Characters of StarCraft (original) (raw)

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Alle wichtigen Figuren der StarCraft-Reihe werden unten aufgelistet. Grundlage für die Figuren bilden die von Blizzard Entertainment entwickelten Echtzeit-Strategiespiele StarCraft, StarCraft: Brood War, StarCraft II: Wings of Liberty und Starcraft II: Heart of the Swarm. Es existieren auch Romane, Comics, Artbooks und andere Arbeiten über die Starcraft-Reihe. Chris Metzen, Vice President of Creative Development bei Blizzard Entertainment, ist verantwortlich für die Entstehung dieser Figuren. Er kreierte außerdem die gesamte Hintergrundgeschichte der StarCraft-Reihe.

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dbo:abstract Major and recurring characters from the military science fiction series StarCraft are listed below, organised by respective species and most commonly affiliated faction within the fictional universe. The story of the StarCraft series revolves around interstellar affairs in a distant sector of the galaxy, where three species are vying for supremacy: the Terrans, a highly factionalised future version of humanity; the Protoss, a theocratic race of vast psionic ability; and the Zerg, an insectoid species commanded by a hive mind persona. The latter two of these species were genetically engineered by the Xel'Naga, a fourth species believed extinct. The series was begun with Blizzard Entertainment's 1998 video game StarCraft, and has been expanded with sequels Insurrection, Retribution, Brood War, Ghost, Wings of Liberty, Heart of the Swarm, and Legacy of the Void. The franchise has been further extended with a series of novels, graphic novels, and other works. Seventeen characters from StarCraft universe appear as playable heroes within crossover multiplayer online battle arena game, Heroes of the Storm. All the three races—Terrans, Protoss, and Zerg—have been represented in the game. (en) Alle wichtigen Figuren der StarCraft-Reihe werden unten aufgelistet. Grundlage für die Figuren bilden die von Blizzard Entertainment entwickelten Echtzeit-Strategiespiele StarCraft, StarCraft: Brood War, StarCraft II: Wings of Liberty und Starcraft II: Heart of the Swarm. Es existieren auch Romane, Comics, Artbooks und andere Arbeiten über die Starcraft-Reihe. Chris Metzen, Vice President of Creative Development bei Blizzard Entertainment, ist verantwortlich für die Entstehung dieser Figuren. Er kreierte außerdem die gesamte Hintergrundgeschichte der StarCraft-Reihe. (de) Les personnages récurrents et majeurs de l'univers de science-fiction militaire StarCraft sont énumérés ci-dessous, organisés par espèces respectives. L’histoire de l'univers StarCraft se situe dans un secteur de la Voie lactée éloigné de la Terre, où trois espèces sont en lice pour la suprématie. Il y a tout d'abord, les Terrans, des humains qui ont jadis quitté la Terre. Les Protoss, une race théocratique qui possède des pouvoirs psioniques. Les Zerg, une espèce insectoïde organisée en ruche et qui est très agressive. Les deux dernières espèces ont été génétiquement modifiées par les Xel’Naga, une quatrième espèce présumée éteinte. La série a commencé avec le jeu vidéo StarCraft créé par Blizzard Entertainment en 1998. Elle a été complétée avec les suites StarCraft: Brood War, StarCraft II, StarCraft 2: Heart of the Swarm et StarCraft 2: Legacy of the Void. La franchise a été étendue avec plusieurs séries de romans et des bandes-dessinées. (fr) 다음은 전쟁 공상과학 게임 《스타크래프트》에 나오는 주요 등장인물들을 종족 및 소속 세력에 따라 분류한 목록이다. 스타크래프트의 줄거리는 먼 은하계에서 세 종적이 우열을 놓고 성간 분쟁을 벌이는 것으로 주제를 삼는다. 테란은 여러 파벌로 분열된 미래 인류이며, 프로토스는 초능력을 사용하는 신정주의적 종족이고, 마지막으로 저그는 군체의식에 의해 조종되는 곤충형 종족이다. 후자의 두 종족은 멸종한 것으로 알려진 제4종족 젤나가에 의해 유전적으로 조작되었다. 스타크래프트 연대기는 1998년, 블리자드 엔터테인먼트에서 스타크래프트를 발매한 것으로 시작하여 스핀오프 작품들, 종족 전쟁, 유령, 자유의 날개, 군단의 심장, 그리고 공허의 유산이 후속작으로 나왔다. 스타크래프트 시리즈는 소설, 그래픽 노블, 그리고 기타 매체로도 발매되었다. (ko) No Universo de StarCraft existem diversos personagens, também conhecidos como heróis, que têm papéis importantes na história do jogo. Grande parte dos heróis são versões mais poderosas de unidades comuns, porém há exceções como a Infested Kerrigan, uma unidade única. Alguns personagens podem ser controlados em missões Single-Player ou em mapas do tipo Use the Map Settings. (pt) 《星际争霸》是暴雪娱乐于1998年发行的一款即时战略游戏,讲述了位于遥远的银河系中心克普鲁星區,三个种族的数个政权派别互相争夺霸权的故事。《星际争霸》在发售的十余年间已卖出950万套,成为了PC游戏史上销量最好的游戏之一。《星际争霸》成功的原因之一即在于它的剧情复杂而精彩,且为多数评论媒体所接受。《星际争霸》的剧情延续了数个游戏,在其背景下亦诞生了数部小说。《星际争霸》的剧情包含一大批的人物角色,但只有一部分贯穿了整个剧情并产生了巨大影响。 《星际争霸》中几乎所有的主要人物角色皆可在游戏的某些关卡中为玩家所操控。例如,吉姆·雷诺和菲尼克斯始终可以被玩家操控,而其他如杜克将军虽然时常出现,却只有几次可以控制;而其他像阿克图尔斯·蒙斯克和艾達瑞斯从来不被玩家所操控,但在情节的贯穿中却起到了重要作用。同样,剧情也包含了许多的次要角色,他们的出场次数不多,却为剧情连贯做出了不可或缺的贡献。編輯內容以繁體中文版為準,閱讀頁面會自動進行地區詞轉換。 人物登場的時間點依序為《星海爭霸》→《怒火燎原》→《自由之翼》→《蟲族之心》→《虛空之遺》→《諾娃特務密令》。 (zh)
