Don Mitchell

Computer Graphics (SIGGRAPH 92 Proceedings)

Importance and Discrete Three Point Transport

Pat Hanrahan and Larry Aupperle

Proc. 1993 Eurographics Workshop on Rendering

Integrating Information Appliances into an Interactive Workspace

Armando Fox, Brad Johanson, Pat Hanrahan, and Terry Winograd

IEEE Computer Graphics & Applications, May/June 2000

Interactive k-D Tree GPU Raytracing

Daniel Horn, Jeremy Sugerman, Mike Houston, and Pat Hanrahan

Proc. 2007 Symposium on Interactive 3D Graphics

Light Field Photography with a Hand-Held Plenoptic Camera

Ren Ng, Marc Levoy, Mathieu Bredif, Gene Duval, Mark Horowitz, and Pat Hanrahan

Technical Report CSTR 2005-02, Computer Science Department, Stanford University, 2005 (written in Jan. 2005).

Light Field Rendering

Marc Levoy and Pat Hanrahan

Computer Graphics (SIGGRAPH 96 Proceedings)

Light Scattering from Human Hair Fibers

Steve Marschner, Henrik Wann Jensen, Mike Cammarano, Steve Worley, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2003)

Lightning-2: A High-Performance Display Subsystem for PC Clusters

Gordon Stoll, Matthew Eldridge, Dan Patterson, Art Webb, Steven Berman, Richard Levy, Chris Caywood, Milton Taveira, Stephen Hunt, and Pat Hanrahan

Computer Graphics (SIGGRAPH 2001 Proceedings)

Measuring the Task-evoked Pupillary Response with a Remote Eye Tracker

Jeff Klingner, Rakshit Kumar, and Pat Hanrahan

Proceedings of the 2008 Symposium on Eye-Tracking Research and Applications

Modeling and Rendering of Metallic Patinas

Julie Dorsey and Pat Hanrahan

Computer Graphics (SIGGRAPH 96 Proceedings)

Monte Carlo Evaluation of Non-Linear Scattering Equations for Subsurface Reflection

Matt Pharr and Pat Hanrahan

Computer Graphics (SIGGRAPH 2000 Proceedings)

Multiscale Visualization Using Data Cubes

Chris Stolte, Diane Tang, and Pat Hanrahan

IEEE Information Visualization 2002

On the Form Factor between Two Polygons

Peter Schroeder and Pat Hanrahan

Computer Graphics (SIGGRAPH 93 Proceedings)

On the relationship between Radiance and Irradiance: Determining the illumination from images of a convex Lambertian object

Ravi Ramamoorthi and Pat Hanrahan

The Journal of the Optical Society of America A: Optics, Image Science and Vision Oct, 2001

Parallel Texture Caching

Homan Igehy, Matthew Eldridge, and Pat Hanrahan

Proc. 1999 Eurographics / SIGGRAPH Workshop on Graphics Hardware

Partitioning and Ordering Large Radiosity Computations

Seth Teller, Celeste Fowler, Tom Funkhouser, and Pat Hanrahan

Computer Graphics (SIGGRAPH 94 Proceedings)

Performance Analysis and Visualization of Parallel Systems Using SimOS and Rivet: A Case Study

Robert Bosch, Chris Stolte, Gordon Stoll, Mendel Rosenblum, and Pat Hanrahan

Sixth Annual Symposium on High-Performance Computer Architecture

Photon Mapping on Programmable Graphics Hardware

Timothy J. Purcell, Craig Donner, Mike Cammarano, Henrik Wann Jensen, and Pat Hanrahan

Proceedings of Graphics Hardware 2003

Polaris: A System for Query, Analysis and Visualization of Multi-dimensional Relational Databases

Chris Stolte and Pat Hanrahan

IEEE Information Visualization 2000

Polaris: A System for Query, Analysis and Visualization of Multi-dimensional Relational Databases (extended)

Chris Stolte, Diane Tang, and Pat Hanrahan

IEEE Trans. on Visualization and Computer Graphics, Vol. 8, No. 1, Jan. 2002

Pomegranate: A Fully Scalable Graphics Architecture

Matthew Eldridge, Homan Igehy, and Pat Hanrahan

Computer Graphics (SIGGRAPH 2000 Proceedings)

A Portable Runtime Interface For Multi-Level Memory Hierarchies

Mike Houston, Ji-Young Park, Manman Ren, Timothy Knight, Kayvon Fatahalian, Alex Aiken, William J. Dally, and Pat Hanrahan

PPoPP 2008

A Practical Model for Subsurface Light Transport

Henrik Wann Jensen, Steve Marschner, Marc Levoy, and Pat Hanrahan

Computer Graphics (SIGGRAPH 2001 Proceedings)

Profiling the X Protocol

John Danskin and Pat Hanrahan

1994 SigMetrics Conference on Measurement and Modeling of Computer Systems

Query, Analysis, and Visualization of Hierarchically Structured Data using Polaris

Chris Stolte, Diane Tang, and Pat Hanrahan

ACM SIGKDD Knowledge Discovery and Data Mining 2002

A Rapid Hierarchical Radiosity Algorithm for Unoccluded Environments

Pat Hanrahan and David Salzman

Proc. 1990 Eurographics Workshop on Rendering

Ray Tracing on Programmable Graphics Hardware

Timothy J. Purcell, Ian Buck, William R. Mark, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)

A Real-Time Procedural Shading System for Programmable Graphics Hardware

Kekoa Proudfoot, William R. Mark, Svetoslav Tzvetkov, and Pat Hanrahan

Computer Graphics (SIGGRAPH 2001 Proceedings)

A Realistic Camera Model for Computer Graphics

Craig Kolb, Don Mitchell, and Pat Hanrahan

Computer Graphics (SIGGRAPH 95 Proceedings)

Realistic Modeling and Rendering of Plant Ecosystems

Oliver Deussen, Pat Hanrahan, Bernd Lintermann, Radomir Mech, Matt Pharr, and Przemyslaw Prusinkiewicz

Computer Graphics (SIGGRAPH 98 Proceedings)

Reducing Shading on GPUs using Quad-Fragment Merging

Kayvon Fatahalian, Solomon Boulos, James Hegarty, Kurt Akeley, William R. Mark, Henry Moreton, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2010)

Reflection from Layered Surfaces due to Subsurface Scattering

Pat Hanrahan and Wolfgang Krueger

Computer Graphics (SIGGRAPH 93 Proceedings)

Rendering Complex Scenes with Memory-Coherent Ray Tracing

Matt Pharr, Craig Kolb, Reid Gershbein, and Pat Hanrahan

Computer Graphics (SIGGRAPH 97 Proceedings)

Rivet: A Flexible Computer Systems Visualization Environment

Robert Bosch, Chris Stolte, Diane Tang, John Gerth, Mendel Rosenblum, and Pat Hanrahan

Computer Graphics, February 2000

Sequoia: Programming the Memory Hierarchy

Kayvon Fatahalian, William J. Dally, Pat Hanrahan, Timothy Knight, Mike Houston, Mattan Erez, Daniel Horn, Lark-Hoon Leem, Ji-Young Park, Manman Ren, and Alex Aiken

IEEE Supercomputing 2006

Shadow Silhouette Maps

Pradeep Sen, Mike Cammarano, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2003)

A Signal-Processing Framework for Inverse Rendering

Ravi Ramamoorthi and Pat Hanrahan

Computer Graphics (SIGGRAPH 2001 Proceedings)

A Signal-Processing Framework for Reflection

Ravi Ramamoorthi and Pat Hanrahan

ACM Transactions on Graphics 2002

Simple Models of the Impact of Overlap in Bucket Rendering

Milton Chen, Gordon Stoll, Homan Igehy, Kekoa Proudfoot, and Pat Hanrahan

Proc. 1998 Eurographics / SIGGRAPH Workshop on Graphics Hardware

Space-Time Hierarchical Occlusion Culling for Micropolygon Rendering with Motion Blur

Solomon Boulos, Edward Luong, Kayvon Fatahalian, Henry Moreton, and Pat Hanrahan

High Performance Graphics, 2010

Textures and Radiosity: Controlling Emission and Reflection with Texture Maps

Reid Gershbein, Peter Schroeder, and Pat Hanrahan

Computer Graphics (SIGGRAPH 94 Proceedings)

Tracking Graphics State For Networked Rendering

Ian Buck, Greg Humphreys, and Pat Hanrahan

Proc. 2000 Eurographics / SIGGRAPH Workshop on Graphics Hardware

Triple Product Wavelet Integrals for All-Frequency Relighting

Ren Ng, Ravi Ramamoorthi, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2004)

The Two-User Responsive Workbench: Support for Collaboration Through Individual Views of a Shared Space

Maneesh Agrawala, Andrew Beers, Bernd Froehlich, Pat Hanrahan, Ian McDowall, and Mark Bolas

Computer Graphics (SIGGRAPH 97 Proceedings)

Understanding the Efficiency of GPU Algorithms for Matrix-Matrix Multiplication

Kayvon Fatahalian, Jeremy Sugerman, and Pat Hanrahan

Proceedings of Graphics Hardware 2004

Viewing Complex Environment with Hierarchical Light Fields

Xing Chen, Lucas Pereira, and Pat Hanrahan

Technical Report CS-TR-2002-03, Computer Science Department, Stanford University, 2002 (written in Jan. 1998).

Visibility Computations for Global Illumination Algorithms

Seth Teller and Pat Hanrahan

Computer Graphics (SIGGRAPH 93 Proceedings)

Visualization of Heterogeneous Data

Mike Cammarano, Xin (Luna) Dong, Bryan Chan, Jeff Klingner, Alon Halevy, and Pat Hanrahan

Proc. Infovis 2007

Visualizing Application Behavior on Superscalar Processors

Chris Stolte, Robert Bosch, Pat Hanrahan, and Mendel Rosenblum

Proc. Information Visualization '99

Wavelet Methods for Radiance Computations

Peter Schroeder and Pat Hanrahan

Proc. 1994 Eurographics Workshop on Rendering

Wavelet Projections for Radiosity

Peter Schroeder, Steven Gortler, Michael Cohen, and Pat Hanrahan

Proc. 1993 Eurographics Workshop on Rendering

Wavelet Radiosity

Steven Gortler, Peter Schroeder, Michael Cohen, and Pat Hanrahan

Computer Graphics (SIGGRAPH 93 Proceedings)

WireGL: A Scalable Graphics System for Clusters

Greg Humphreys, Matthew Eldridge, Ian Buck, Gordon Stoll, Matthew Everett, and Pat Hanrahan

Computer Graphics (SIGGRAPH 2001 Proceedings)


Andrew J. Hanson

Interactive Methods for Visualizable Geometry

Andrew J. Hanson, Tamara Munzner, and George Francis

IEEE Computer, Vol. 27, No. 7, July 1994


Hiroshi Harashima

3-D Computer Graphics Based on Integral Photography

Takeshi Naemura, Tatsuya Yoshida, and Hiroshi Harashima

Opt. Express, 8, pp. 255 - 262, Feb. 2001

3D Space Coding Using Virtual Object Surface

Takahide Takano, Takeshi Naemura, and Hiroshi Harashima

Systems and Computers in Japan, Vol. 32, No. 12, pp. 47 -- 59, Sep 2001

Ray-Based Approach to Integrated 3D Visual Communication

Takeshi Naemura and Hiroshi Harashima

SPIE, Vol. CR76, pp. 282 - 305, Nov. 2000

Real Time Facial Expression Recognition System with Applications to Facial Animation in MPEG-4

N. P. Chandrasiri, Takeshi Naemura, and Hiroshi Harashima

IEICE Trans. Inf. & Syst., Vol. E84-D, No. 8, Aug. 2001

Real-Time Video-Based Modeling and Rendering of 3D Scenes

Takeshi Naemura, Junji Tago, and Hiroshi Harashima

IEEE Computer Graphics and Applications, Vol. 22, No. 2, pp. 66-73, Mar-Apr 2002

Virtual Shadows -- Enhanced Interaction in Mixed Reality Environment

Takeshi Naemura, Takuya Nitta, Atsushi Mimura, and Hiroshi Harashima

IEEE VR2002, pp. 293 -- 294, Mar 2002

Virtual Shadows in Mixed Reality Environment Using Flashlight-like Devices

Takeshi Naemura, Takuya Nitta, Atsushi Mimura, and Hiroshi Harashima

Trans Virtual Reality Society of Japan, Vol. 7, No. 2, pp. 227 -- 237 June 2002

i-ball: Interactive Information Display like a Crystal Ball

Hiromi Ikeda, Takeshi Naemura, Hiroshi Harashima, and Jun Ishikawa

SIGGRAPH 2001, Emerging Technology, Aug. 2001


John Haymaker

Designing Effective Step-By-Step Assembly Instructions

Maneesh Agrawala, Doantam Phan, Julie Heiser, John Haymaker, Jeff Klingner, Pat Hanrahan, and Barbara Tversky

ACM Transactions on Graphics (Proc. SIGGRAPH 2003)


James Hegarty

Darkroom: Compiling High-Level Image Processing Code into Hardware Pipelines

James Hegarty, John S. Brunhaver, Zachary DeVito, Jonathan Ragan-Kelley, Noy Cohen, Steven Bell, Artem Vasilyev, Mark Horowitz, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2014)

Reducing Shading on GPUs using Quad-Fragment Merging

Kayvon Fatahalian, Solomon Boulos, James Hegarty, Kurt Akeley, William R. Mark, Henry Moreton, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2010)


Michael Heinz

Combining Confocal Imaging and Descattering

Christian Fuchs, Michael Heinz, Marc Levoy, Hans-Peter Seidel, and Hendrik P. A. Lensch

Proc. 2008 Eurographics Symposium on Rendering


Alan Heirich

Efficient Image-Based Methods for Rendering Soft Shadows

Maneesh Agrawala, Ravi Ramamoorthi, Alan Heirich, and Laurent Moll

Computer Graphics (SIGGRAPH 2000 Proceedings)


Julie Heiser

Designing Effective Step-By-Step Assembly Instructions

Maneesh Agrawala, Doantam Phan, Julie Heiser, John Haymaker, Jeff Klingner, Pat Hanrahan, and Barbara Tversky

ACM Transactions on Graphics (Proc. SIGGRAPH 2003)

Identification and Validation of Cognitive Design Principles for Automated Generation of Assembly Instructions

Julie Heiser, Doantam Phan, Maneesh Agrawala, Barbara Tversky, and Pat Hanrahan

Proc. AVI 2004


John Hershberger

Maintaining the Extent of a Moving Point Set

Pankaj K. Agarwal, Leonidas J. Guibas, John Hershberger, and Eric Veach

Proc. of 5th Workshop on Algorithms and Data Structures, 1997


Aaron Hertzmann

Automatic Non-Rigid 3D Modeling from Video

Lorenzo Torresani and Aaron Hertzmann

Proc. European Conference on Computer Vision 2004

Learning Non-Rigid 3D Shape from 2D Motion

Lorenzo Torresani, Aaron Hertzmann, and Chris Bregler

Proc. Neural Information Processing Systems, 2003

Recovering Non-Rigid 3D Shape from Image Streams

Chris Bregler, Aaron Hertzmann, and Henning Biermann

Proc. CVPR '00


Eric Hoffman

Visualizing the Global Topology of the MBone

Tamara Munzner, Eric Hoffman, K. Claffy, and Bill Fenner

Proc. Information Visualization '96


Daniel Horn

Interactive k-D Tree GPU Raytracing

Daniel Horn, Jeremy Sugerman, Mike Houston, and Pat Hanrahan

Proc. 2007 Symposium on Interactive 3D Graphics

LightShop: Interactive Light Field Manipulation and Rendering

Daniel Horn and Billy Chen

Proc. 2007 Symposium on Interactive 3D Graphics

Sequoia: Programming the Memory Hierarchy

Kayvon Fatahalian, William J. Dally, Pat Hanrahan, Timothy Knight, Mike Houston, Mattan Erez, Daniel Horn, Lark-Hoon Leem, Ji-Young Park, Manman Ren, and Alex Aiken

IEEE Supercomputing 2006


Daniel Reiter Horn

Brook for GPUs: Stream Computing on Graphics Hardware

Ian Buck, Tim Foley, Daniel Reiter Horn, Jeremy Sugerman, Kayvon Fatahalian, Mike Houston, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2004)

ClawHMMer: A Streaming HMMer-Search Implementation

Daniel Reiter Horn, Mike Houston, and Pat Hanrahan

IEEE Supercomputing 2005


Mark Horowitz

Applications of Multi-Bucket Sensors to Computational Photography

Gordon Wan, Mark Horowitz, and Marc Levoy

Stanford Computer Graphics Laboratory Technical Report 2012-02, Stanford University, 2012.

Darkroom: Compiling High-Level Image Processing Code into Hardware Pipelines

James Hegarty, John S. Brunhaver, Zachary DeVito, Jonathan Ragan-Kelley, Noy Cohen, Steven Bell, Artem Vasilyev, Mark Horowitz, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2014)

Dual Photography

Pradeep Sen, Billy Chen, Gaurav Garg, Steve Marschner, Mark Horowitz, Marc Levoy, and Hendrik P. A. Lensch

ACM Transactions on Graphics (Proc. SIGGRAPH 2005)

Enhancing the performance of the light field microscope using wavefront coding

Noy Cohen, Samuel Yang, Aaron Andalman, Michael Broxton, Logan Grosenick, Karl Deisseroth, Mark Horowitz, and Marc Levoy

Stanford Computer Graphics Laboratory Technical Report 2014-02, Stanford University, 2014.

