L_Jp2ExtractFramesBuffer (original) (raw)

Summary

Extracts the frames that are specified by puFrames from the input file and save them into a new JPEG 2000 file in a memory buffer that is allocated by the function contains only the extracted frames headers and codestreams directly not through decompressing/compressing process.

Syntax

#include "l_bitmap.h"

L_LTJP2_API L_INT EXT_FUNCTION L_Jp2ExtractFramesBuffer(hJp2, pInFileName, lpBuffer, puBufferSize, puFrames, uNumOfFrames)

Parameters

L_HJP2 hJp2

JPEG 2000 engine handle that was created by the L_Jp2Create function.

L_TCHAR * pInFileName

Character string that contains the name of the JPEG 2000 file to extract frames from it.

L_UCHAR ** lpBuffer

Pointer to a pointer to be updated with an array of bytes that contains a JPEG 2000 file with extracted frames only. You must free this buffer by calling the Windows GlobalFree() function.

L_SIZE_T * puBufferSize

Address of a variable to be updated with the size of the memory buffer in bytes.

L_UINT32 * puFrames

Array of unsigned integers specifies the indices of the frames to be extracted from the input JPEG 2000 file. All indices shall be 0-based. If any frames index is out the frames number the function will return ERROR_INV_PARAMETER.

L_UINT32 uNumOfFrames

Number of frames to be extracted. This field specifies the size of puFrames array.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

L_Jp2ExtractFramesBuffer extracts the specified frames from the input file and save them into a new JPEG 2000 file in a memory buffer that is allocated by the function contains only the extracted frames headers and codestreams directly not through decompressing/compressing process so it saves processor time and memory. This function is very suitable to server application where multiple clients request specific frames of a JPEG 2000 file so instead of decompressing then compressing the frames this function copies only the needed frames data to generate them and saves the data into a new JPEG 2000 file in a memory buffer.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

This example extracts a frame from JPX file.

L_INT Jp2ExtractFramesBufferExample(L_UINT8** lpOutBuffer, L_SIZE_T * puSize) { L_HJP2 hEngine; L_JP2_FILEINFO Jp2FileInfo; L_UINT32 puFrames[1]; L_INT nRet; *lpOutBuffer = NULL; *puSize = 0; // Create JPEG 2000 engine handle hEngine = L_Jp2Create(); Jp2FileInfo.uStructSize = sizeof(L_JP2_FILEINFO); nRet = L_Jp2GetFileInfo(hEngine, MAKE_IMAGE_PATH("image1.jpx"), &Jp2FileInfo); if (nRet != SUCCESS) return nRet; if (Jp2FileInfo.uNumOfFrames < 2) return 0; // Extract the second frame puFrames[0] = 1; nRet = L_Jp2ExtractFramesBuffer(hEngine, MAKE_IMAGE_PATH("image1.jpx"), lpOutBuffer, puSize, puFrames, 1); if (nRet != SUCCESS) return nRet; // Free File Info structure nRet = L_Jp2FreeFileInfo(hEngine, &Jp2FileInfo); if (nRet != SUCCESS) return nRet; // Destroy engine handle nRet = L_Jp2Destroy(hEngine); if (nRet != SUCCESS) return nRet; return SUCCESS; }