Participatory design at the museum (original) (raw)

Participatory Design at the Museum - inquiring into childrenʼs everyday engagement in cultural heritage

Rachel Charlotte Smith

Ozchi, 2010

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The Child-To-Child (C2C) Method: Participatory Design For, with and by Children in a Children's Museum

Sumit Pandey

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Designing with children: a participatory design framework for developing interactive exhibitions

Peter Bentsen

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Co-designing Gaming Experiences for Museums with Teenagers

Vanessa Cesário, PhD

07th EAI International Conference: ArtsIT, Interactivity and Game Creation (ArtsIT ’18), 2018

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The Participatory Museum: How Games can be used in the Museum's hunt for the Active Audience

Lucy Somers

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Children designers in the museum

Maria Roussou

Proceedings of the 6th international conference on Interaction design and children - IDC '07, 2007

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Videogames in the museum: participation, possibility and play in curating meaningful visitor experiences

Gregor White

2016

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MuseumScrabble: Design of a mobile game for children's interaction with a digitally augmented cultural space

Ioanna Papadimitriou, Nikoleta Yiannoutsou

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J52 sintoris et al museumscrabble design of a mobile game for childrens interaction with a digitally augmented cultural space

Selina Chang

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From information consuming to participating: game-design supporting learning experiences in museums

Nikolaos Avouris

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Towards children’s creative museum engagement and collaborative sense-making

Kristiina Kumpulainen

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Making Magic: Designing for Open Interactions in Museum Settings

Bettina Nissen

2015

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Playing with museum exhibits: designing educational games mediated by mobile technology

Ioanna Papadimitriou, Nikoleta Yiannoutsou

Proceedings of the 8th …, 2009

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The Well of Inventions–Learning, Interaction and Participatory Design in Museum Installations

Helena Tobiasson

Archives & Museum …, 2003

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Design Patterns to Enhance Teens’ Museum Experiences

Vanessa Cesário, PhD

32nd British Human-Computer Interaction Conference (BHCI ’18), 2018

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Playful museum: mobile audiences and exhibitions as game experiences

Kjetil Sandvik

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Mobile games in Museums: from learning through game play to learning through game design

Nikoleta Yiannoutsou

Yiannoutsou, N., Avouris, N., (2012). Mobile games in Museums: from learning through game play to learning through game design, ICOM Education, vol. 23, pp 79- 86 (available in http://ceca.icom.museum/node/203), 2012

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MuseumScouts: Exploring how schools, museums and interactive technologies can work together to support learning

Jocelyn Wishart

2010

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Designing for Young Visitors’ Co-composition of Doubts in Cultural Historical Exhibitions. Computers and Composition Special Issue from Oslo, Norway 28:3, pp. 215-223

Ole Smørdal, Dagny Stuedahl

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Beyond the line: design for participation in the light of children’s culture

Annelies Vaneycken

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Designing ubiquitous computing to enhance children's interaction in museums

Liam Bannon

2005

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Using Childrenʼs Drawings to Elicit Feedback on Interac-tive Museum Prototypes

Emma Nicol

2012

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Mobile Games for a house museum

Ilaria Mariani

Convergences - Journal of Research and Arts Education

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The Silent Conversation: Designing for Introspection and Social Play in Art Museums

Karin Ryding

Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

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Rethinking interactivity: design for participation in museums and galleries

christian Heath

Work, Interaction & Technology Research Group, King’s College London. Retrieved January, 2005

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Designing Interactive Technologies for Interpretive Exhibitions: Enabling Teen Participation Through User- Driven Innovation

Vanessa Cesário, PhD

Human-Computer Interaction - INTERACT 2017, 2017

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Museums, Technology and Social Interaction in "Anyone Can Innovate!

Fredrik Trella

2020

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Designing for an Open Museum: An Exploration in Content Creation and Sharing through Interactive Pieces

Mariana Salgado

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