Enhancing the performance of the light field microscope using wavefront coding

Noy Cohen, Samuel Yang, Aaron Andalman, Michael Broxton, Logan Grosenick, Karl Deisseroth, Mark Horowitz, and Marc Levoy

Optics Express 22, 24817-24839 (2014)

The Frankencamera: An Experimental Platform for Computational Photography

Andrew Adams, Eino-Ville Talvala, Sung Hee Park, David E. Jacobs, Boris Ajdin, Natasha Gelfand, Jennifer Dolson, Daniel Vaquero, Jongmin Baek, Marius Tico, Hendrik P. A. Lensch, Wojciech Matusik, Kari Pulli, Mark Horowitz, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2010)

High Performance Imaging Using Large Camera Arrays

Bennett Wilburn, Neel Joshi, Vaibhav Vaish, Eino-Ville Talvala, Emilio Antunez, Adam Barth, Andrew Adams, Mark Horowitz, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2005)

High Speed Video Using a Dense Camera Array

Bennett Wilburn, Neel Joshi, Vaibhav Vaish, Marc Levoy, and Mark Horowitz

Proc. CVPR 2004

Light Field Microscopy

Marc Levoy, Ren Ng, Andrew Adams, Matthew Footer, and Mark Horowitz

ACM Transactions on Graphics (Proc. SIGGRAPH 2006)

Light Field Photography with a Hand-Held Plenoptic Camera

Ren Ng, Marc Levoy, Mathieu Bredif, Gene Duval, Mark Horowitz, and Pat Hanrahan

Technical Report CSTR 2005-02, Computer Science Department, Stanford University, 2005 (written in Jan. 2005).

The Light Field Video Camera

Bennett Wilburn, Michal Smulski, Hsiao-Heng Kelin Lee, and Mark Horowitz

Media Processors 2002, SPIE Vol. 4674, Jan. 2002

Synthetic Aperture Focusing using a Shear-Warp Factorization of the Viewing Transform

Vaibhav Vaish, Gaurav Garg, Eino-Ville Talvala, Emilio Antunez, Bennett Wilburn, Mark Horowitz, and Marc Levoy

Proc. A3DISS 2005

Synthetic aperture confocal imaging

Marc Levoy, Billy Chen, Vaibhav Vaish, Mark Horowitz, Ian McDowall, and Mark Bolas

ACM Transactions on Graphics (Proc. SIGGRAPH 2004)

Veiling Glare in High Dynamic Range Imaging

Eino-Ville Talvala, Andrew Adams, Mark Horowitz, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2007)


Roarke Horstmeyer

Flexible Multimodal Camera Using a Light Field Architecture

Roarke Horstmeyer, Gary Euliss, Ravindra Athale, and Marc Levoy

Proc. ICCP 2009


Eric Horvitz

Milestones in Time: The Value of Landmarks in Retrieving Information from Personal Stores

Meredith Ringel, Ed Cutrell, Susan Dumais, and Eric Horvitz

Proc. Interact 2003


Mike Houston

Brook for GPUs: Stream Computing on Graphics Hardware

Ian Buck, Tim Foley, Daniel Reiter Horn, Jeremy Sugerman, Kayvon Fatahalian, Mike Houston, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2004)

Chromium: A Stream Processing Framework for Interactive Rendering on Clusters of Workstations

Greg Humphreys, Mike Houston, Ren Ng, Randall Frank, Sean Ahern, Peter Kirchner, and James T. Klosowski

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)

ClawHMMer: A Streaming HMMer-Search Implementation

Daniel Reiter Horn, Mike Houston, and Pat Hanrahan

IEEE Supercomputing 2005

Compilation for Explicitly Managed Memory Hierarchies

Timothy Knight, Ji-Young Park, Manman Ren, Mike Houston, Mattan Erez, Kayvon Fatahalian, Alex Aiken, William J. Dally, and Pat Hanrahan

PPoPP 2007

Efficient Partitioning of Fragment Shaders for Multiple-Output Hardware

Tim Foley, Mike Houston, and Pat Hanrahan

Proceedings of Graphics Hardware 2004

Fast Volume Segmentation With Simultaneous Visualization Using Programmable Graphics Hardware

Anthony Sherbondy, Mike Houston, and Sandy Napel

Proceedings of IEEE Visualization, 2003

A Hardware F-Buffer Implementation

Mike Houston, Arcot Preetham, and Mark Segal

Graphics Hardware 2005

Interactive k-D Tree GPU Raytracing

Daniel Horn, Jeremy Sugerman, Mike Houston, and Pat Hanrahan

Proc. 2007 Symposium on Interactive 3D Graphics

Non-Invasive Interactive Visualization of Dynamic Architectural Environments

Christopher Niederauer, Mike Houston, Maneesh Agrawala, and Greg Humphreys

Proc. 2003 Symposium on Interactive 3D Graphics

A Portable Runtime Interface For Multi-Level Memory Hierarchies

Mike Houston, Ji-Young Park, Manman Ren, Timothy Knight, Kayvon Fatahalian, Alex Aiken, William J. Dally, and Pat Hanrahan

PPoPP 2008

Sequoia: Programming the Memory Hierarchy

Kayvon Fatahalian, William J. Dally, Pat Hanrahan, Timothy Knight, Mike Houston, Mattan Erez, Daniel Horn, Lark-Hoon Leem, Ji-Young Park, Manman Ren, and Alex Aiken

IEEE Supercomputing 2006


Greg Humphreys

Chromium: A Stream Processing Framework for Interactive Rendering on Clusters of Workstations

Greg Humphreys, Mike Houston, Ren Ng, Randall Frank, Sean Ahern, Peter Kirchner, and James T. Klosowski

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)

A Distributed Graphics System for Large Tiled Displays

Greg Humphreys and Pat Hanrahan

Visualization '99

Distributed Rendering for Scalable Displays

Greg Humphreys, Ian Buck, Matthew Eldridge, and Pat Hanrahan

IEEE Supercomputing 2000

Non-Invasive Interactive Visualization of Dynamic Architectural Environments

Christopher Niederauer, Mike Houston, Maneesh Agrawala, and Greg Humphreys

Proc. 2003 Symposium on Interactive 3D Graphics

A Stream Processing Approach to Interactive Graphics on Clusters of Workstations

Greg Humphreys

Ph.D. dissertation, Stanford University, July 2002.

Tracking Graphics State For Networked Rendering

Ian Buck, Greg Humphreys, and Pat Hanrahan

Proc. 2000 Eurographics / SIGGRAPH Workshop on Graphics Hardware

WireGL: A Scalable Graphics System for Clusters

Greg Humphreys, Matthew Eldridge, Ian Buck, Gordon Stoll, Matthew Everett, and Pat Hanrahan

Computer Graphics (SIGGRAPH 2001 Proceedings)


Stephen Hunt

Lightning-2: A High-Performance Display Subsystem for PC Clusters

Gordon Stoll, Matthew Eldridge, Dan Patterson, Art Webb, Steven Berman, Richard Levy, Chris Caywood, Milton Taveira, Stephen Hunt, and Pat Hanrahan

Computer Graphics (SIGGRAPH 2001 Proceedings)


Greg Hutchins

PointRight: Experience with Flexible Input Redirection in Interactive Workspaces

Brad Johanson, Greg Hutchins, Terry Winograd, and Maureen Stone

Proc. ACM Symposium on User Interface Software and Technology, 2002


Tadashi Ichikawa

Multimedia Ambience Communication

Tadashi Ichikawa, Kunio Yamada, Toshihumi Kanamaru, Takeshi Naemura, Kiyoharu Aizawa, Shigeo Morishima, and Takahiro Saito

IEEE Signal Process. Mag., Vol. 18, No. 3, pp. 43 - 50, May 2001


Homan Igehy

The Design of a Parallel Graphics Interface

Homan Igehy, Gordon Stoll, and Pat Hanrahan

Computer Graphics (SIGGRAPH 98 Proceedings)

Image Replacement through Texture Synthesis

Homan Igehy and Lucas Pereira

Proc. 1997 IEEE International Conference on Image Processing

Parallel Texture Caching

Homan Igehy, Matthew Eldridge, and Pat Hanrahan

Proc. 1999 Eurographics / SIGGRAPH Workshop on Graphics Hardware

Pomegranate: A Fully Scalable Graphics Architecture

Matthew Eldridge, Homan Igehy, and Pat Hanrahan

Computer Graphics (SIGGRAPH 2000 Proceedings)

Prefetching in a Texture Cache Architecture

Homan Igehy, Matthew Eldridge, and Kekoa Proudfoot

Proc. 1998 Eurographics / SIGGRAPH Workshop on Graphics Hardware

Scalable Graphics Architectures: Interface & Texture

Homan Igehy

Ph.D. dissertation, Stanford University, May 2000.

Simple Models of the Impact of Overlap in Bucket Rendering

Milton Chen, Gordon Stoll, Homan Igehy, Kekoa Proudfoot, and Pat Hanrahan

Proc. 1998 Eurographics / SIGGRAPH Workshop on Graphics Hardware

Tracing Ray Differentials

Homan Igehy

Computer Graphics (SIGGRAPH 99 Proceedings)


Hiromi Ikeda

i-ball: Interactive Information Display like a Crystal Ball

Hiromi Ikeda, Takeshi Naemura, Hiroshi Harashima, and Jun Ishikawa

SIGGRAPH 2001, Emerging Technology, Aug. 2001


Leslie Ikemoto

Geometrically Stable Sampling for the ICP Algorithm

Natasha Gelfand, Leslie Ikemoto, Szymon Rusinkiewicz, and Marc Levoy

Proc. 3DIM 2003

A Hierarchical Method for Aligning Warped Meshes

Leslie Ikemoto, Natasha Gelfand, and Marc Levoy

Proc. 3DIM 2003


Victoria Interrante

Volume Rendering in Radiation Treatment Planning

Marc Levoy, Henry Fuchs, Stephen M. Pizer, Julian Rosenman, Edward L. Chaney, George W. Sherouse, Victoria Interrante, and Jeffrey Kiel

First Conference on Visualization in Biomedical Computing, IEEE, May, 1990


Jun Ishikawa

i-ball: Interactive Information Display like a Crystal Ball

Hiromi Ikeda, Takeshi Naemura, Hiroshi Harashima, and Jun Ishikawa

SIGGRAPH 2001, Emerging Technology, Aug. 2001


Charles Jacob

Performance-Driven Hand-Drawn Animation

Ian Buck, Adam Finkelstein, Charles Jacob, Allison Klein, David H. Salesin, Joshua Seim, Richard Szeliski, and Kentaro Toyama

International Symposium on Non Photorealistic Animation and RenderingIE Vol. 1, No. 1, Jan. 2000


David E. Jacobs

Accelerating Spatially Varying Gaussian Filters

Jongmin Baek and David E. Jacobs

ACM Transactions on Graphics (Proc. SIGGRAPH Asia 2010)

Cosaliency: Where People Look When Comparing Images

David E. Jacobs, Dan B Goldman, and Eli Shechtman

Proc. UIST 2010

Digital Video Stabilization and Rolling Shutter Correction using Gyroscopes

Alexandre Karpenko, David E. Jacobs, Jongmin Baek, and Marc Levoy

Technical Report CTSR 2011-03, Stanford University, 2011.

Focal Stack Compositing for Depth of Field Control

David E. Jacobs, Jongmin Baek, and Marc Levoy

Stanford Computer Graphics Laboratory Technical Report 2012-01, Stanford University, 2012.

The Frankencamera: An Experimental Platform for Computational Photography

Andrew Adams, Eino-Ville Talvala, Sung Hee Park, David E. Jacobs, Boris Ajdin, Natasha Gelfand, Jennifer Dolson, Daniel Vaquero, Jongmin Baek, Marius Tico, Hendrik P. A. Lensch, Wojciech Matusik, Kari Pulli, Mark Horowitz, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2010)

Simulating the Visual Experience of Very Bright and Very Dark Scenes

David E. Jacobs, Orazio Gallo, Emily A. Cooper, Kari Pulli, and Marc Levoy

ACM Transactions on Graphics, April, 2015


Henrik Wann Jensen

Light Scattering from Human Hair Fibers

Steve Marschner, Henrik Wann Jensen, Mike Cammarano, Steve Worley, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2003)

Photon Mapping on Programmable Graphics Hardware

Timothy J. Purcell, Craig Donner, Mike Cammarano, Henrik Wann Jensen, and Pat Hanrahan

Proceedings of Graphics Hardware 2003

Physically Based Modeling and Animation of Fire

Duc Nguyen, Ronald Fedkiw, and Henrik Wann Jensen

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)

A Physically-Based Night Sky Model

Henrik Wann Jensen, Fredo Durand, Michael M. Stark, Simon Premoze, Julie Dorsey, and Peter Shirley

Computer Graphics (SIGGRAPH 2001 Proceedings)

A Practical Model for Subsurface Light Transport

Henrik Wann Jensen, Steve Marschner, Marc Levoy, and Pat Hanrahan

Computer Graphics (SIGGRAPH 2001 Proceedings)

A Rapid Hierarchical Rendering Technique for Translucent Materials

Henrik Wann Jensen and Juan Buhler

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)

Ray Tracing Point Sampled Geometry

Gernot Schaufler and Henrik Wann Jensen

Proc. 2000 Eurographics Workshop on Rendering

Realistic Image Synthesis Using Photon Mapping

Henrik Wann Jensen

AK Peters 2001

Time Dependent Photon Mapping

Mike Cammarano and Henrik Wann Jensen

Proc. 2002 Eurographics Workshop on Rendering

Visual Simulation of Smoke

Ronald Fedkiw, Jos Stam, and Henrik Wann Jensen

Computer Graphics (SIGGRAPH 2001 Proceedings)


Yuhui Jin

Barehands: Implement-Free Interaction with a Wall-Mounted Display

Meredith Ringel, Henry Berg, Yuhui Jin, and Terry Winograd

Proc. Conference on Computer Human Interaction, 2001


Brad Johanson

The Event Heap: A Coordination Infrastructure for Interactive Workspaces

Brad Johanson and Armando Fox

4th IEEE Workshop on Mobile Computing Systems & Applications, June 2002

Integrating Information Appliances into an Interactive Workspace

Armando Fox, Brad Johanson, Pat Hanrahan, and Terry Winograd

IEEE Computer Graphics & Applications, May/June 2000

The Interactive Workspaces Project: Experiences with Ubiquitous Computing Rooms

Brad Johanson, Armando Fox, and Terry Winograd

IEEE Pervasive Computing Magazine, April-May 2002

Moving Data and Interfaces in an Interactive Workspace

Brad Johanson, Emre Kiciman, and Armando Fox

Handheld and Ubiquitous Computing (HUC) Workshop on Infrastructure for Smart Devices 2000

Multibrowsing: Moving Web Content across Multiple Displays

Brad Johanson, Shankar R. Ponnekanti, Caesar Sengupta, and Armando Fox

Proc. Ubiquitous Computing Conference (UBICOMP), 2001

PointRight: Experience with Flexible Input Redirection in Interactive Workspaces

Brad Johanson, Greg Hutchins, Terry Winograd, and Maureen Stone

Proc. ACM Symposium on User Interface Software and Technology, 2002

Tuplespaces as Coordination Infrastructure for Interactive Workspaces

Brad Johanson and Armando Fox

UbiTools'01 Workshop at Ubiquitous Computing Conference (UBICOMP), 2001


Neel Joshi

High Performance Imaging Using Large Camera Arrays

Bennett Wilburn, Neel Joshi, Vaibhav Vaish, Eino-Ville Talvala, Emilio Antunez, Adam Barth, Andrew Adams, Mark Horowitz, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2005)

High Speed Video Using a Dense Camera Array

Bennett Wilburn, Neel Joshi, Vaibhav Vaish, Marc Levoy, and Mark Horowitz

Proc. CVPR 2004

Using Plane + Parallax for Calibrating Dense Camera Arrays

Vaibhav Vaish, Bennett Wilburn, Neel Joshi, and Marc Levoy

Proc. CVPR 2004


Boyko Kakaradov

ButterflyNet: A Mobile Capture and Access System for Field Biology Research

Ron B. Yeh, Chunyuan Liao, Scott R. Klemmer, Francois Guimbretiere, Brian Lee, Boyko Kakaradov, Jeannie Stamberger, and Andreas Paepcke

Proc. CHI 2006


Toshihumi Kanamaru

Multimedia Ambience Communication

Tadashi Ichikawa, Kunio Yamada, Toshihumi Kanamaru, Takeshi Naemura, Kiyoharu Aizawa, Shigeo Morishima, and Takahiro Saito

IEEE Signal Process. Mag., Vol. 18, No. 3, pp. 43 - 50, May 2001


Sing Bing Kang

Reconstructing Occluded Surfaces using Synthetic Apertures: Stereo, Focus and Robust Measures

Vaibhav Vaish, Richard Szeliski, C. L. Zitnick, Sing Bing Kang, and Marc Levoy

Proc. CVPR 2006


Ujval J. Kapasi

Polygon Rendering on a Stream Architecture

John D. Owens, William J. Dally, Ujval J. Kapasi, Scott Rixner, Peter Mattson, and Ben Mowery

Proc. 2000 Eurographics / SIGGRAPH Workshop on Graphics Hardware


Alexandre Karpenko

Digital Video Stabilization and Rolling Shutter Correction using Gyroscopes

Alexandre Karpenko, David E. Jacobs, Jongmin Baek, and Marc Levoy

Technical Report CTSR 2011-03, Stanford University, 2011.


