L_CubismBitmap (original) (raw)
Summary
Remaps the bitmap into a collection of rotated rectangles (cubic faces) so that it appears to have been created in the Cubist art style.
Syntax
#include "l_bitmap.h"
L_LTIMGEFX_API L_INT L_CubismBitmap(pBitmap, uSpace, uLength, nBrightness, nAngle, crColor, uFlags)
Parameters
pBITMAPHANDLE pBitmap
Pointer to the bitmap handle referencing the bitmap to be changed.
L_UINT uSpace
Space between cubes, in pixels. As uSpace decreases the concentration of cubes increases and vice versa. The valid range is from 1 to the image or region dimension (that is, min(Height, Width))
L_UINT uLength
Cube side length, in pixels.
L_INT nBrightness
A value that indicates the brightness of the bitmap. This value can be a number between -1000 and 1000. Negative values darken the image and positive values lighten the image.
L_INT nAngle
The cubes angle of orientation, in hundredths of a degree (+/-). This value is ignored if the CUB_RAND flag has been set in uFlags
. Possible values are from36000 to 36000.
COLORREF crColor
The COLORREF value that specifies the background color. This value is ignored if the CUB_BKG flag has been set in uFlags
.
L_UINT uFlags
Flags that indicate the background color, cube shape and cube orientation. You can use a bit wise OR ( | ) to specify one flag from each group.
Value | Meaning |
---|---|
Background color: | |
CUB_BKG | [0x0001] Use the image itself as the background. |
CUB_COLOR | [0x0002] Use the color in the crColor member as the background color. |
Cubes shape: | |
CUB_SQR | [0x0010] Cubes will have square shape. |
CUB_RECT | [0x0020] Cubes will have rectangular shape. |
Cubes orientation: | |
CUB_RAND | [0x0100] Cubes will have random orientation. |
CUB_ORNT | [0x0200] All cubes will have the orientation specified by the nAngle value. |
Returns
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
Comments
This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.
This function remaps the bitmap into a collection of rotated rectangles (cubic faces), producing an image in a Cubist style.
To obtain this effect, the following settings were used with the function:
uSpace = 5
uLength = 10
nBrightness = 0
nAngle = 0
crColor = RGB(0,0,0)
uFlags = CUB_BKG|CUB_RAND|CUB_RECT
This function supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available in the Document and Medical Imaging toolkits.
To update a status bar or detect a user interrupt during execution of this function, refer to L_SetStatusCallback.
This function does not support 32-bit grayscale images. It returns the error code ERROR_GRAY32_UNSUPPORTED if a 32-bit grayscale image is passed to this function.
Cubism Function - Before
Cubism Function - After
View additional platform support for this Cubism function.
Required DLLs and Libraries
- LTIMGEFX
- For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.
Platforms
Win32, x64, Linux.
See Also
Functions
- L_AddBitmapNoise
- L_EmbossBitmap
- L_MosaicBitmap
- L_MotionBlurBitmap
- L_OilifyBitmap
- L_PosterizeBitmap
- L_RemoveRedeyeBitmap
- L_SolarizeBitmap
- L_UnderlayBitmap
- L_BumpMapBitmap
- L_DrawStarBitmap
- L_DryBitmap
- L_FreePlaneBendBitmap
- L_FreeRadBendBitmap
- L_GlassEffectBitmap
- L_GlowFilterBitmap
- L_LensFlareBitmap
- L_LightBitmap
- L_OceanBitmap
- L_PlaneBendBitmap
- L_PlaneBitmap
- L_SampleTargetBitmap
- L_TunnelBitmap
- L_BendingBitmap
- L_CylindricalBitmap
- L_FreeHandShearBitmap
- L_FreeHandWaveBitmap
- L_ImpressionistBitmap
- L_PixelateBitmap
- L_PolarBitmap
- L_PunchBitmap
- L_RadialBlurBitmap
- L_RadWaveBitmap
- L_RippleBitmap
- L_SpherizeBitmap
- L_SwirlBitmap
- L_WaveBitmap
- L_WindBitmap
- L_ZoomBlurBitmap
- L_ZoomWaveBitmap
- L_BricksTextureBitmap
- L_CanvasBitmap
- L_CloudsBitmap
- L_ColoredBallsBitmap
- L_DiffuseGlowBitmap
- L_DisplaceMapBitmap
- L_FragmentBitmap
- L_HalfTonePatternBitmap
- L_MaskConvolutionBitmap
- L_MosaicTilesBitmap
- L_OffsetBitmap
- L_PerspectiveBitmap
- L_PlasmaFilterBitmap
- L_PointillistBitmap
- L_RomanMosaicBitmap
- L_VignetteBitmap
- L_ZigZagBitmap
- L_AdjustBitmapTint
- L_ColorHalfToneBitmap
Topics
- Raster Image Functions: Artistic Effects
- Applying Artistic Effects
- Using Color Values in LEADTOOLS
- Raster Image Functions: Correcting Colors
Example
The following example loads a bitmap and applies the cubism function to it:
L_INT CubismBitmapExample(L_VOID)
{
L_INT nRet;
BITMAPHANDLE LeadBitmap; /* Bitmap handle to hold the loaded image. */
/* Load the bitmap, keeping the bits per pixel of the file */
nRet = L_LoadBitmap(MAKE_IMAGE_PATH(TEXT("Image2.jpg")), &LeadBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL);
if (nRet != SUCCESS)
return nRet;
/* Apply cubism*/
nRet = L_CubismBitmap(&LeadBitmap, 20, 30, 200, 4500, RGB(255, 0, 0), CUB_COLOR | CUB_RECT | CUB_RAND);
if (nRet != SUCCESS)
return nRet;
nRet = L_SaveBitmap(MAKE_IMAGE_PATH(TEXT("Result.BMP")), &LeadBitmap, FILE_BMP, 24, 0, NULL);
if (nRet != SUCCESS)
return nRet;
//free bitmap
if (LeadBitmap.Flags.Allocated)
L_FreeBitmap(&LeadBitmap);
return SUCCESS;
}