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rdfs:comment Alle wichtigen Figuren der StarCraft-Reihe werden unten aufgelistet. Grundlage für die Figuren bilden die von Blizzard Entertainment entwickelten Echtzeit-Strategiespiele StarCraft, StarCraft: Brood War, StarCraft II: Wings of Liberty und Starcraft II: Heart of the Swarm. Es existieren auch Romane, Comics, Artbooks und andere Arbeiten über die Starcraft-Reihe. Chris Metzen, Vice President of Creative Development bei Blizzard Entertainment, ist verantwortlich für die Entstehung dieser Figuren. Er kreierte außerdem die gesamte Hintergrundgeschichte der StarCraft-Reihe. (de) 다음은 전쟁 공상과학 게임 《스타크래프트》에 나오는 주요 등장인물들을 종족 및 소속 세력에 따라 분류한 목록이다. 스타크래프트의 줄거리는 먼 은하계에서 세 종적이 우열을 놓고 성간 분쟁을 벌이는 것으로 주제를 삼는다. 테란은 여러 파벌로 분열된 미래 인류이며, 프로토스는 초능력을 사용하는 신정주의적 종족이고, 마지막으로 저그는 군체의식에 의해 조종되는 곤충형 종족이다. 후자의 두 종족은 멸종한 것으로 알려진 제4종족 젤나가에 의해 유전적으로 조작되었다. 스타크래프트 연대기는 1998년, 블리자드 엔터테인먼트에서 스타크래프트를 발매한 것으로 시작하여 스핀오프 작품들, 종족 전쟁, 유령, 자유의 날개, 군단의 심장, 그리고 공허의 유산이 후속작으로 나왔다. 스타크래프트 시리즈는 소설, 그래픽 노블, 그리고 기타 매체로도 발매되었다. (ko) No Universo de StarCraft existem diversos personagens, também conhecidos como heróis, que têm papéis importantes na história do jogo. Grande parte dos heróis são versões mais poderosas de unidades comuns, porém há exceções como a Infested Kerrigan, uma unidade única. Alguns personagens podem ser controlados em missões Single-Player ou em mapas do tipo Use the Map Settings. (pt) 《星际争霸》是暴雪娱乐于1998年发行的一款即时战略游戏,讲述了位于遥远的银河系中心克普鲁星區,三个种族的数个政权派别互相争夺霸权的故事。《星际争霸》在发售的十余年间已卖出950万套,成为了PC游戏史上销量最好的游戏之一。《星际争霸》成功的原因之一即在于它的剧情复杂而精彩,且为多数评论媒体所接受。《星际争霸》的剧情延续了数个游戏,在其背景下亦诞生了数部小说。《星际争霸》的剧情包含一大批的人物角色,但只有一部分贯穿了整个剧情并产生了巨大影响。 《星际争霸》中几乎所有的主要人物角色皆可在游戏的某些关卡中为玩家所操控。例如,吉姆·雷诺和菲尼克斯始终可以被玩家操控,而其他如杜克将军虽然时常出现,却只有几次可以控制;而其他像阿克图尔斯·蒙斯克和艾達瑞斯从来不被玩家所操控,但在情节的贯穿中却起到了重要作用。同样,剧情也包含了许多的次要角色,他们的出场次数不多,却为剧情连贯做出了不可或缺的贡献。編輯內容以繁體中文版為準,閱讀頁面會自動進行地區詞轉換。 人物登場的時間點依序為《星海爭霸》→《怒火燎原》→《自由之翼》→《蟲族之心》→《虛空之遺》→《諾娃特務密令》。 (zh) Major and recurring characters from the military science fiction series StarCraft are listed below, organised by respective species and most commonly affiliated faction within the fictional universe. The story of the StarCraft series revolves around interstellar affairs in a distant sector of the galaxy, where three species are vying for supremacy: the Terrans, a highly factionalised future version of humanity; the Protoss, a theocratic race of vast psionic ability; and the Zerg, an insectoid species commanded by a hive mind persona. The latter two of these species were genetically engineered by the Xel'Naga, a fourth species believed extinct. The series was begun with Blizzard Entertainment's 1998 video game StarCraft, and has been expanded with sequels Insurrection, Retribution, Brood Wa (en) Les personnages récurrents et majeurs de l'univers de science-fiction militaire StarCraft sont énumérés ci-dessous, organisés par espèces respectives. L’histoire de l'univers StarCraft se situe dans un secteur de la Voie lactée éloigné de la Terre, où trois espèces sont en lice pour la suprématie. Il y a tout d'abord, les Terrans, des humains qui ont jadis quitté la Terre. Les Protoss, une race théocratique qui possède des pouvoirs psioniques. Les Zerg, une espèce insectoïde organisée en ruche et qui est très agressive. Les deux dernières espèces ont été génétiquement modifiées par les Xel’Naga, une quatrième espèce présumée éteinte. (fr)
rdfs:label Figuren aus StarCraft (de) Characters of StarCraft (en) Personnages de StarCraft (fr) 스타크래프트 시리즈의 등장인물 목록 (ko) Lista de personagens de StarCraft (pt) 星际争霸角色列表 (zh)
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