Brucek Khailany

Comparing Reyes and OpenGL on a Stream Architecture

John D. Owens, Brucek Khailany, Brian Towles, and William J. Dally

Proc. 2002 SIGGRAPH / Eurographics Workshop on Graphics Hardware


Emre Kiciman

Moving Data and Interfaces in an Interactive Workspace

Brad Johanson, Emre Kiciman, and Armando Fox

Handheld and Ubiquitous Computing (HUC) Workshop on Infrastructure for Smart Devices 2000


Jeffrey Kiel

Volume Rendering in Radiation Treatment Planning

Marc Levoy, Henry Fuchs, Stephen M. Pizer, Julian Rosenman, Edward L. Chaney, George W. Sherouse, Victoria Interrante, and Jeffrey Kiel

First Conference on Visualization in Biomedical Computing, IEEE, May, 1990


Kihwan Kim

WYSIWYG Computational Photography via Viewfinder Editing

Jongmin Baek, Dawid Pajak, Kihwan Kim, Kari Pulli, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH Asia 2013)


Peter Kirchner

Chromium: A Stream Processing Framework for Interactive Rendering on Clusters of Workstations

Greg Humphreys, Mike Houston, Ren Ng, Randall Frank, Sean Ahern, Peter Kirchner, and James T. Klosowski

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)


Allison Klein

Performance-Driven Hand-Drawn Animation

Ian Buck, Adam Finkelstein, Charles Jacob, Allison Klein, David H. Salesin, Joshua Seim, Richard Szeliski, and Kentaro Toyama

International Symposium on Non Photorealistic Animation and RenderingIE Vol. 1, No. 1, Jan. 2000


Scott R. Klemmer

ButterflyNet: A Mobile Capture and Access System for Field Biology Research

Ron B. Yeh, Chunyuan Liao, Scott R. Klemmer, Francois Guimbretiere, Brian Lee, Boyko Kakaradov, Jeannie Stamberger, and Andreas Paepcke

Proc. CHI 2006


Jeff Klingner

Conveying Shape and Features with Image-Based Relighting

David Akers, Frank Losasso, Jeff Klingner, Maneesh Agrawala, John Rick, and Pat Hanrahan

Proceedings of IEEE Visualization, 2003

Designing Effective Step-By-Step Assembly Instructions

Maneesh Agrawala, Doantam Phan, Julie Heiser, John Haymaker, Jeff Klingner, Pat Hanrahan, and Barbara Tversky

ACM Transactions on Graphics (Proc. SIGGRAPH 2003)

Effects of Visual and Verbal Presentation on Cognitive Load in Vigilance, Memory and Arithmetic Tasks

Jeff Klingner, Barbara Tversky, and Pat Hanrahan

Psychophysiology

Fixation-aligned Pupillary Response Averaging

Jeff Klingner

Proceedings of the 2010 Symposium on Eye-Tracking Research and Applications

Improving the Accuracy of Gaze Input for Interaction

Manu Kumar, Jeff Klingner, Rohan Puranik, Terry Winograd, and Andreas Paepcke

Proceedings of the 2008 Symposium on Eye-Tracking Research and Applications

Measuring Cognitive Load During Visual Tasks by Combining Pupillometry and Eye Tracking

Jeff Klingner

Ph.D. dissertation, Stanford University, May 2010.

Measuring the Task-evoked Pupillary Response with a Remote Eye Tracker

Jeff Klingner, Rakshit Kumar, and Pat Hanrahan

Proceedings of the 2008 Symposium on Eye-Tracking Research and Applications

The Pupillometric Precision of a Remote Video Eye Tracker

Jeff Klingner

Proceedings of the 2010 Symposium on Eye-Tracking Research and Applications

Visualization of Heterogeneous Data

Mike Cammarano, Xin (Luna) Dong, Bryan Chan, Jeff Klingner, Alon Halevy, and Pat Hanrahan

Proc. Infovis 2007


James T. Klosowski

Chromium: A Stream Processing Framework for Interactive Rendering on Clusters of Workstations

Greg Humphreys, Mike Houston, Ren Ng, Randall Frank, Sean Ahern, Peter Kirchner, and James T. Klosowski

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)


James Klosowsky

Fast Polyhedral Cell Sorting for Interactive Rendering of Unstructured Grids

Joao Comba, James Klosowsky, Nelson Max, Joseph S. B. Mitchell, Claudio T. Silva, and Peter L. Willians

Computer Graphics Forum (Proc. Eurographics 1999)


Timothy Knight

Compilation for Explicitly Managed Memory Hierarchies

Timothy Knight, Ji-Young Park, Manman Ren, Mike Houston, Mattan Erez, Kayvon Fatahalian, Alex Aiken, William J. Dally, and Pat Hanrahan

PPoPP 2007

A Portable Runtime Interface For Multi-Level Memory Hierarchies

Mike Houston, Ji-Young Park, Manman Ren, Timothy Knight, Kayvon Fatahalian, Alex Aiken, William J. Dally, and Pat Hanrahan

PPoPP 2008

Sequoia: Programming the Memory Hierarchy

Kayvon Fatahalian, William J. Dally, Pat Hanrahan, Timothy Knight, Mike Houston, Mattan Erez, Daniel Horn, Lark-Hoon Leem, Ji-Young Park, Manman Ren, and Alex Aiken

IEEE Supercomputing 2006


Craig Kolb

A Realistic Camera Model for Computer Graphics

Craig Kolb, Don Mitchell, and Pat Hanrahan

Computer Graphics (SIGGRAPH 95 Proceedings)

Rendering Complex Scenes with Memory-Coherent Ray Tracing

Matt Pharr, Craig Kolb, Reid Gershbein, and Pat Hanrahan

Computer Graphics (SIGGRAPH 97 Proceedings)


David Koller

Computer-aided Reconstruction and New Matches in the Forma Urbis Romae

David Koller and Marc Levoy

Bullettino Della Commissione Archeologica Comunale di Roma, Supplementi 15, 2006

The Digital Michelangelo Project: 3D scanning of large statues

Marc Levoy, Kari Pulli, Brian Curless, Szymon Rusinkiewicz, David Koller, Lucas Pereira, Matt Ginzton, Sean Anderson, James Davis, Jeremy Ginsberg, Jonathan Shade, and Duane Fulk

Computer Graphics (SIGGRAPH 2000 Proceedings)

Fragments of the City: Stanford's Digital Forma Urbis Romae Project

David Koller, Jennifer Trimble, Tina Najbjerg, Natasha Gelfand, and Marc Levoy

Proceedings of the Third Williams Symposium on Classical Architecture, Journal of Roman Archaeology Suppl. 61, 2006

Protected Interactive 3D Graphics Via Remote Rendering

David Koller, Michael Turitzin, Marc Levoy, Marco Tarini, Giuseppe Croccia, Paolo Cignoni, and Roberto Scopigno

ACM Transactions on Graphics (Proc. SIGGRAPH 2004)

Protecting 3D Graphics Content

David Koller and Marc Levoy

Communications of the ACM, June 2005


Vladlen Koltun

Exploratory Modeling with Collaborative Design Spaces

Jerry Talton, Daniel Gibson, Lingfeng Yang, Pat Hanrahan, and Vladlen Koltun

ACM Transactions on Graphics (Proc. SIGGRAPH Asia 2009)

Real-Time Prosody-Driven Synthesis of Body Language

Sergey Levine, Christian Theobalt, and Vladlen Koltun

ACM Transactions on Graphics (Proc. SIGGRAPH Asia 2009)


Venkat Krishnamurthy

Fitting Smooth Surfaces to Dense Polygon Meshes

Venkat Krishnamurthy and Marc Levoy

Computer Graphics (SIGGRAPH 96 Proceedings)

Fitting Smooth Surfaces to Dense Polygon Meshes

Venkat Krishnamurthy

Ph.D. dissertation, Stanford University, January, 1998.


Wolfgang Krueger

Data Parallel Volume Rendering Algorithms for Interactive Visualization

Peter Schroeder and Wolfgang Krueger

The Visual Computer, August, 1993

Reflection from Layered Surfaces due to Subsurface Scattering

Pat Hanrahan and Wolfgang Krueger

Computer Graphics (SIGGRAPH 93 Proceedings)


Manu Kumar

Improving the Accuracy of Gaze Input for Interaction

Manu Kumar, Jeff Klingner, Rohan Puranik, Terry Winograd, and Andreas Paepcke

Proceedings of the 2008 Symposium on Eye-Tracking Research and Applications


Rakshit Kumar

Measuring the Task-evoked Pupillary Response with a Remote Eye Tracker

Jeff Klingner, Rakshit Kumar, and Pat Hanrahan

Proceedings of the 2008 Symposium on Eye-Tracking Research and Applications


Philippe Lacroute

Fast Volume Rendering Using a Shear-Warp Factorization of the Viewing Transformation

Philippe Lacroute and Marc Levoy

Computer Graphics (SIGGRAPH 94 Proceedings)

Fast Volume Rendering Using a Shear-Warp Factorization of the Viewing Transformation

Philippe Lacroute

Ph.D. dissertation, Technical Report CSL-TR-95-678, Stanford University, 1995.

Real-Time Volume Rendering on Shared Memory Multiprocessors Using the Shear-Warp Factorization

Philippe Lacroute

Proc. 1995 Parallel Rendering Symposium


David Laur

Hierarchical Splatting: A Progressive Refinement Algorithm for Volume Rendering

Pat Hanrahan and David Laur

Computer Graphics (SIGGRAPH 91 Proceedings)


Brian Lee

ButterflyNet: A Mobile Capture and Access System for Field Biology Research

Ron B. Yeh, Chunyuan Liao, Scott R. Klemmer, Francois Guimbretiere, Brian Lee, Boyko Kakaradov, Jeannie Stamberger, and Andreas Paepcke

Proc. CHI 2006

ICrafter: A Service Framework for Ubiquitous Computing Environments

Shankar R. Ponnekanti, Brian Lee, Armando Fox, Pat Hanrahan, and Terry Winograd

Proc. Ubiquitous Computing Conference (UBICOMP), 2001


Hsiao-Heng Kelin Lee

The Light Field Video Camera

Bennett Wilburn, Michal Smulski, Hsiao-Heng Kelin Lee, and Mark Horowitz

Media Processors 2002, SPIE Vol. 4674, Jan. 2002


Marcia Lee

Visual Analysis of Network Flow Data with Timelines and Event Plots

Doantam Phan, John Gerth, Marcia Lee, Andreas Paepcke, and Terry Winograd

Proc. of VizSec 2007


Lark-Hoon Leem

Sequoia: Programming the Memory Hierarchy

Kayvon Fatahalian, William J. Dally, Pat Hanrahan, Timothy Knight, Mike Houston, Mattan Erez, Daniel Horn, Lark-Hoon Leem, Ji-Young Park, Manman Ren, and Alex Aiken

IEEE Supercomputing 2006


Jerome E. Lengyel

Parameterized Animation Compression

Ziyad S. Hakura, Jerome E. Lengyel, and John M. Snyder

Proc. 2000 Eurographics Workshop on Rendering

Parameterized Environment Maps

Ziyad S. Hakura, John M. Snyder, and Jerome E. Lengyel

Proc. 2001 Symposium on Interactive 3D Graphics


Hendrik P. A. Lensch

Automatic Multiperspective Images

Augusto Roman and Hendrik P. A. Lensch

Proc. 2006 Eurographics Symposium on Rendering

Combining Confocal Imaging and Descattering

Christian Fuchs, Michael Heinz, Marc Levoy, Hans-Peter Seidel, and Hendrik P. A. Lensch

Proc. 2008 Eurographics Symposium on Rendering

Dual Photography

Pradeep Sen, Billy Chen, Gaurav Garg, Steve Marschner, Mark Horowitz, Marc Levoy, and Hendrik P. A. Lensch

ACM Transactions on Graphics (Proc. SIGGRAPH 2005)

The Frankencamera: An Experimental Platform for Computational Photography

Andrew Adams, Eino-Ville Talvala, Sung Hee Park, David E. Jacobs, Boris Ajdin, Natasha Gelfand, Jennifer Dolson, Daniel Vaquero, Jongmin Baek, Marius Tico, Hendrik P. A. Lensch, Wojciech Matusik, Kari Pulli, Mark Horowitz, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2010)

Light Source Interpolation for Sparsely Sampled Reflectance Fields

Billy Chen and Hendrik P. A. Lensch

Workshop on Vision, Modeling, and Visualization 2005

Symmetric Photography : Exploiting Data-sparseness in Reflectance Fields

Gaurav Garg, Eino-Ville Talvala, Marc Levoy, and Hendrik P. A. Lensch

Proc. 2006 Eurographics Symposium on Rendering


Apostolos Lerios

Feature-Based Volume Metamorphosis

Apostolos Lerios, Chase D. Garfinkle, and Marc Levoy

Computer Graphics (SIGGRAPH 95 Proceedings)


Sergey Levine

Real-Time Prosody-Driven Synthesis of Body Language

Sergey Levine, Christian Theobalt, and Vladlen Koltun

ACM Transactions on Graphics (Proc. SIGGRAPH Asia 2009)


Marc Levoy

3D Painting on Scanned Surfaces

Maneesh Agrawala, Andrew Beers, and Marc Levoy

Proc. 1995 Symposium on Interactive 3D Graphics

Applications of Multi-Bucket Sensors to Computational Photography

Gordon Wan, Mark Horowitz, and Marc Levoy

Stanford Computer Graphics Laboratory Technical Report 2012-02, Stanford University, 2012.

Area Flooding Algorithms

Marc Levoy

SIGGRAPH 81 Two-Dimensional Computer Animation Course

An Assessment of Laser Range Measurement of Marble Surfaces

Guy Godin, J.-Angelo Beraldin, Marc Rioux, Marc Levoy, Luc Cournoyer, and Francois Blais

Fifth Conference on optical 3-D measurement techniques

Better Optical Triangulation Through Spacetime Analysis

Brian Curless and Marc Levoy

Proc. ICCV '95

A Color Animation System Based on the Multiplane Technique

Marc Levoy

Computer Graphics (SIGGRAPH 77 Proceedings)

Combining Confocal Imaging and Descattering

Christian Fuchs, Michael Heinz, Marc Levoy, Hans-Peter Seidel, and Hendrik P. A. Lensch

Proc. 2008 Eurographics Symposium on Rendering

Computer-aided Reconstruction and New Matches in the Forma Urbis Romae

David Koller and Marc Levoy

Bullettino Della Commissione Archeologica Comunale di Roma, Supplementi 15, 2006

The Digital Michelangelo Project

Marc Levoy

Computer Graphics Forum (Proc. Eurographics 1999)

The Digital Michelangelo Project

Marc Levoy

Second International Conference on 3D Digital Imaging and Modeling

The Digital Michelangelo Project

Marc Levoy

Electronic Imaging and the Visual Arts (EVA) '99

The Digital Michelangelo Project

Marc Levoy

Exploring David, Giunti Press, 2004

The Digital Michelangelo Project: 3D scanning of large statues

Marc Levoy, Kari Pulli, Brian Curless, Szymon Rusinkiewicz, David Koller, Lucas Pereira, Matt Ginzton, Sean Anderson, James Davis, Jeremy Ginsberg, Jonathan Shade, and Duane Fulk

Computer Graphics (SIGGRAPH 2000 Proceedings)

Digital Video Stabilization and Rolling Shutter Correction using Gyroscopes

Alexandre Karpenko, David E. Jacobs, Jongmin Baek, and Marc Levoy

Technical Report CTSR 2011-03, Stanford University, 2011.

Digitizing the Forma Urbis Romae

Marc Levoy

Siggraph Digital Campfire on Computers and Archeology

Display of Surfaces from Volume Data

Marc Levoy

IEEE Computer Graphics and Applications, Vol. 8, No. 3, May, 1988

Dual Photography

Pradeep Sen, Billy Chen, Gaurav Garg, Steve Marschner, Mark Horowitz, Marc Levoy, and Hendrik P. A. Lensch

ACM Transactions on Graphics (Proc. SIGGRAPH 2005)

Efficient Ray Tracing of Volume Data

Marc Levoy

ACM Transactions on Graphics, Vol. 9, No. 3, July, 1990, pp. 245-261.

Efficient Variants of the ICP Algorithm

Szymon Rusinkiewicz and Marc Levoy

Proc. 3DIM 2001

Enhancing the performance of the light field microscope using wavefront coding

Noy Cohen, Samuel Yang, Aaron Andalman, Michael Broxton, Logan Grosenick, Karl Deisseroth, Mark Horowitz, and Marc Levoy

Stanford Computer Graphics Laboratory Technical Report 2014-02, Stanford University, 2014.

Enhancing the performance of the light field microscope using wavefront coding

Noy Cohen, Samuel Yang, Aaron Andalman, Michael Broxton, Logan Grosenick, Karl Deisseroth, Mark Horowitz, and Marc Levoy

Optics Express 22, 24817-24839 (2014)

Experimental Platforms for Computational Photography

Marc Levoy

IEEE Computer Graphics and Applications, Vol. 30, No. 5, September/October, 2010, pp. 81-87.

Fast Texture Synthesis using Tree-structured Vector Quantization

Li-Yi Wei and Marc Levoy

Computer Graphics (SIGGRAPH 2000 Proceedings)

Fast Volume Rendering Using a Shear-Warp Factorization of the Viewing Transformation

Philippe Lacroute and Marc Levoy

Computer Graphics (SIGGRAPH 94 Proceedings)

Feature-Based Volume Metamorphosis

Apostolos Lerios, Chase D. Garfinkle, and Marc Levoy

Computer Graphics (SIGGRAPH 95 Proceedings)

Filling holes in complex surfaces using volumetric diffusion

James Davis, Steve Marschner, Matt Garr, and Marc Levoy

First International Symposium on 3D Data Processing, Visualization, Transmission 2002

Fitting Smooth Surfaces to Dense Polygon Meshes

Venkat Krishnamurthy and Marc Levoy

Computer Graphics (SIGGRAPH 96 Proceedings)

Flexible Multimodal Camera Using a Light Field Architecture

Roarke Horstmeyer, Gary Euliss, Ravindra Athale, and Marc Levoy

Proc. ICCP 2009

Focal Stack Compositing for Depth of Field Control

David E. Jacobs, Jongmin Baek, and Marc Levoy

Stanford Computer Graphics Laboratory Technical Report 2012-01, Stanford University, 2012.

Fragments of the City: Stanford's Digital Forma Urbis Romae Project

David Koller, Jennifer Trimble, Tina Najbjerg, Natasha Gelfand, and Marc Levoy

Proceedings of the Third Williams Symposium on Classical Architecture, Journal of Roman Archaeology Suppl. 61, 2006

The Frankencamera: An Experimental Platform for Computational Photography

Andrew Adams, Eino-Ville Talvala, Sung Hee Park, David E. Jacobs, Boris Ajdin, Natasha Gelfand, Jennifer Dolson, Daniel Vaquero, Jongmin Baek, Marius Tico, Hendrik P. A. Lensch, Wojciech Matusik, Kari Pulli, Mark Horowitz, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2010)

Frequency Domain Volume Rendering

Takashi Totsuka and Marc Levoy

Computer Graphics (SIGGRAPH 93 Proceedings)

Gaussian KD-Trees for Fast High-Dimensional Filtering

Andrew Adams, Natasha Gelfand, Jennifer Dolson, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2009)

Gaze-Directed Volume Rendering

Marc Levoy and Ross Whitaker

Proc. 1990 Symposium on Interactive 3D Graphics

General Linear Cameras with Finite Aperture

Andrew Adams and Marc Levoy

Proc. 2007 Eurographics Symposium on Rendering

Geometrically Stable Sampling for the ICP Algorithm

Natasha Gelfand, Leslie Ikemoto, Szymon Rusinkiewicz, and Marc Levoy

Proc. 3DIM 2003

Gyro-Based Multi-Image Deconvolution for Removing Handshake Blur

Sung Hee Park and Marc Levoy

Proc. CVPR 2014

Handling Moving Objects and Over-Exposed Regions in Non-Blind Multi-Image Deconvolution

Sung Hee Park and Marc Levoy

Stanford Computer Graphics Laboratory Technical Report 2014-01, Stanford University, 2014.

