Integration of Blender 3D in Basic Computer Graphics Course | International Conference on Computers in Education (original) (raw)
Authors
- Kapil KADAM Author
- Sameer SAHASRABUDHE Author
- Sridhar IYERc Author
- Venkatesh KAMAT Author
DOI:
https://doi.org/10.58459/icce.2013.1014
Abstract
Students find Computer Graphics concepts of transformations difficult to visualize. Using Blender 3D, we developed a three-hour training module on solving transformations problems. We used think-aloud method and conducted interviews for data collection. Analysis of results suggests that, students found training module beneficial to visualize and solve transformations.
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