A Hierarchical Method for Aligning Warped Meshes

Leslie Ikemoto, Natasha Gelfand, and Marc Levoy

Proc. 3DIM 2003

High Performance Imaging Using Large Camera Arrays

Bennett Wilburn, Neel Joshi, Vaibhav Vaish, Eino-Ville Talvala, Emilio Antunez, Adam Barth, Andrew Adams, Mark Horowitz, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2005)

High Speed Video Using a Dense Camera Array

Bennett Wilburn, Neel Joshi, Vaibhav Vaish, Marc Levoy, and Mark Horowitz

Proc. CVPR 2004

A Hybrid Ray Tracer for Rendering Polygon and Volume Data

Marc Levoy

IEEE Computer Graphics and Applications, Vol. 10, No. 2, March, 1990, pp. 33-40.

Interactive Deformation of Light Fields

Billy Chen, Eyal Ofek, Harry Shum, and Marc Levoy

Proc. 2005 Symposium on Interactive 3D Graphics

Interactive Design of Multi-Perspective Images for Visualizing Urban Landscapes

Augusto Roman, Gaurav Garg, and Marc Levoy

Proceedings of IEEE Visualization, 2004

Light Field Microscopy

Marc Levoy, Ren Ng, Andrew Adams, Matthew Footer, and Mark Horowitz

ACM Transactions on Graphics (Proc. SIGGRAPH 2006)

Light Field Photography with a Hand-Held Plenoptic Camera

Ren Ng, Marc Levoy, Mathieu Bredif, Gene Duval, Mark Horowitz, and Pat Hanrahan

Technical Report CSTR 2005-02, Computer Science Department, Stanford University, 2005 (written in Jan. 2005).

Light Field Rendering

Marc Levoy and Pat Hanrahan

Computer Graphics (SIGGRAPH 96 Proceedings)

Light Fields and Computational Imaging

Marc Levoy

IEEE Computer, August 2006

Order-Independent Texture Synthesis

Li-Yi Wei and Marc Levoy

Technical Report TR-2002-01, Computer Science Department, Stanford University, April, 2002

Parallel Visualization Algorithms: Performance and Architectural Implications

Jaswinder Pal Singh, Anoop Gupta, and Marc Levoy

IEEE Computer, Vol. 27, No. 7, July 1994

Polygon-Assisted JPEG and MPEG Compression of Synthetic Images

Marc Levoy

Computer Graphics (SIGGRAPH 95 Proceedings)

A Practical Model for Subsurface Light Transport

Henrik Wann Jensen, Steve Marschner, Marc Levoy, and Pat Hanrahan

Computer Graphics (SIGGRAPH 2001 Proceedings)

Protected Interactive 3D Graphics Via Remote Rendering

David Koller, Michael Turitzin, Marc Levoy, Marco Tarini, Giuseppe Croccia, Paolo Cignoni, and Roberto Scopigno

ACM Transactions on Graphics (Proc. SIGGRAPH 2004)

Protecting 3D Graphics Content

David Koller and Marc Levoy

Communications of the ACM, June 2005

QSplat: A Multiresolution Point Rendering System for Large Meshes

Szymon Rusinkiewicz and Marc Levoy

Computer Graphics (SIGGRAPH 2000 Proceedings)

Real-Time 3D Model Acquisition

Szymon Rusinkiewicz, Olaf Hall-Holt, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)

Reconstructing Occluded Surfaces using Synthetic Apertures: Stereo, Focus and Robust Measures

Vaibhav Vaish, Richard Szeliski, C. L. Zitnick, Sing Bing Kang, and Marc Levoy

Proc. CVPR 2006

Recording and controlling the 4D light field in a microscope

Marc Levoy, Zhengyun Zhang, and Ian McDowall

Journal of Microscopy, 2009

Simulating the Visual Experience of Very Bright and Very Dark Scenes

David E. Jacobs, Orazio Gallo, Emily A. Cooper, Kari Pulli, and Marc Levoy

ACM Transactions on Graphics, April, 2015

Spreadsheets for Images

Marc Levoy

Computer Graphics (SIGGRAPH 94 Proceedings)

Streaming QSplat: A Viewer for Networked Visualization of Large, Dense Models

Szymon Rusinkiewicz and Marc Levoy

Proc. 2001 Symposium on Interactive 3D Graphics

Symmetric Photography : Exploiting Data-sparseness in Reflectance Fields

Gaurav Garg, Eino-Ville Talvala, Marc Levoy, and Hendrik P. A. Lensch

Proc. 2006 Eurographics Symposium on Rendering

Synthetic Aperture Focusing using a Shear-Warp Factorization of the Viewing Transform

Vaibhav Vaish, Gaurav Garg, Eino-Ville Talvala, Emilio Antunez, Bennett Wilburn, Mark Horowitz, and Marc Levoy

Proc. A3DISS 2005

Synthetic Texturing Using Digital Filters

Eliot Feibush, Marc Levoy, and Robert Cook

Computer Graphics (SIGGRAPH 80 Proceedings)

Synthetic aperture confocal imaging

Marc Levoy, Billy Chen, Vaibhav Vaish, Mark Horowitz, Ian McDowall, and Mark Bolas

ACM Transactions on Graphics (Proc. SIGGRAPH 2004)

Texture Synthesis over Arbitrary Manifold Surfaces

Li-Yi Wei and Marc Levoy

Computer Graphics (SIGGRAPH 2001 Proceedings)

Unwrapping and Visualizing Cuneiform Tablets

Sean Anderson and Marc Levoy

IEEE Computer Graphics and Applications

The Use of Points as a Display Primitive

Marc Levoy and Turner Whitted

UNC-Chapel Hill Computer Science Technical Report #85-022, January, 1985

Using Plane + Parallax for Calibrating Dense Camera Arrays

Vaibhav Vaish, Bennett Wilburn, Neel Joshi, and Marc Levoy

Proc. CVPR 2004

Veiling Glare in High Dynamic Range Imaging

Eino-Ville Talvala, Andrew Adams, Mark Horowitz, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2007)

Volume Rendering by Adaptive Refinement

Marc Levoy

The Visual Computer, Vol. 6, No. 1, February, 1990, pp. 2-7.

Volume Rendering in Radiation Treatment Planning

Marc Levoy, Henry Fuchs, Stephen M. Pizer, Julian Rosenman, Edward L. Chaney, George W. Sherouse, Victoria Interrante, and Jeffrey Kiel

First Conference on Visualization in Biomedical Computing, IEEE, May, 1990

Volume Rendering on Scalable Shared-Memory MIMD Architectures

Jason Nieh and Marc Levoy

Proc. 1992 Workshop on Volume Visualization

Volume Rendering using the Fourier Projection-Slice Theorem

Marc Levoy

Proc. Graphics Interface '92

A Volumetric Method for Building Complex Models from Range Images

Brian Curless and Marc Levoy

Computer Graphics (SIGGRAPH 96 Proceedings)

WYSIWYG Computational Photography via Viewfinder Editing

Jongmin Baek, Dawid Pajak, Kihwan Kim, Kari Pulli, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH Asia 2013)

Wave optics theory and 3-D deconvolution for the light field microscope

Michael Broxton, Logan Grosenick, Samuel Yang, Noy Cohen, Aaron Andalman, Karl Deisseroth, and Marc Levoy

Optics Express 21, 25418-25439 (2013)

Wave optics theory and 3-D deconvolution for the light field microscope

Michael Broxton, Logan Grosenick, Samuel Yang, Noy Cohen, Aaron Andalman, Karl Deisseroth, and Marc Levoy

Stanford Computer Graphics Laboratory Technical Report 2013-01, Stanford University, 2013.

Wigner Distributions and How They Relate to the Light Field

Zhengyun Zhang and Marc Levoy

Proc. ICCP 2009

Zippered Polygon Meshes from Range Images

Greg Turk and Marc Levoy

Computer Graphics (SIGGRAPH 94 Proceedings)


Richard Levy

Lightning-2: A High-Performance Display Subsystem for PC Clusters

Gordon Stoll, Matthew Eldridge, Dan Patterson, Art Webb, Steven Berman, Richard Levy, Chris Caywood, Milton Taveira, Stephen Hunt, and Pat Hanrahan

Computer Graphics (SIGGRAPH 2001 Proceedings)


Chen Li

Data Placement for Multi-user Interactive DTV

Raju Rangaswami, Edward Chang, Chen Li, and Milton Chen

IEEE International Conference on Multimedia and Expo 2001


Chunyuan Liao

ButterflyNet: A Mobile Capture and Access System for Field Biology Research

Ron B. Yeh, Chunyuan Liao, Scott R. Klemmer, Francois Guimbretiere, Brian Lee, Boyko Kakaradov, Jeannie Stamberger, and Andreas Paepcke

Proc. CHI 2006


Bernd Lintermann

Realistic Modeling and Rendering of Plant Ecosystems

Oliver Deussen, Pat Hanrahan, Bernd Lintermann, Radomir Mech, Matt Pharr, and Przemyslaw Prusinkiewicz

Computer Graphics (SIGGRAPH 98 Proceedings)


Lorie Loeb

Accessible Animation and Customizable Graphics via Simplicial Configuration Modeling

Tom Ngo, Jenny Dana, Doug Cutrell, Bruce Donald, Lorie Loeb, and Shunhui Zhu

Computer Graphics (SIGGRAPH 2000 Proceedings)

Stealing from the Masters: Motion Capturing Cartoons

Chris Bregler and Lorie Loeb

Stanford Technical Report, 2001

Turning to the Masters: Motion Capturing Cartoons

Chris Bregler, Lorie Loeb, Erika Chuang, and Hrishi Deshpande

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)


Tom Lokovic

Deep Shadow Maps

Tom Lokovic and Eric Veach

Computer Graphics (SIGGRAPH 2000 Proceedings)


Frank Losasso

Conveying Shape and Features with Image-Based Relighting

David Akers, Frank Losasso, Jeff Klingner, Maneesh Agrawala, John Rick, and Pat Hanrahan

Proceedings of IEEE Visualization, 2003

Coupling Water and Smoke to Thin Deformable and Rigid Shells

Eran Guendelman, Andrew Selle, Frank Losasso, and Ronald Fedkiw

ACM Transactions on Graphics (Proc. SIGGRAPH 2005)


Edward Luong

Data-Parallel Rasterization of Micropolygons with Defocus and Motion Blur

Kayvon Fatahalian, Edward Luong, Solomon Boulos, Kurt Akeley, William R. Mark, and Pat Hanrahan

High Performance Graphics, 2009

Space-Time Hierarchical Occlusion Culling for Micropolygon Rendering with Motion Blur

Solomon Boulos, Edward Luong, Kayvon Fatahalian, Henry Moreton, and Pat Hanrahan

High Performance Graphics, 2010


Rachel Mackenzie

Exploration of the Brain's White Matter Pathways with Dynamic Queries

Anthony Sherbondy, David Akers, Rachel Mackenzie, Robert Dougherty, and Brian Wandell

IEEE Trans. on Visualization and Computer Graphics, 2004

Exploration of the Brain's White Matter Pathways with Dynamic Queries

David Akers, Anthony Sherbondy, Rachel Mackenzie, Robert Dougherty, and Brian Wandell

Proceedings of IEEE Visualization, 2004


Jitendra Malik

Tracking People with Twists and Exponential Maps

Chris Bregler and Jitendra Malik

Proc. CVPR '98


Sebastian Marino

Simulation of Clothing with Folds and Wrinkles

Robert Bridson, Sebastian Marino, and Ronald Fedkiw

ACM Symposium on Computer Animation 2003


William R. Mark

Compiling to a VLIW Fragment Pipeline

William R. Mark and Kekoa Proudfoot

Proc. 2001 SIGGRAPH / Eurographics Workshop on Graphics Hardware

Data-Parallel Rasterization of Micropolygons with Defocus and Motion Blur

Kayvon Fatahalian, Edward Luong, Solomon Boulos, Kurt Akeley, William R. Mark, and Pat Hanrahan

High Performance Graphics, 2009

DiagSplit: Parallel, Crack-Free, Adaptive Tessellation for Micropolygon Rendering

Matthew Fisher, Kayvon Fatahalian, Solomon Boulos, Kurt Akeley, William R. Mark, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH Asia 2009)

The F-Buffer: A Rasterization-Order FIFO Buffer for Multi-Pass Rendering

William R. Mark and Kekoa Proudfoot

Proc. 2001 SIGGRAPH / Eurographics Workshop on Graphics Hardware

Ray Tracing on Programmable Graphics Hardware

Timothy J. Purcell, Ian Buck, William R. Mark, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)

A Real-Time Procedural Shading System for Programmable Graphics Hardware

Kekoa Proudfoot, William R. Mark, Svetoslav Tzvetkov, and Pat Hanrahan

Computer Graphics (SIGGRAPH 2001 Proceedings)

Reducing Shading on GPUs using Quad-Fragment Merging

Kayvon Fatahalian, Solomon Boulos, James Hegarty, Kurt Akeley, William R. Mark, Henry Moreton, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2010)


Steve Marschner

Animation and Rendering of Complex Water Surfaces

Douglas Enright, Steve Marschner, and Ronald Fedkiw

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)

Dual Photography

Pradeep Sen, Billy Chen, Gaurav Garg, Steve Marschner, Mark Horowitz, Marc Levoy, and Hendrik P. A. Lensch

ACM Transactions on Graphics (Proc. SIGGRAPH 2005)

Filling holes in complex surfaces using volumetric diffusion

James Davis, Steve Marschner, Matt Garr, and Marc Levoy

First International Symposium on 3D Data Processing, Visualization, Transmission 2002

Light Scattering from Human Hair Fibers

Steve Marschner, Henrik Wann Jensen, Mike Cammarano, Steve Worley, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2003)

A Practical Model for Subsurface Light Transport

Henrik Wann Jensen, Steve Marschner, Marc Levoy, and Pat Hanrahan

Computer Graphics (SIGGRAPH 2001 Proceedings)


Peter Mattson

Polygon Rendering on a Stream Architecture

John D. Owens, William J. Dally, Ujval J. Kapasi, Scott Rixner, Peter Mattson, and Ben Mowery

Proc. 2000 Eurographics / SIGGRAPH Workshop on Graphics Hardware


Wojciech Matusik

The Frankencamera: An Experimental Platform for Computational Photography

Andrew Adams, Eino-Ville Talvala, Sung Hee Park, David E. Jacobs, Boris Ajdin, Natasha Gelfand, Jennifer Dolson, Daniel Vaquero, Jongmin Baek, Marius Tico, Hendrik P. A. Lensch, Wojciech Matusik, Kari Pulli, Mark Horowitz, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2010)


Nelson Max

Fast Polyhedral Cell Sorting for Interactive Rendering of Unstructured Grids

Joao Comba, James Klosowsky, Nelson Max, Joseph S. B. Mitchell, Claudio T. Silva, and Peter L. Willians

Computer Graphics Forum (Proc. Eurographics 1999)


Ian McDowall

Recording and controlling the 4D light field in a microscope

Marc Levoy, Zhengyun Zhang, and Ian McDowall

Journal of Microscopy, 2009

Synthetic aperture confocal imaging

Marc Levoy, Billy Chen, Vaibhav Vaish, Mark Horowitz, Ian McDowall, and Mark Bolas

ACM Transactions on Graphics (Proc. SIGGRAPH 2004)

The Two-User Responsive Workbench: Support for Collaboration Through Individual Views of a Shared Space

Maneesh Agrawala, Andrew Beers, Bernd Froehlich, Pat Hanrahan, Ian McDowall, and Mark Bolas

Computer Graphics (SIGGRAPH 97 Proceedings)


Radomir Mech

Realistic Modeling and Rendering of Plant Ecosystems

Oliver Deussen, Pat Hanrahan, Bernd Lintermann, Radomir Mech, Matt Pharr, and Przemyslaw Prusinkiewicz

Computer Graphics (SIGGRAPH 98 Proceedings)


Atsushi Mimura

Virtual Shadows -- Enhanced Interaction in Mixed Reality Environment

Takeshi Naemura, Takuya Nitta, Atsushi Mimura, and Hiroshi Harashima

IEEE VR2002, pp. 293 -- 294, Mar 2002

Virtual Shadows in Mixed Reality Environment Using Flashlight-like Devices

Takeshi Naemura, Takuya Nitta, Atsushi Mimura, and Hiroshi Harashima

Trans Virtual Reality Society of Japan, Vol. 7, No. 2, pp. 227 -- 237 June 2002


Don Mitchell

Illumination from Curved Reflectors

Pat Hanrahan and Don Mitchell

Computer Graphics (SIGGRAPH 92 Proceedings)

A Realistic Camera Model for Computer Graphics

Craig Kolb, Don Mitchell, and Pat Hanrahan

Computer Graphics (SIGGRAPH 95 Proceedings)


Joseph S. B. Mitchell

Fast Polyhedral Cell Sorting for Interactive Rendering of Unstructured Grids

Joao Comba, James Klosowsky, Nelson Max, Joseph S. B. Mitchell, Claudio T. Silva, and Peter L. Willians

Computer Graphics Forum (Proc. Eurographics 1999)


Neil Molino

A Crystalline, Red Green Strategy for Meshing Highly Deformable Objects with Tetrahedra

Neil Molino, Robert Bridson, Joseph Teran, and Ronald Fedkiw

International Meshing Roundtable, 2003


Laurent Moll

Efficient Image-Based Methods for Rendering Soft Shadows

Maneesh Agrawala, Ravi Ramamoorthi, Alan Heirich, and Laurent Moll

Computer Graphics (SIGGRAPH 2000 Proceedings)


Henry Moreton

Reducing Shading on GPUs using Quad-Fragment Merging

Kayvon Fatahalian, Solomon Boulos, James Hegarty, Kurt Akeley, William R. Mark, Henry Moreton, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2010)

Space-Time Hierarchical Occlusion Culling for Micropolygon Rendering with Motion Blur

Solomon Boulos, Edward Luong, Kayvon Fatahalian, Henry Moreton, and Pat Hanrahan

High Performance Graphics, 2010


Shigeo Morishima

Multimedia Ambience Communication

Tadashi Ichikawa, Kunio Yamada, Toshihumi Kanamaru, Takeshi Naemura, Kiyoharu Aizawa, Shigeo Morishima, and Takahiro Saito

IEEE Signal Process. Mag., Vol. 18, No. 3, pp. 43 - 50, May 2001


Ben Mowery

Polygon Rendering on a Stream Architecture

John D. Owens, William J. Dally, Ujval J. Kapasi, Scott Rixner, Peter Mattson, and Ben Mowery

Proc. 2000 Eurographics / SIGGRAPH Workshop on Graphics Hardware


Tamara Munzner

Artistic Multiprojection Rendering

Maneesh Agrawala, Denis Zorin, and Tamara Munzner

Proc. 2000 Eurographics Workshop on Rendering

Constellation: A Visualization Tool For Linguistic Queries from MindNet

Tamara Munzner, Francois Guimbretiere, and George Robertson

Proc. Information Visualization '99

Drawing Large Graphs with H3Viewer and Site Manager

Tamara Munzner

Proc. Graph Drawing 1998

Exploring Large Graphs in 3D Hyperbolic Space

Tamara Munzner

IEEE Computer Graphics and Applications, Vol. 18, No. 4, July/August 1998

H3: Laying Out Large Directed Graphs in 3D Hyperbolic Space

Tamara Munzner

Proc. Information Visualization '97

Interactive Methods for Visualizable Geometry

Andrew J. Hanson, Tamara Munzner, and George Francis

IEEE Computer, Vol. 27, No. 7, July 1994

Interactive Visualization of Large Graphs and Networks

Tamara Munzner

Ph.D. dissertation, Stanford University, June 2000.

Visualizing the Global Topology of the MBone

Tamara Munzner, Eric Hoffman, K. Claffy, and Bill Fenner

Proc. Information Visualization '96

Visualizing the Structure of the World Wide Web in 3D Hyperbolic Space

Tamara Munzner and Paul Burchard

Proc. VRML '95


Takeshi Naemura

3-D Computer Graphics Based on Integral Photography

Takeshi Naemura, Tatsuya Yoshida, and Hiroshi Harashima

Opt. Express, 8, pp. 255 - 262, Feb. 2001

3D Space Coding Using Virtual Object Surface

Takahide Takano, Takeshi Naemura, and Hiroshi Harashima

Systems and Computers in Japan, Vol. 32, No. 12, pp. 47 -- 59, Sep 2001

Multimedia Ambience Communication

Tadashi Ichikawa, Kunio Yamada, Toshihumi Kanamaru, Takeshi Naemura, Kiyoharu Aizawa, Shigeo Morishima, and Takahiro Saito

IEEE Signal Process. Mag., Vol. 18, No. 3, pp. 43 - 50, May 2001

Ray-Based Approach to Integrated 3D Visual Communication

Takeshi Naemura and Hiroshi Harashima

SPIE, Vol. CR76, pp. 282 - 305, Nov. 2000

Real Time Facial Expression Recognition System with Applications to Facial Animation in MPEG-4

N. P. Chandrasiri, Takeshi Naemura, and Hiroshi Harashima

IEICE Trans. Inf. & Syst., Vol. E84-D, No. 8, Aug. 2001

Real-Time Video-Based Modeling and Rendering of 3D Scenes

Takeshi Naemura, Junji Tago, and Hiroshi Harashima

IEEE Computer Graphics and Applications, Vol. 22, No. 2, pp. 66-73, Mar-Apr 2002

Virtual Shadows -- Enhanced Interaction in Mixed Reality Environment

Takeshi Naemura, Takuya Nitta, Atsushi Mimura, and Hiroshi Harashima

IEEE VR2002, pp. 293 -- 294, Mar 2002

Virtual Shadows in Mixed Reality Environment Using Flashlight-like Devices

Takeshi Naemura, Takuya Nitta, Atsushi Mimura, and Hiroshi Harashima

Trans Virtual Reality Society of Japan, Vol. 7, No. 2, pp. 227 -- 237 June 2002

i-ball: Interactive Information Display like a Crystal Ball

Hiromi Ikeda, Takeshi Naemura, Hiroshi Harashima, and Jun Ishikawa

SIGGRAPH 2001, Emerging Technology, Aug. 2001


Tina Najbjerg

Fragments of the City: Stanford's Digital Forma Urbis Romae Project

David Koller, Jennifer Trimble, Tina Najbjerg, Natasha Gelfand, and Marc Levoy

Proceedings of the Third Williams Symposium on Classical Architecture, Journal of Roman Archaeology Suppl. 61, 2006


Sandy Napel

Fast Volume Segmentation With Simultaneous Visualization Using Programmable Graphics Hardware

Anthony Sherbondy, Mike Houston, and Sandy Napel

Proceedings of IEEE Visualization, 2003


Ren Ng

All-Frequency Shadows Using Non-linear Wavelet Lighting Approximation

Ren Ng, Ravi Ramamoorthi, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2003)

Chromium: A Stream Processing Framework for Interactive Rendering on Clusters of Workstations

Greg Humphreys, Mike Houston, Ren Ng, Randall Frank, Sean Ahern, Peter Kirchner, and James T. Klosowski

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)

Efficient Partitioning of Fragment Shaders for Multipass Rendering on Programmable Graphics Hardware

Eric Chan, Ren Ng, Pradeep Sen, Kekoa Proudfoot, and Pat Hanrahan

Proc. 2002 SIGGRAPH / Eurographics Workshop on Graphics Hardware

Fourier Slice Photography

Ren Ng

ACM Transactions on Graphics (Proc. SIGGRAPH 2005)

Light Field Microscopy

Marc Levoy, Ren Ng, Andrew Adams, Matthew Footer, and Mark Horowitz

ACM Transactions on Graphics (Proc. SIGGRAPH 2006)

Light Field Photography with a Hand-Held Plenoptic Camera

Ren Ng, Marc Levoy, Mathieu Bredif, Gene Duval, Mark Horowitz, and Pat Hanrahan

Technical Report CSTR 2005-02, Computer Science Department, Stanford University, 2005 (written in Jan. 2005).

Triple Product Wavelet Integrals for All-Frequency Relighting

Ren Ng, Ravi Ramamoorthi, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2004)


Victor Ng-Thow-Hing

Finite Volume Methods for the Simulation of Deformable Objects

Joseph Teran, Silvia Blemker, Victor Ng-Thow-Hing, and Ronald Fedkiw

ACM Symposium on Computer Animation 2003


Tom Ngo

Accessible Animation and Customizable Graphics via Simplicial Configuration Modeling

Tom Ngo, Jenny Dana, Doug Cutrell, Bruce Donald, Lorie Loeb, and Shunhui Zhu

Computer Graphics (SIGGRAPH 2000 Proceedings)


Duc Nguyen

Physically Based Modeling and Animation of Fire

Duc Nguyen, Ronald Fedkiw, and Henrik Wann Jensen

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)

Smoke Simulation for Large Scale Phenomena

Nick Rasmussen, Duc Nguyen, Willi Geiger, and Ronald Fedkiw

ACM Transactions on Graphics (Proc. SIGGRAPH 2003)


Christopher Niederauer

Non-Invasive Interactive Visualization of Dynamic Architectural Environments

Christopher Niederauer, Mike Houston, Maneesh Agrawala, and Greg Humphreys

Proc. 2003 Symposium on Interactive 3D Graphics


Jason Nieh

Volume Rendering on Scalable Shared-Memory MIMD Architectures

Jason Nieh and Marc Levoy

Proc. 1992 Workshop on Volume Visualization


Takuya Nitta

Virtual Shadows -- Enhanced Interaction in Mixed Reality Environment

Takeshi Naemura, Takuya Nitta, Atsushi Mimura, and Hiroshi Harashima

IEEE VR2002, pp. 293 -- 294, Mar 2002

Virtual Shadows in Mixed Reality Environment Using Flashlight-like Devices

Takeshi Naemura, Takuya Nitta, Atsushi Mimura, and Hiroshi Harashima

Trans Virtual Reality Society of Japan, Vol. 7, No. 2, pp. 227 -- 237 June 2002


Eyal Ofek

Interactive Deformation of Light Fields

Billy Chen, Eyal Ofek, Harry Shum, and Marc Levoy

Proc. 2005 Symposium on Interactive 3D Graphics


Stanley Osher

Fast Surface Reconstruction Using the Level Set Method

Hong-Kai Zhao, Stanley Osher, and Ronald Fedkiw

Proc. ICCV 2001, Workshop on Variational and Level Set Methods in Computer Vision


John D. Owens

Comparing Reyes and OpenGL on a Stream Architecture

John D. Owens, Brucek Khailany, Brian Towles, and William J. Dally

Proc. 2002 SIGGRAPH / Eurographics Workshop on Graphics Hardware

Computer Graphics on a Stream Architecture

John D. Owens

Ph.D. dissertation, Stanford University, November 2002.

Polygon Rendering on a Stream Architecture

John D. Owens, William J. Dally, Ujval J. Kapasi, Scott Rixner, Peter Mattson, and Ben Mowery

Proc. 2000 Eurographics / SIGGRAPH Workshop on Graphics Hardware


Andreas Paepcke

ButterflyNet: A Mobile Capture and Access System for Field Biology Research

Ron B. Yeh, Chunyuan Liao, Scott R. Klemmer, Francois Guimbretiere, Brian Lee, Boyko Kakaradov, Jeannie Stamberger, and Andreas Paepcke

Proc. CHI 2006

Improving the Accuracy of Gaze Input for Interaction

Manu Kumar, Jeff Klingner, Rohan Puranik, Terry Winograd, and Andreas Paepcke

Proceedings of the 2008 Symposium on Eye-Tracking Research and Applications

Progressive Multiples for Communication-Minded Visualization

Doantam Phan, Andreas Paepcke, and Terry Winograd

Proc. Graphics Interface 2007

Visual Analysis of Network Flow Data with Timelines and Event Plots

Doantam Phan, John Gerth, Marcia Lee, Andreas Paepcke, and Terry Winograd

Proc. of VizSec 2007


Dawid Pajak

WYSIWYG Computational Photography via Viewfinder Editing

Jongmin Baek, Dawid Pajak, Kihwan Kim, Kari Pulli, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH Asia 2013)


Ji-Young Park

Compilation for Explicitly Managed Memory Hierarchies

Timothy Knight, Ji-Young Park, Manman Ren, Mike Houston, Mattan Erez, Kayvon Fatahalian, Alex Aiken, William J. Dally, and Pat Hanrahan

PPoPP 2007

A Portable Runtime Interface For Multi-Level Memory Hierarchies

Mike Houston, Ji-Young Park, Manman Ren, Timothy Knight, Kayvon Fatahalian, Alex Aiken, William J. Dally, and Pat Hanrahan

PPoPP 2008

Sequoia: Programming the Memory Hierarchy

Kayvon Fatahalian, William J. Dally, Pat Hanrahan, Timothy Knight, Mike Houston, Mattan Erez, Daniel Horn, Lark-Hoon Leem, Ji-Young Park, Manman Ren, and Alex Aiken

IEEE Supercomputing 2006


Sung Hee Park

The Frankencamera: An Experimental Platform for Computational Photography

Andrew Adams, Eino-Ville Talvala, Sung Hee Park, David E. Jacobs, Boris Ajdin, Natasha Gelfand, Jennifer Dolson, Daniel Vaquero, Jongmin Baek, Marius Tico, Hendrik P. A. Lensch, Wojciech Matusik, Kari Pulli, Mark Horowitz, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2010)

Gyro-Based Multi-Image Deconvolution for Removing Handshake Blur

Sung Hee Park and Marc Levoy

Proc. CVPR 2014

Handling Moving Objects and Over-Exposed Regions in Non-Blind Multi-Image Deconvolution

Sung Hee Park and Marc Levoy

Stanford Computer Graphics Laboratory Technical Report 2014-01, Stanford University, 2014.


Dan Patterson

Lightning-2: A High-Performance Display Subsystem for PC Clusters

Gordon Stoll, Matthew Eldridge, Dan Patterson, Art Webb, Steven Berman, Richard Levy, Chris Caywood, Milton Taveira, Stephen Hunt, and Pat Hanrahan

Computer Graphics (SIGGRAPH 2001 Proceedings)


Hans Pedersen

Flow and Changes in Appearance

Julie Dorsey, Hans Pedersen, and Pat Hanrahan

Computer Graphics (SIGGRAPH 96 Proceedings)


Lucas Pereira

The Digital Michelangelo Project: 3D scanning of large statues

Marc Levoy, Kari Pulli, Brian Curless, Szymon Rusinkiewicz, David Koller, Lucas Pereira, Matt Ginzton, Sean Anderson, James Davis, Jeremy Ginsberg, Jonathan Shade, and Duane Fulk

Computer Graphics (SIGGRAPH 2000 Proceedings)

Image Replacement through Texture Synthesis

Homan Igehy and Lucas Pereira

Proc. 1997 IEEE International Conference on Image Processing

Viewing Complex Environment with Hierarchical Light Fields

Xing Chen, Lucas Pereira, and Pat Hanrahan

Technical Report CS-TR-2002-03, Computer Science Department, Stanford University, 2002 (written in Jan. 1998).


Doantam Phan

Designing Effective Step-By-Step Assembly Instructions

Maneesh Agrawala, Doantam Phan, Julie Heiser, John Haymaker, Jeff Klingner, Pat Hanrahan, and Barbara Tversky

ACM Transactions on Graphics (Proc. SIGGRAPH 2003)

Flow Map Layout

Doantam Phan, Ling Xiao, Ron B. Yeh, Pat Hanrahan, and Terry Winograd

Proc. Infovis 2005

Identification and Validation of Cognitive Design Principles for Automated Generation of Assembly Instructions

Julie Heiser, Doantam Phan, Maneesh Agrawala, Barbara Tversky, and Pat Hanrahan

Proc. AVI 2004

Progressive Multiples for Communication-Minded Visualization

Doantam Phan, Andreas Paepcke, and Terry Winograd

Proc. Graphics Interface 2007

Supporting the Visualization and Forensic Analysis of Network Events

Doantam Phan

Ph.D. dissertation, Stanford University, December 2007.

Visual Analysis of Network Flow Data with Timelines and Event Plots

Doantam Phan, John Gerth, Marcia Lee, Andreas Paepcke, and Terry Winograd

Proc. of VizSec 2007


Matt Pharr

Geometry Caching for Ray-Tracing Displacement Maps

Matt Pharr and Pat Hanrahan

Proc. 1996 Eurographics Workshop on Rendering

Monte Carlo Evaluation of Non-Linear Scattering Equations for Subsurface Reflection

Matt Pharr and Pat Hanrahan

Computer Graphics (SIGGRAPH 2000 Proceedings)

Monte Carlo Evaluation of Scattering Functions for Computer Graphics

Matt Pharr

Ph.D. dissertation, Stanford University, June 2005.

Realistic Modeling and Rendering of Plant Ecosystems

Oliver Deussen, Pat Hanrahan, Bernd Lintermann, Radomir Mech, Matt Pharr, and Przemyslaw Prusinkiewicz

Computer Graphics (SIGGRAPH 98 Proceedings)

Rendering Complex Scenes with Memory-Coherent Ray Tracing

Matt Pharr, Craig Kolb, Reid Gershbein, and Pat Hanrahan

Computer Graphics (SIGGRAPH 97 Proceedings)


Stephen M. Pizer

Volume Rendering in Radiation Treatment Planning

Marc Levoy, Henry Fuchs, Stephen M. Pizer, Julian Rosenman, Edward L. Chaney, George W. Sherouse, Victoria Interrante, and Jeffrey Kiel

First Conference on Visualization in Biomedical Computing, IEEE, May, 1990


Christian Plagemann

Upsampling Range Data in Dynamic Environments

Jennifer Dolson, Jongmin Baek, Christian Plagemann, and Sebastian Thrun

Proc. CVPR 2010


Shankar R. Ponnekanti

ICrafter: A Service Framework for Ubiquitous Computing Environments

Shankar R. Ponnekanti, Brian Lee, Armando Fox, Pat Hanrahan, and Terry Winograd

Proc. Ubiquitous Computing Conference (UBICOMP), 2001

Multibrowsing: Moving Web Content across Multiple Displays

Brad Johanson, Shankar R. Ponnekanti, Caesar Sengupta, and Armando Fox

Proc. Ubiquitous Computing Conference (UBICOMP), 2001


Zoran Popovic

A Sketching Interface for Articulated Figure Animation

James Davis, Maneesh Agrawala, Erika Chuang, Zoran Popovic, and David Salesin

ACM Symposium on Computer Animation 2003


Arcot Preetham

A Hardware F-Buffer Implementation

Mike Houston, Arcot Preetham, and Mark Segal

Graphics Hardware 2005


Simon Premoze

A Physically-Based Night Sky Model

Henrik Wann Jensen, Fredo Durand, Michael M. Stark, Simon Premoze, Julie Dorsey, and Peter Shirley

Computer Graphics (SIGGRAPH 2001 Proceedings)


Kekoa Proudfoot

Compiling to a VLIW Fragment Pipeline

William R. Mark and Kekoa Proudfoot

Proc. 2001 SIGGRAPH / Eurographics Workshop on Graphics Hardware

Efficient Partitioning of Fragment Shaders for Multipass Rendering on Programmable Graphics Hardware

Eric Chan, Ren Ng, Pradeep Sen, Kekoa Proudfoot, and Pat Hanrahan

Proc. 2002 SIGGRAPH / Eurographics Workshop on Graphics Hardware

The F-Buffer: A Rasterization-Order FIFO Buffer for Multi-Pass Rendering

William R. Mark and Kekoa Proudfoot

Proc. 2001 SIGGRAPH / Eurographics Workshop on Graphics Hardware

Prefetching in a Texture Cache Architecture

Homan Igehy, Matthew Eldridge, and Kekoa Proudfoot

Proc. 1998 Eurographics / SIGGRAPH Workshop on Graphics Hardware

A Real-Time Procedural Shading System for Programmable Graphics Hardware

Kekoa Proudfoot, William R. Mark, Svetoslav Tzvetkov, and Pat Hanrahan

Computer Graphics (SIGGRAPH 2001 Proceedings)

Simple Models of the Impact of Overlap in Bucket Rendering

Milton Chen, Gordon Stoll, Homan Igehy, Kekoa Proudfoot, and Pat Hanrahan

Proc. 1998 Eurographics / SIGGRAPH Workshop on Graphics Hardware


Przemyslaw Prusinkiewicz

Realistic Modeling and Rendering of Plant Ecosystems

Oliver Deussen, Pat Hanrahan, Bernd Lintermann, Radomir Mech, Matt Pharr, and Przemyslaw Prusinkiewicz

Computer Graphics (SIGGRAPH 98 Proceedings)


Kathy Pullen

Animating by Multi-Level Sampling

Kathy Pullen and Chris Bregler

Proc. Computer Animation '00

Motion Capture Assisted Animation: Texturing and Synthesis

Kathy Pullen and Chris Bregler

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)


Kari Pulli

The Digital Michelangelo Project: 3D scanning of large statues

Marc Levoy, Kari Pulli, Brian Curless, Szymon Rusinkiewicz, David Koller, Lucas Pereira, Matt Ginzton, Sean Anderson, James Davis, Jeremy Ginsberg, Jonathan Shade, and Duane Fulk

Computer Graphics (SIGGRAPH 2000 Proceedings)

The Frankencamera: An Experimental Platform for Computational Photography

Andrew Adams, Eino-Ville Talvala, Sung Hee Park, David E. Jacobs, Boris Ajdin, Natasha Gelfand, Jennifer Dolson, Daniel Vaquero, Jongmin Baek, Marius Tico, Hendrik P. A. Lensch, Wojciech Matusik, Kari Pulli, Mark Horowitz, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2010)

Multiview registration for large datasets

Kari Pulli

Second International Conference on 3D Digital Imaging and Modeling

Simulating the Visual Experience of Very Bright and Very Dark Scenes

David E. Jacobs, Orazio Gallo, Emily A. Cooper, Kari Pulli, and Marc Levoy

ACM Transactions on Graphics, April, 2015

Viewfinder Alignment

Andrew Adams, Natasha Gelfand, and Kari Pulli

Computer Graphics Forum (Proc. Eurographics 2008)

WYSIWYG Computational Photography via Viewfinder Editing

Jongmin Baek, Dawid Pajak, Kihwan Kim, Kari Pulli, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH Asia 2013)


Rohan Puranik

Improving the Accuracy of Gaze Input for Interaction

Manu Kumar, Jeff Klingner, Rohan Puranik, Terry Winograd, and Andreas Paepcke

Proceedings of the 2008 Symposium on Eye-Tracking Research and Applications


Timothy J. Purcell

Photon Mapping on Programmable Graphics Hardware

Timothy J. Purcell, Craig Donner, Mike Cammarano, Henrik Wann Jensen, and Pat Hanrahan

Proceedings of Graphics Hardware 2003

Ray Tracing on Programmable Graphics Hardware

Timothy J. Purcell, Ian Buck, William R. Mark, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)

Ray Tracing on a Stream Processor

Timothy J. Purcell

Ph.D. dissertation, Stanford University, March 2004.

Realtime Ray Tracing and its use for Interactive Global Illumination

Ingo Wald, Timothy J. Purcell, Joerg Schmittler, Carsten Benthin, and Philipp Slusallek

Eurographics State of the Art Reports 2003


Jonathan Ragan-Kelley

Darkroom: Compiling High-Level Image Processing Code into Hardware Pipelines

James Hegarty, John S. Brunhaver, Zachary DeVito, Jonathan Ragan-Kelley, Noy Cohen, Steven Bell, Artem Vasilyev, Mark Horowitz, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2014)


Ravi Ramamoorthi

All-Frequency Shadows Using Non-linear Wavelet Lighting Approximation

Ren Ng, Ravi Ramamoorthi, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2003)

Analysis of Planar Light Fields from Homogeneous Convex Curved Surfaces Under Distant Illumination

Ravi Ramamoorthi and Pat Hanrahan

Proc. Human Vision and Electronic Imaging VI, 2001

Analytic PCA construction for theoretical analysis of lighting variability in images of a Lambertian object

Ravi Ramamoorthi

IEEE Transactions on Pattern Analysis and Machine Intelligence, Oct 2002

Analytic PCA construction for theoretical analysis of lighting variability, including attached shadows, in a single image of a convex Lambertian object

Ravi Ramamoorthi

Proc. CVPR Workshop on Identifying Objects Across Variations in Lighting, 2001

Creating Generative Models from Range Images

Ravi Ramamoorthi and James Arvo

Computer Graphics (SIGGRAPH 99 Proceedings)

Efficient Image-Based Methods for Rendering Soft Shadows

Maneesh Agrawala, Ravi Ramamoorthi, Alan Heirich, and Laurent Moll

Computer Graphics (SIGGRAPH 2000 Proceedings)

An Efficient Representation for Irradiance Environment Maps

Ravi Ramamoorthi and Pat Hanrahan

Computer Graphics (SIGGRAPH 2001 Proceedings)

Frequency Space Environment Map Rendering

Ravi Ramamoorthi and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)

On the relationship between Radiance and Irradiance: Determining the illumination from images of a convex Lambertian object

Ravi Ramamoorthi and Pat Hanrahan

The Journal of the Optical Society of America A: Optics, Image Science and Vision Oct, 2001

A Signal-Processing Framework for Forward and Inverse Rendering

Ravi Ramamoorthi

Ph.D. dissertation, Stanford University, August 2002.

A Signal-Processing Framework for Inverse Rendering

Ravi Ramamoorthi and Pat Hanrahan

Computer Graphics (SIGGRAPH 2001 Proceedings)

A Signal-Processing Framework for Reflection

Ravi Ramamoorthi and Pat Hanrahan

ACM Transactions on Graphics 2002

Spacetime Stereo : A Unifying Framework for Depth from Triangulation

James Davis, Ravi Ramamoorthi, and Szymon Rusinkiewicz

Proc. CVPR 2003

Triple Product Wavelet Integrals for All-Frequency Relighting

Ren Ng, Ravi Ramamoorthi, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2004)


Raju Rangaswami

Data Placement for Multi-user Interactive DTV

Raju Rangaswami, Edward Chang, Chen Li, and Milton Chen

IEEE International Conference on Multimedia and Expo 2001


Nick Rasmussen

Smoke Simulation for Large Scale Phenomena

Nick Rasmussen, Duc Nguyen, Willi Geiger, and Ronald Fedkiw

ACM Transactions on Graphics (Proc. SIGGRAPH 2003)

A Vortex Particle Method for Smoke, Water and Explosions

Andrew Selle, Nick Rasmussen, and Ronald Fedkiw

ACM Transactions on Graphics (Proc. SIGGRAPH 2005)


Manman Ren

Compilation for Explicitly Managed Memory Hierarchies

Timothy Knight, Ji-Young Park, Manman Ren, Mike Houston, Mattan Erez, Kayvon Fatahalian, Alex Aiken, William J. Dally, and Pat Hanrahan

PPoPP 2007

A Portable Runtime Interface For Multi-Level Memory Hierarchies

Mike Houston, Ji-Young Park, Manman Ren, Timothy Knight, Kayvon Fatahalian, Alex Aiken, William J. Dally, and Pat Hanrahan

PPoPP 2008

Sequoia: Programming the Memory Hierarchy

Kayvon Fatahalian, William J. Dally, Pat Hanrahan, Timothy Knight, Mike Houston, Mattan Erez, Daniel Horn, Lark-Hoon Leem, Ji-Young Park, Manman Ren, and Alex Aiken

IEEE Supercomputing 2006


John Rick

Conveying Shape and Features with Image-Based Relighting

David Akers, Frank Losasso, Jeff Klingner, Maneesh Agrawala, John Rick, and Pat Hanrahan

Proceedings of IEEE Visualization, 2003


Meredith Ringel

An Analysis of Virtual Desktop Usage Strategies and Their Implications for Design

Meredith Ringel

Proc. CHI 2003

Barehands: Implement-Free Interaction with a Wall-Mounted Display

Meredith Ringel, Henry Berg, Yuhui Jin, and Terry Winograd

Proc. Conference on Computer Human Interaction, 2001

DiamondSpin: An Extensible Toolkit For Around-the-Table Interaction

Chia Shen, Frederic Vernier, Clifton Forlines, and Meredith Ringel

Proc. CHI 2004

Milestones in Time: The Value of Landmarks in Retrieving Information from Personal Stores

Meredith Ringel, Ed Cutrell, Susan Dumais, and Eric Horvitz

Proc. Interact 2003

Release, Relocate, Reorient, Resize: Fluid Interaction Techniques for Document Sharing on Mulit-User Interactive Tables

Meredith Ringel, Kathy Ryall, Chia Shen, Clifton Forlines, and Frederic Vernier

Proc. CHI 2004

iStuff: A Physical User Interface Toolkit for Ubiquitous Computing Environments

Rafael Ballagas, Meredith Ringel, Maureen Stone, and Jan Borchers

Proc. CHI 2003


Marc Rioux

An Assessment of Laser Range Measurement of Marble Surfaces

Guy Godin, J.-Angelo Beraldin, Marc Rioux, Marc Levoy, Luc Cournoyer, and Francois Blais

Fifth Conference on optical 3-D measurement techniques


Scott Rixner

Polygon Rendering on a Stream Architecture

John D. Owens, William J. Dally, Ujval J. Kapasi, Scott Rixner, Peter Mattson, and Ben Mowery

Proc. 2000 Eurographics / SIGGRAPH Workshop on Graphics Hardware


George Robertson

Constellation: A Visualization Tool For Linguistic Queries from MindNet

Tamara Munzner, Francois Guimbretiere, and George Robertson

Proc. Information Visualization '99


Augusto Roman

Automatic Multiperspective Images

Augusto Roman and Hendrik P. A. Lensch

Proc. 2006 Eurographics Symposium on Rendering

Interactive Design of Multi-Perspective Images for Visualizing Urban Landscapes

Augusto Roman, Gaurav Garg, and Marc Levoy

Proceedings of IEEE Visualization, 2004

Multiperspective Imaging for Automated Urban Visualization

Augusto Roman

Ph.D. dissertation, Stanford University, September 2006.


Mendel Rosenblum

Performance Analysis and Visualization of Parallel Systems Using SimOS and Rivet: A Case Study

Robert Bosch, Chris Stolte, Gordon Stoll, Mendel Rosenblum, and Pat Hanrahan

Sixth Annual Symposium on High-Performance Computer Architecture

Rivet: A Flexible Computer Systems Visualization Environment

Robert Bosch, Chris Stolte, Diane Tang, John Gerth, Mendel Rosenblum, and Pat Hanrahan

Computer Graphics, February 2000

Visualizing Application Behavior on Superscalar Processors

Chris Stolte, Robert Bosch, Pat Hanrahan, and Mendel Rosenblum

Proc. Information Visualization '99


Julian Rosenman

Volume Rendering in Radiation Treatment Planning

Marc Levoy, Henry Fuchs, Stephen M. Pizer, Julian Rosenman, Edward L. Chaney, George W. Sherouse, Victoria Interrante, and Jeffrey Kiel

First Conference on Visualization in Biomedical Computing, IEEE, May, 1990


Szymon Rusinkiewicz

The Digital Michelangelo Project: 3D scanning of large statues

Marc Levoy, Kari Pulli, Brian Curless, Szymon Rusinkiewicz, David Koller, Lucas Pereira, Matt Ginzton, Sean Anderson, James Davis, Jeremy Ginsberg, Jonathan Shade, and Duane Fulk

Computer Graphics (SIGGRAPH 2000 Proceedings)

Efficient Variants of the ICP Algorithm

Szymon Rusinkiewicz and Marc Levoy

Proc. 3DIM 2001

Geometrically Stable Sampling for the ICP Algorithm

Natasha Gelfand, Leslie Ikemoto, Szymon Rusinkiewicz, and Marc Levoy

Proc. 3DIM 2003

A New Change of Variables for Efficient BRDF Representation

Szymon Rusinkiewicz

Proc. 1998 Eurographics Rendering Workshop

QSplat: A Multiresolution Point Rendering System for Large Meshes

Szymon Rusinkiewicz and Marc Levoy

Computer Graphics (SIGGRAPH 2000 Proceedings)

Real-Time 3D Model Acquisition

Szymon Rusinkiewicz, Olaf Hall-Holt, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2002)

Real-time Acquisition and Rendering of Large 3D Models

Szymon Rusinkiewicz

Ph.D. dissertation, Stanford University, August 2001.

Spacetime Stereo : A Unifying Framework for Depth from Triangulation

James Davis, Ravi Ramamoorthi, and Szymon Rusinkiewicz

Proc. CVPR 2003

Streaming QSplat: A Viewer for Networked Visualization of Large, Dense Models

Szymon Rusinkiewicz and Marc Levoy

Proc. 2001 Symposium on Interactive 3D Graphics

Stripe Boundary Codes for Real-Time Structured-Light Range Scanning of Moving Objects

Olaf Hall-Holt and Szymon Rusinkiewicz

Proc. ICCV 2001


Kathy Ryall

Release, Relocate, Reorient, Resize: Fluid Interaction Techniques for Document Sharing on Mulit-User Interactive Tables

Meredith Ringel, Kathy Ryall, Chia Shen, Clifton Forlines, and Frederic Vernier

Proc. CHI 2004


Takahiro Saito

Multimedia Ambience Communication

Tadashi Ichikawa, Kunio Yamada, Toshihumi Kanamaru, Takeshi Naemura, Kiyoharu Aizawa, Shigeo Morishima, and Takahiro Saito

IEEE Signal Process. Mag., Vol. 18, No. 3, pp. 43 - 50, May 2001


David Salesin

A Sketching Interface for Articulated Figure Animation

James Davis, Maneesh Agrawala, Erika Chuang, Zoran Popovic, and David Salesin

ACM Symposium on Computer Animation 2003


David H. Salesin

Performance-Driven Hand-Drawn Animation

Ian Buck, Adam Finkelstein, Charles Jacob, Allison Klein, David H. Salesin, Joshua Seim, Richard Szeliski, and Kentaro Toyama

International Symposium on Non Photorealistic Animation and RenderingIE Vol. 1, No. 1, Jan. 2000


David Salzman

A Hierarchical Radiosity Algorithm

Pat Hanrahan, David Salzman, and Larry Aupperle

Computer Graphics (SIGGRAPH 91 Proceedings)

A Rapid Hierarchical Radiosity Algorithm for Unoccluded Environments

Pat Hanrahan and David Salzman

Proc. 1990 Eurographics Workshop on Rendering


Gernot Schaufler

Ray Tracing Point Sampled Geometry

Gernot Schaufler and Henrik Wann Jensen

Proc. 2000 Eurographics Workshop on Rendering


Joerg Schmittler

Realtime Ray Tracing and its use for Interactive Global Illumination

Ingo Wald, Timothy J. Purcell, Joerg Schmittler, Carsten Benthin, and Philipp Slusallek

Eurographics State of the Art Reports 2003


Peter Schroeder

Data Parallel Volume Rendering Algorithms for Interactive Visualization

Peter Schroeder and Wolfgang Krueger

The Visual Computer, August, 1993

Data Parallel Volume Rendering as Line Drawing

Peter Schroeder and Gordon Stoll

Proc. 1992 Workshop on Volume Rendering

Numerical Integration for Radiosity in the Presence of Singularities

Peter Schroeder

Proc. 1993 Eurographics Workshop on Rendering

On the Form Factor between Two Polygons

Peter Schroeder and Pat Hanrahan

Computer Graphics (SIGGRAPH 93 Proceedings)

Textures and Radiosity: Controlling Emission and Reflection with Texture Maps

Reid Gershbein, Peter Schroeder, and Pat Hanrahan

Computer Graphics (SIGGRAPH 94 Proceedings)

Wavelet Methods for Radiance Computations

Peter Schroeder and Pat Hanrahan

Proc. 1994 Eurographics Workshop on Rendering

Wavelet Projections for Radiosity

Peter Schroeder, Steven Gortler, Michael Cohen, and Pat Hanrahan

Proc. 1993 Eurographics Workshop on Rendering

Wavelet Radiosity

Steven Gortler, Peter Schroeder, Michael Cohen, and Pat Hanrahan

Computer Graphics (SIGGRAPH 93 Proceedings)


Roberto Scopigno

Protected Interactive 3D Graphics Via Remote Rendering

David Koller, Michael Turitzin, Marc Levoy, Marco Tarini, Giuseppe Croccia, Paolo Cignoni, and Roberto Scopigno

ACM Transactions on Graphics (Proc. SIGGRAPH 2004)


Mark Segal

A Hardware F-Buffer Implementation

Mike Houston, Arcot Preetham, and Mark Segal

Graphics Hardware 2005


Hans-Peter Seidel

Combining Confocal Imaging and Descattering

Christian Fuchs, Michael Heinz, Marc Levoy, Hans-Peter Seidel, and Hendrik P. A. Lensch

Proc. 2008 Eurographics Symposium on Rendering


Joshua Seim

Performance-Driven Hand-Drawn Animation

Ian Buck, Adam Finkelstein, Charles Jacob, Allison Klein, David H. Salesin, Joshua Seim, Richard Szeliski, and Kentaro Toyama

International Symposium on Non Photorealistic Animation and RenderingIE Vol. 1, No. 1, Jan. 2000


Andrew Selle

Coupling Water and Smoke to Thin Deformable and Rigid Shells

Eran Guendelman, Andrew Selle, Frank Losasso, and Ronald Fedkiw

ACM Transactions on Graphics (Proc. SIGGRAPH 2005)

A Vortex Particle Method for Smoke, Water and Explosions

Andrew Selle, Nick Rasmussen, and Ronald Fedkiw

ACM Transactions on Graphics (Proc. SIGGRAPH 2005)


Pradeep Sen

Dual Photography

Pradeep Sen, Billy Chen, Gaurav Garg, Steve Marschner, Mark Horowitz, Marc Levoy, and Hendrik P. A. Lensch

ACM Transactions on Graphics (Proc. SIGGRAPH 2005)

Efficient Partitioning of Fragment Shaders for Multipass Rendering on Programmable Graphics Hardware

Eric Chan, Ren Ng, Pradeep Sen, Kekoa Proudfoot, and Pat Hanrahan

Proc. 2002 SIGGRAPH / Eurographics Workshop on Graphics Hardware

Shadow Silhouette Maps

Pradeep Sen, Mike Cammarano, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2003)

Silhouette Maps for Improved Texture Magnification

Pradeep Sen

Proceedings of Graphics Hardware 2004


Caesar Sengupta

Multibrowsing: Moving Web Content across Multiple Displays

Brad Johanson, Shankar R. Ponnekanti, Caesar Sengupta, and Armando Fox

Proc. Ubiquitous Computing Conference (UBICOMP), 2001


Jonathan Shade

The Digital Michelangelo Project: 3D scanning of large statues

Marc Levoy, Kari Pulli, Brian Curless, Szymon Rusinkiewicz, David Koller, Lucas Pereira, Matt Ginzton, Sean Anderson, James Davis, Jeremy Ginsberg, Jonathan Shade, and Duane Fulk

Computer Graphics (SIGGRAPH 2000 Proceedings)


Eli Shechtman

Cosaliency: Where People Look When Comparing Images

David E. Jacobs, Dan B Goldman, and Eli Shechtman

Proc. UIST 2010


Chia Shen

DiamondSpin: An Extensible Toolkit For Around-the-Table Interaction

Chia Shen, Frederic Vernier, Clifton Forlines, and Meredith Ringel

Proc. CHI 2004

Release, Relocate, Reorient, Resize: Fluid Interaction Techniques for Document Sharing on Mulit-User Interactive Tables

Meredith Ringel, Kathy Ryall, Chia Shen, Clifton Forlines, and Frederic Vernier

Proc. CHI 2004


Anthony Sherbondy

Exploration of the Brain's White Matter Pathways with Dynamic Queries

Anthony Sherbondy, David Akers, Rachel Mackenzie, Robert Dougherty, and Brian Wandell

IEEE Trans. on Visualization and Computer Graphics, 2004

Exploration of the Brain's White Matter Pathways with Dynamic Queries

David Akers, Anthony Sherbondy, Rachel Mackenzie, Robert Dougherty, and Brian Wandell

Proceedings of IEEE Visualization, 2004

Fast Volume Segmentation With Simultaneous Visualization Using Programmable Graphics Hardware

Anthony Sherbondy, Mike Houston, and Sandy Napel

Proceedings of IEEE Visualization, 2003


George W. Sherouse

Volume Rendering in Radiation Treatment Planning

Marc Levoy, Henry Fuchs, Stephen M. Pizer, Julian Rosenman, Edward L. Chaney, George W. Sherouse, Victoria Interrante, and Jeffrey Kiel

First Conference on Visualization in Biomedical Computing, IEEE, May, 1990


Michael Shilman

DIZI: A Digital Ink Zooming Interface for Document Annotation

Maneesh Agrawala and Michael Shilman

Proc. INTERACT, September 2005


Peter Shirley

A Physically-Based Night Sky Model

Henrik Wann Jensen, Fredo Durand, Michael M. Stark, Simon Premoze, Julie Dorsey, and Peter Shirley

Computer Graphics (SIGGRAPH 2001 Proceedings)


Harry Shum

Interactive Deformation of Light Fields

Billy Chen, Eyal Ofek, Harry Shum, and Marc Levoy

Proc. 2005 Symposium on Interactive 3D Graphics


Claudio T. Silva

Fast Polyhedral Cell Sorting for Interactive Rendering of Unstructured Grids

Joao Comba, James Klosowsky, Nelson Max, Joseph S. B. Mitchell, Claudio T. Silva, and Peter L. Willians

Computer Graphics Forum (Proc. Eurographics 1999)


Jaswinder Pal Singh

Parallel Visualization Algorithms: Performance and Architectural Implications

Jaswinder Pal Singh, Anoop Gupta, and Marc Levoy

IEEE Computer, Vol. 27, No. 7, July 1994


Malcolm Slaney

Video Rewrite: Driving Visual Speech with Audio

Chris Bregler, Michele Covell, and Malcolm Slaney

Computer Graphics (SIGGRAPH 97 Proceedings)


Philipp Slusallek

Realtime Ray Tracing and its use for Interactive Global Illumination

Ingo Wald, Timothy J. Purcell, Joerg Schmittler, Carsten Benthin, and Philipp Slusallek

Eurographics State of the Art Reports 2003

Wide Area Camera Calibration Using Virtual Calibration Objects

Xing Chen, James Davis, and Philipp Slusallek

Proc. IEEE Conf. on Computer Vision and Pattern Recognition, CVPR 2000


Michal Smulski

The Light Field Video Camera

Bennett Wilburn, Michal Smulski, Hsiao-Heng Kelin Lee, and Mark Horowitz

Media Processors 2002, SPIE Vol. 4674, Jan. 2002


John M. Snyder

Parameterized Animation Compression

Ziyad S. Hakura, Jerome E. Lengyel, and John M. Snyder

Proc. 2000 Eurographics Workshop on Rendering

Parameterized Environment Maps

Ziyad S. Hakura, John M. Snyder, and Jerome E. Lengyel

Proc. 2001 Symposium on Interactive 3D Graphics

Realistic Reflections and Refractions on Graphics Hardware with Hybrid Rendering and Layered Environment Maps

Ziyad S. Hakura and John M. Snyder

Proc. 2001 Eurographics Workshop on Rendering


Jos Stam

Visual Simulation of Smoke

Ronald Fedkiw, Jos Stam, and Henrik Wann Jensen

Computer Graphics (SIGGRAPH 2001 Proceedings)


Jeannie Stamberger

ButterflyNet: A Mobile Capture and Access System for Field Biology Research

Ron B. Yeh, Chunyuan Liao, Scott R. Klemmer, Francois Guimbretiere, Brian Lee, Boyko Kakaradov, Jeannie Stamberger, and Andreas Paepcke

Proc. CHI 2006


Michael M. Stark

A Physically-Based Night Sky Model

Henrik Wann Jensen, Fredo Durand, Michael M. Stark, Simon Premoze, Julie Dorsey, and Peter Shirley

Computer Graphics (SIGGRAPH 2001 Proceedings)


Gordon Stoll

Data Parallel Volume Rendering as Line Drawing

Peter Schroeder and Gordon Stoll

Proc. 1992 Workshop on Volume Rendering

The Design of a Parallel Graphics Interface

Homan Igehy, Gordon Stoll, and Pat Hanrahan

Computer Graphics (SIGGRAPH 98 Proceedings)

Lightning-2: A High-Performance Display Subsystem for PC Clusters

Gordon Stoll, Matthew Eldridge, Dan Patterson, Art Webb, Steven Berman, Richard Levy, Chris Caywood, Milton Taveira, Stephen Hunt, and Pat Hanrahan

Computer Graphics (SIGGRAPH 2001 Proceedings)

Performance Analysis and Visualization of Parallel Systems Using SimOS and Rivet: A Case Study

Robert Bosch, Chris Stolte, Gordon Stoll, Mendel Rosenblum, and Pat Hanrahan

Sixth Annual Symposium on High-Performance Computer Architecture

Simple Models of the Impact of Overlap in Bucket Rendering

Milton Chen, Gordon Stoll, Homan Igehy, Kekoa Proudfoot, and Pat Hanrahan

Proc. 1998 Eurographics / SIGGRAPH Workshop on Graphics Hardware

WireGL: A Scalable Graphics System for Clusters

Greg Humphreys, Matthew Eldridge, Ian Buck, Gordon Stoll, Matthew Everett, and Pat Hanrahan

Computer Graphics (SIGGRAPH 2001 Proceedings)


Chris Stolte

A Design and Implementation for Effective Computer-Generated Route Maps

Maneesh Agrawala and Chris Stolte

Proc. AAAI Spring Symposium on Smart Graphics

Multiscale Visualization Using Data Cubes

Chris Stolte, Diane Tang, and Pat Hanrahan

IEEE Information Visualization 2002

Performance Analysis and Visualization of Parallel Systems Using SimOS and Rivet: A Case Study

Robert Bosch, Chris Stolte, Gordon Stoll, Mendel Rosenblum, and Pat Hanrahan

Sixth Annual Symposium on High-Performance Computer Architecture

Polaris: A System for Query, Analysis and Visualization of Multi-dimensional Relational Databases

Chris Stolte and Pat Hanrahan

IEEE Information Visualization 2000

Polaris: A System for Query, Analysis and Visualization of Multi-dimensional Relational Databases (extended)

Chris Stolte, Diane Tang, and Pat Hanrahan

IEEE Trans. on Visualization and Computer Graphics, Vol. 8, No. 1, Jan. 2002

Query, Analysis, and Visualization of Hierarchically Structured Data using Polaris

Chris Stolte, Diane Tang, and Pat Hanrahan

ACM SIGKDD Knowledge Discovery and Data Mining 2002

Query, Analysis, and Visualization of Multidimensional Databases

Chris Stolte

Ph.D. dissertation, Stanford University, June 2003.

Rendering Effective Route Maps: Improving Usability Through Generalization

Maneesh Agrawala and Chris Stolte

Computer Graphics (SIGGRAPH 2001 Proceedings)

Rivet: A Flexible Computer Systems Visualization Environment

Robert Bosch, Chris Stolte, Diane Tang, John Gerth, Mendel Rosenblum, and Pat Hanrahan

Computer Graphics, February 2000

Visualizing Application Behavior on Superscalar Processors

Chris Stolte, Robert Bosch, Pat Hanrahan, and Mendel Rosenblum

Proc. Information Visualization '99


Maureen Stone

Color Balancing Experimental Projection Displays

Maureen Stone

Proc. of the IST/SID Color Imaging Conference

Color and Brightness Appearance Issues for Tiled Displays

Maureen Stone

IEEE Computer Graphics and Applications, Vol. 21, No. 4, pp. 58-66, July-August 2001

Fluid Interaction with High-resolution Wall-size Displays

Francois Guimbretiere, Maureen Stone, and Terry Winograd

Proc. ACM Symposium on User Interface Software and Technology, 2001

PointRight: Experience with Flexible Input Redirection in Interactive Workspaces

Brad Johanson, Greg Hutchins, Terry Winograd, and Maureen Stone

Proc. ACM Symposium on User Interface Software and Technology, 2002

iStuff: A Physical User Interface Toolkit for Ubiquitous Computing Environments

Rafael Ballagas, Meredith Ringel, Maureen Stone, and Jan Borchers

Proc. CHI 2003


Jeremy Sugerman

Brook for GPUs: Stream Computing on Graphics Hardware

Ian Buck, Tim Foley, Daniel Reiter Horn, Jeremy Sugerman, Kayvon Fatahalian, Mike Houston, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2004)

GRAMPS: A Programming Model for Graphics Pipelines

Jeremy Sugerman, Kayvon Fatahalian, Solomon Boulos, Kurt Akeley, and Pat Hanrahan

ACM Transactions on Graphics, January, 2009

Interactive k-D Tree GPU Raytracing

Daniel Horn, Jeremy Sugerman, Mike Houston, and Pat Hanrahan

Proc. 2007 Symposium on Interactive 3D Graphics

KD-Tree Acceleration Structures for a GPU Raytracer

Tim Foley and Jeremy Sugerman

Proceedings of Graphics Hardware 2005

Understanding the Efficiency of GPU Algorithms for Matrix-Matrix Multiplication

Kayvon Fatahalian, Jeremy Sugerman, and Pat Hanrahan

Proceedings of Graphics Hardware 2004


Richard Szeliski

Performance-Driven Hand-Drawn Animation

Ian Buck, Adam Finkelstein, Charles Jacob, Allison Klein, David H. Salesin, Joshua Seim, Richard Szeliski, and Kentaro Toyama

International Symposium on Non Photorealistic Animation and RenderingIE Vol. 1, No. 1, Jan. 2000

Reconstructing Occluded Surfaces using Synthetic Apertures: Stereo, Focus and Robust Measures

Vaibhav Vaish, Richard Szeliski, C. L. Zitnick, Sing Bing Kang, and Marc Levoy

Proc. CVPR 2006


Junji Tago

Real-Time Video-Based Modeling and Rendering of 3D Scenes

Takeshi Naemura, Junji Tago, and Hiroshi Harashima

IEEE Computer Graphics and Applications, Vol. 22, No. 2, pp. 66-73, Mar-Apr 2002


Takahide Takano

3D Space Coding Using Virtual Object Surface

Takahide Takano, Takeshi Naemura, and Hiroshi Harashima

Systems and Computers in Japan, Vol. 32, No. 12, pp. 47 -- 59, Sep 2001


Jerry Talton

Exploratory Modeling with Collaborative Design Spaces

Jerry Talton, Daniel Gibson, Lingfeng Yang, Pat Hanrahan, and Vladlen Koltun

ACM Transactions on Graphics (Proc. SIGGRAPH Asia 2009)


Eino-Ville Talvala

The Frankencamera: An Experimental Platform for Computational Photography

Andrew Adams, Eino-Ville Talvala, Sung Hee Park, David E. Jacobs, Boris Ajdin, Natasha Gelfand, Jennifer Dolson, Daniel Vaquero, Jongmin Baek, Marius Tico, Hendrik P. A. Lensch, Wojciech Matusik, Kari Pulli, Mark Horowitz, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2010)

High Performance Imaging Using Large Camera Arrays

Bennett Wilburn, Neel Joshi, Vaibhav Vaish, Eino-Ville Talvala, Emilio Antunez, Adam Barth, Andrew Adams, Mark Horowitz, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2005)

Symmetric Photography : Exploiting Data-sparseness in Reflectance Fields

Gaurav Garg, Eino-Ville Talvala, Marc Levoy, and Hendrik P. A. Lensch

Proc. 2006 Eurographics Symposium on Rendering

Synthetic Aperture Focusing using a Shear-Warp Factorization of the Viewing Transform

Vaibhav Vaish, Gaurav Garg, Eino-Ville Talvala, Emilio Antunez, Bennett Wilburn, Mark Horowitz, and Marc Levoy

Proc. A3DISS 2005

Veiling Glare in High Dynamic Range Imaging

Eino-Ville Talvala, Andrew Adams, Mark Horowitz, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2007)


Diane Tang

Multiscale Visualization Using Data Cubes

Chris Stolte, Diane Tang, and Pat Hanrahan

IEEE Information Visualization 2002

Polaris: A System for Query, Analysis and Visualization of Multi-dimensional Relational Databases (extended)

Chris Stolte, Diane Tang, and Pat Hanrahan

IEEE Trans. on Visualization and Computer Graphics, Vol. 8, No. 1, Jan. 2002

Query, Analysis, and Visualization of Hierarchically Structured Data using Polaris

Chris Stolte, Diane Tang, and Pat Hanrahan

ACM SIGKDD Knowledge Discovery and Data Mining 2002

Rivet: A Flexible Computer Systems Visualization Environment

Robert Bosch, Chris Stolte, Diane Tang, John Gerth, Mendel Rosenblum, and Pat Hanrahan

Computer Graphics, February 2000


Marco Tarini

Protected Interactive 3D Graphics Via Remote Rendering

David Koller, Michael Turitzin, Marc Levoy, Marco Tarini, Giuseppe Croccia, Paolo Cignoni, and Roberto Scopigno

ACM Transactions on Graphics (Proc. SIGGRAPH 2004)


Milton Taveira

Lightning-2: A High-Performance Display Subsystem for PC Clusters

Gordon Stoll, Matthew Eldridge, Dan Patterson, Art Webb, Steven Berman, Richard Levy, Chris Caywood, Milton Taveira, Stephen Hunt, and Pat Hanrahan

Computer Graphics (SIGGRAPH 2001 Proceedings)


Seth Teller

Computing the Antipenumbra of an Area Light Source

Seth Teller

Computer Graphics (SIGGRAPH 93 Proceedings)

Partitioning and Ordering Large Radiosity Computations

Seth Teller, Celeste Fowler, Tom Funkhouser, and Pat Hanrahan

Computer Graphics (SIGGRAPH 94 Proceedings)

Visibility Computations for Global Illumination Algorithms

Seth Teller and Pat Hanrahan

Computer Graphics (SIGGRAPH 93 Proceedings)


Joseph Teran

A Crystalline, Red Green Strategy for Meshing Highly Deformable Objects with Tetrahedra

Neil Molino, Robert Bridson, Joseph Teran, and Ronald Fedkiw

International Meshing Roundtable, 2003

Finite Volume Methods for the Simulation of Deformable Objects

Joseph Teran, Silvia Blemker, Victor Ng-Thow-Hing, and Ronald Fedkiw

ACM Symposium on Computer Animation 2003


Christian Theobalt

Real-Time Prosody-Driven Synthesis of Body Language

Sergey Levine, Christian Theobalt, and Vladlen Koltun

ACM Transactions on Graphics (Proc. SIGGRAPH Asia 2009)


Sebastian Thrun

Upsampling Range Data in Dynamic Environments

Jennifer Dolson, Jongmin Baek, Christian Plagemann, and Sebastian Thrun

Proc. CVPR 2010


Marius Tico

The Frankencamera: An Experimental Platform for Computational Photography

Andrew Adams, Eino-Ville Talvala, Sung Hee Park, David E. Jacobs, Boris Ajdin, Natasha Gelfand, Jennifer Dolson, Daniel Vaquero, Jongmin Baek, Marius Tico, Hendrik P. A. Lensch, Wojciech Matusik, Kari Pulli, Mark Horowitz, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2010)


Lorenzo Torresani

Automatic Non-Rigid 3D Modeling from Video

Lorenzo Torresani and Aaron Hertzmann

Proc. European Conference on Computer Vision 2004

Learning Non-Rigid 3D Shape from 2D Motion

Lorenzo Torresani, Aaron Hertzmann, and Chris Bregler

Proc. Neural Information Processing Systems, 2003

Space-Time Tracking

Lorenzo Torresani and Chris Bregler

Proc. European Conference on Computer Vision 2002

Tracking and Modeling Non-Rigid Objects with Rank Constraints

Lorenzo Torresani, Danny Yang, Gene Alexander, and Chris Bregler

Proc. IEEE Conf. on Computer Vision and Pattern Recognition 2001


Takashi Totsuka

Frequency Domain Volume Rendering

Takashi Totsuka and Marc Levoy

Computer Graphics (SIGGRAPH 93 Proceedings)


Brian Towles

Comparing Reyes and OpenGL on a Stream Architecture

John D. Owens, Brucek Khailany, Brian Towles, and William J. Dally

Proc. 2002 SIGGRAPH / Eurographics Workshop on Graphics Hardware


Kentaro Toyama

Performance-Driven Hand-Drawn Animation

Ian Buck, Adam Finkelstein, Charles Jacob, Allison Klein, David H. Salesin, Joshua Seim, Richard Szeliski, and Kentaro Toyama

International Symposium on Non Photorealistic Animation and RenderingIE Vol. 1, No. 1, Jan. 2000


Henrik Tramberend

Physically-Based Manipulation on the Responsive Workbench

Bernd Froehlich, Henrik Tramberend, Andrew Beers, Maneesh Agrawala, and David Baraff

Proc. VR2000


Jennifer Trimble

Fragments of the City: Stanford's Digital Forma Urbis Romae Project

David Koller, Jennifer Trimble, Tina Najbjerg, Natasha Gelfand, and Marc Levoy

Proceedings of the Third Williams Symposium on Classical Architecture, Journal of Roman Archaeology Suppl. 61, 2006


Michael Turitzin

Protected Interactive 3D Graphics Via Remote Rendering

David Koller, Michael Turitzin, Marc Levoy, Marco Tarini, Giuseppe Croccia, Paolo Cignoni, and Roberto Scopigno

ACM Transactions on Graphics (Proc. SIGGRAPH 2004)


Greg Turk

Zippered Polygon Meshes from Range Images

Greg Turk and Marc Levoy

Computer Graphics (SIGGRAPH 94 Proceedings)


Barbara Tversky

Designing Effective Step-By-Step Assembly Instructions

Maneesh Agrawala, Doantam Phan, Julie Heiser, John Haymaker, Jeff Klingner, Pat Hanrahan, and Barbara Tversky

ACM Transactions on Graphics (Proc. SIGGRAPH 2003)

Effects of Visual and Verbal Presentation on Cognitive Load in Vigilance, Memory and Arithmetic Tasks

Jeff Klingner, Barbara Tversky, and Pat Hanrahan

Psychophysiology

Identification and Validation of Cognitive Design Principles for Automated Generation of Assembly Instructions

Julie Heiser, Doantam Phan, Maneesh Agrawala, Barbara Tversky, and Pat Hanrahan

Proc. AVI 2004


Svetoslav Tzvetkov

A Real-Time Procedural Shading System for Programmable Graphics Hardware

Kekoa Proudfoot, William R. Mark, Svetoslav Tzvetkov, and Pat Hanrahan

Computer Graphics (SIGGRAPH 2001 Proceedings)


Vaibhav Vaish

High Performance Imaging Using Large Camera Arrays

Bennett Wilburn, Neel Joshi, Vaibhav Vaish, Eino-Ville Talvala, Emilio Antunez, Adam Barth, Andrew Adams, Mark Horowitz, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2005)

High Speed Video Using a Dense Camera Array

Bennett Wilburn, Neel Joshi, Vaibhav Vaish, Marc Levoy, and Mark Horowitz

Proc. CVPR 2004

Reconstructing Occluded Surfaces using Synthetic Apertures: Stereo, Focus and Robust Measures

Vaibhav Vaish, Richard Szeliski, C. L. Zitnick, Sing Bing Kang, and Marc Levoy

Proc. CVPR 2006

Synthetic Aperture Focusing using a Shear-Warp Factorization of the Viewing Transform

Vaibhav Vaish, Gaurav Garg, Eino-Ville Talvala, Emilio Antunez, Bennett Wilburn, Mark Horowitz, and Marc Levoy

Proc. A3DISS 2005

Synthetic aperture confocal imaging

Marc Levoy, Billy Chen, Vaibhav Vaish, Mark Horowitz, Ian McDowall, and Mark Bolas

ACM Transactions on Graphics (Proc. SIGGRAPH 2004)

Using Plane + Parallax for Calibrating Dense Camera Arrays

Vaibhav Vaish, Bennett Wilburn, Neel Joshi, and Marc Levoy

Proc. CVPR 2004


Daniel Vaquero

The Frankencamera: An Experimental Platform for Computational Photography

Andrew Adams, Eino-Ville Talvala, Sung Hee Park, David E. Jacobs, Boris Ajdin, Natasha Gelfand, Jennifer Dolson, Daniel Vaquero, Jongmin Baek, Marius Tico, Hendrik P. A. Lensch, Wojciech Matusik, Kari Pulli, Mark Horowitz, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2010)


Artem Vasilyev

Darkroom: Compiling High-Level Image Processing Code into Hardware Pipelines

James Hegarty, John S. Brunhaver, Zachary DeVito, Jonathan Ragan-Kelley, Noy Cohen, Steven Bell, Artem Vasilyev, Mark Horowitz, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2014)


Eric Veach

Bidirectional Estimators for Light Transport

Eric Veach and Leonidas J. Guibas

Proc. 1994 Eurographics Workshop on Rendering

Deep Shadow Maps

Tom Lokovic and Eric Veach

Computer Graphics (SIGGRAPH 2000 Proceedings)

Maintaining the Extent of a Moving Point Set

Pankaj K. Agarwal, Leonidas J. Guibas, John Hershberger, and Eric Veach

Proc. of 5th Workshop on Algorithms and Data Structures, 1997

Metropolis Light Transport

Eric Veach and Leonidas J. Guibas

Computer Graphics (SIGGRAPH 97 Proceedings)

Non-symmetric Scattering in Light Transport Algorithms

Eric Veach

Proc. 1996 Eurographics Workshop on Rendering

Optimally Combining Sampling Techniques for Monte Carlo Rendering

Eric Veach and Leonidas J. Guibas

Computer Graphics (SIGGRAPH 95 Proceedings)

Robust Monte Carlo Methods for Light Transport Simulation

Eric Veach

Ph.D. dissertation, Stanford Universty, December 1997.


Frederic Vernier

DiamondSpin: An Extensible Toolkit For Around-the-Table Interaction

Chia Shen, Frederic Vernier, Clifton Forlines, and Meredith Ringel

Proc. CHI 2004

Release, Relocate, Reorient, Resize: Fluid Interaction Techniques for Document Sharing on Mulit-User Interactive Tables

Meredith Ringel, Kathy Ryall, Chia Shen, Clifton Forlines, and Frederic Vernier

Proc. CHI 2004


Ingo Wald

Realtime Ray Tracing and its use for Interactive Global Illumination

Ingo Wald, Timothy J. Purcell, Joerg Schmittler, Carsten Benthin, and Philipp Slusallek

Eurographics State of the Art Reports 2003


Bruce A. Wallace

Merging and Transformation of Raster Images for Cartoon Animation

Bruce A. Wallace

Computer Graphics (SIGGRAPH 81 Proceedings)


Gordon Wan

Applications of Multi-Bucket Sensors to Computational Photography

Gordon Wan, Mark Horowitz, and Marc Levoy

Stanford Computer Graphics Laboratory Technical Report 2012-02, Stanford University, 2012.


Brian Wandell

Exploration of the Brain's White Matter Pathways with Dynamic Queries

Anthony Sherbondy, David Akers, Rachel Mackenzie, Robert Dougherty, and Brian Wandell

IEEE Trans. on Visualization and Computer Graphics, 2004

Exploration of the Brain's White Matter Pathways with Dynamic Queries

David Akers, Anthony Sherbondy, Rachel Mackenzie, Robert Dougherty, and Brian Wandell

Proceedings of IEEE Visualization, 2004


Art Webb

Lightning-2: A High-Performance Display Subsystem for PC Clusters

Gordon Stoll, Matthew Eldridge, Dan Patterson, Art Webb, Steven Berman, Richard Levy, Chris Caywood, Milton Taveira, Stephen Hunt, and Pat Hanrahan

Computer Graphics (SIGGRAPH 2001 Proceedings)


Li-Yi Wei

Deterministic Texture Analysis and Synthesis using Tree Structure Vector Quantization

Li-Yi Wei

Proc. SIBGRAPHI '99

Fast Texture Synthesis using Tree-structured Vector Quantization

Li-Yi Wei and Marc Levoy

Computer Graphics (SIGGRAPH 2000 Proceedings)

Order-Independent Texture Synthesis

Li-Yi Wei and Marc Levoy

Technical Report TR-2002-01, Computer Science Department, Stanford University, April, 2002

Texture Synthesis by Fixed Neighborhood Searching

Li-Yi Wei

Ph.D. dissertation, Stanford University, November 2001.

Texture Synthesis over Arbitrary Manifold Surfaces

Li-Yi Wei and Marc Levoy

Computer Graphics (SIGGRAPH 2001 Proceedings)


Ross Whitaker

Gaze-Directed Volume Rendering

Marc Levoy and Ross Whitaker

Proc. 1990 Symposium on Interactive 3D Graphics


Turner Whitted

The Use of Points as a Display Primitive

Marc Levoy and Turner Whitted

UNC-Chapel Hill Computer Science Technical Report #85-022, January, 1985


Bennett Wilburn

High Performance Imaging Using Large Camera Arrays

Bennett Wilburn, Neel Joshi, Vaibhav Vaish, Eino-Ville Talvala, Emilio Antunez, Adam Barth, Andrew Adams, Mark Horowitz, and Marc Levoy

ACM Transactions on Graphics (Proc. SIGGRAPH 2005)

High Speed Video Using a Dense Camera Array

Bennett Wilburn, Neel Joshi, Vaibhav Vaish, Marc Levoy, and Mark Horowitz

Proc. CVPR 2004

The Light Field Video Camera

Bennett Wilburn, Michal Smulski, Hsiao-Heng Kelin Lee, and Mark Horowitz

Media Processors 2002, SPIE Vol. 4674, Jan. 2002

Synthetic Aperture Focusing using a Shear-Warp Factorization of the Viewing Transform

Vaibhav Vaish, Gaurav Garg, Eino-Ville Talvala, Emilio Antunez, Bennett Wilburn, Mark Horowitz, and Marc Levoy

Proc. A3DISS 2005

Using Plane + Parallax for Calibrating Dense Camera Arrays

Vaibhav Vaish, Bennett Wilburn, Neel Joshi, and Marc Levoy

Proc. CVPR 2004


Peter L. Willians

Fast Polyhedral Cell Sorting for Interactive Rendering of Unstructured Grids

Joao Comba, James Klosowsky, Nelson Max, Joseph S. B. Mitchell, Claudio T. Silva, and Peter L. Willians

Computer Graphics Forum (Proc. Eurographics 1999)


Terry Winograd

Barehands: Implement-Free Interaction with a Wall-Mounted Display

Meredith Ringel, Henry Berg, Yuhui Jin, and Terry Winograd

Proc. Conference on Computer Human Interaction, 2001

Flow Map Layout

Doantam Phan, Ling Xiao, Ron B. Yeh, Pat Hanrahan, and Terry Winograd

Proc. Infovis 2005

FlowMenu: Combining Command, Text, and Data Entry

Francois Guimbretiere and Terry Winograd

Proc. ACM Symposium on User Interface Software and Technology, 2000

Fluid Interaction with High-resolution Wall-size Displays

Francois Guimbretiere, Maureen Stone, and Terry Winograd

Proc. ACM Symposium on User Interface Software and Technology, 2001

ICrafter: A Service Framework for Ubiquitous Computing Environments

Shankar R. Ponnekanti, Brian Lee, Armando Fox, Pat Hanrahan, and Terry Winograd

Proc. Ubiquitous Computing Conference (UBICOMP), 2001

Improving the Accuracy of Gaze Input for Interaction

Manu Kumar, Jeff Klingner, Rohan Puranik, Terry Winograd, and Andreas Paepcke

Proceedings of the 2008 Symposium on Eye-Tracking Research and Applications

Integrating Information Appliances into an Interactive Workspace

Armando Fox, Brad Johanson, Pat Hanrahan, and Terry Winograd

IEEE Computer Graphics & Applications, May/June 2000

The Interactive Workspaces Project: Experiences with Ubiquitous Computing Rooms

Brad Johanson, Armando Fox, and Terry Winograd

IEEE Pervasive Computing Magazine, April-May 2002

PointRight: Experience with Flexible Input Redirection in Interactive Workspaces

Brad Johanson, Greg Hutchins, Terry Winograd, and Maureen Stone

Proc. ACM Symposium on User Interface Software and Technology, 2002

Progressive Multiples for Communication-Minded Visualization

Doantam Phan, Andreas Paepcke, and Terry Winograd

Proc. Graphics Interface 2007

Visual Analysis of Network Flow Data with Timelines and Event Plots

Doantam Phan, John Gerth, Marcia Lee, Andreas Paepcke, and Terry Winograd

Proc. of VizSec 2007


Steve Worley

Light Scattering from Human Hair Fibers

Steve Marschner, Henrik Wann Jensen, Mike Cammarano, Steve Worley, and Pat Hanrahan

ACM Transactions on Graphics (Proc. SIGGRAPH 2003)


Ling Xiao

Enhancing Visual Analysis of Network Traffic Using Knowledge Representation

Ling Xiao, John Gerth, and Pat Hanrahan

Proc. VAST 2006

Flow Map Layout

Doantam Phan, Ling Xiao, Ron B. Yeh, Pat Hanrahan, and Terry Winograd

Proc. Infovis 2005


Kunio Yamada

Multimedia Ambience Communication

Tadashi Ichikawa, Kunio Yamada, Toshihumi Kanamaru, Takeshi Naemura, Kiyoharu Aizawa, Shigeo Morishima, and Takahiro Saito

IEEE Signal Process. Mag., Vol. 18, No. 3, pp. 43 - 50, May 2001


Danny Yang

Tracking and Modeling Non-Rigid Objects with Rank Constraints

Lorenzo Torresani, Danny Yang, Gene Alexander, and Chris Bregler

Proc. IEEE Conf. on Computer Vision and Pattern Recognition 2001


Lingfeng Yang

Exploratory Modeling with Collaborative Design Spaces

Jerry Talton, Daniel Gibson, Lingfeng Yang, Pat Hanrahan, and Vladlen Koltun

ACM Transactions on Graphics (Proc. SIGGRAPH Asia 2009)


Samuel Yang

Enhancing the performance of the light field microscope using wavefront coding

Noy Cohen, Samuel Yang, Aaron Andalman, Michael Broxton, Logan Grosenick, Karl Deisseroth, Mark Horowitz, and Marc Levoy

Stanford Computer Graphics Laboratory Technical Report 2014-02, Stanford University, 2014.

Enhancing the performance of the light field microscope using wavefront coding

Noy Cohen, Samuel Yang, Aaron Andalman, Michael Broxton, Logan Grosenick, Karl Deisseroth, Mark Horowitz, and Marc Levoy

Optics Express 22, 24817-24839 (2014)

Wave optics theory and 3-D deconvolution for the light field microscope

Michael Broxton, Logan Grosenick, Samuel Yang, Noy Cohen, Aaron Andalman, Karl Deisseroth, and Marc Levoy

Optics Express 21, 25418-25439 (2013)

Wave optics theory and 3-D deconvolution for the light field microscope

Michael Broxton, Logan Grosenick, Samuel Yang, Noy Cohen, Aaron Andalman, Karl Deisseroth, and Marc Levoy

Stanford Computer Graphics Laboratory Technical Report 2013-01, Stanford University, 2013.


Ron B. Yeh

ButterflyNet: A Mobile Capture and Access System for Field Biology Research

Ron B. Yeh, Chunyuan Liao, Scott R. Klemmer, Francois Guimbretiere, Brian Lee, Boyko Kakaradov, Jeannie Stamberger, and Andreas Paepcke

Proc. CHI 2006

Flow Map Layout

Doantam Phan, Ling Xiao, Ron B. Yeh, Pat Hanrahan, and Terry Winograd

Proc. Infovis 2005


Tatsuya Yoshida

3-D Computer Graphics Based on Integral Photography

Takeshi Naemura, Tatsuya Yoshida, and Hiroshi Harashima

Opt. Express, 8, pp. 255 - 262, Feb. 2001


Zhengyun Zhang

Recording and controlling the 4D light field in a microscope

Marc Levoy, Zhengyun Zhang, and Ian McDowall

Journal of Microscopy, 2009

Wigner Distributions and How They Relate to the Light Field

Zhengyun Zhang and Marc Levoy

Proc. ICCP 2009


Hong-Kai Zhao

Fast Surface Reconstruction Using the Level Set Method

Hong-Kai Zhao, Stanley Osher, and Ronald Fedkiw

Proc. ICCV 2001, Workshop on Variational and Level Set Methods in Computer Vision


Shunhui Zhu

Accessible Animation and Customizable Graphics via Simplicial Configuration Modeling

Tom Ngo, Jenny Dana, Doug Cutrell, Bruce Donald, Lorie Loeb, and Shunhui Zhu

Computer Graphics (SIGGRAPH 2000 Proceedings)


C. L. Zitnick

Reconstructing Occluded Surfaces using Synthetic Apertures: Stereo, Focus and Robust Measures

Vaibhav Vaish, Richard Szeliski, C. L. Zitnick, Sing Bing Kang, and Marc Levoy

Proc. CVPR 2006


Denis Zorin

Artistic Multiprojection Rendering

Maneesh Agrawala, Denis Zorin, and Tamara Munzner

Proc. 2000 Eurographics Workshop on Rendering


Return to the papers index page.
Last updated Tuesday, May 12, 2015, 11:50PM.