A comparison of three shadow volume algorithms (original) (raw)

Shadow volume BSP trees for computation of shadows in dynamic scenes

Mel Slater

Proceedings of the 1995 symposium on …, 1995

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A Survey on Volume Shadows in Computer Graphics

Hoshang Kolivand

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A survey of shadow algorithms

Pierre Poulin

IEEE Computer Graphics and Applications, 2000

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Shadow Mapping or Shadow Volume?

Shahrizal Sunar

… Journal of New Computer Architectures and their …, 2011

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A real-time shadow approach for an augmented reality application using shadow volumes

Michael Haller

2003

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Shadow Mapping and Shadow Volumes: Recent Developments In Real-Time Shadow Rendering

Andy Nealen

2002

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A geometry-based soft shadow volume algorithm using graphics hardware

Ulf Assarsson

ACM Transactions on Graphics, 2003

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Shadow volume reconstruction from depth maps

Michael McCool

ACM Transactions on Graphics, 2000

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A fast shadow algorithm for area light sources using backprojection

George Drettakis

Proceedings of the 21st annual conference on Computer graphics and interactive techniques - SIGGRAPH '94, 1994

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Partitioned Shadow Volumes

Lilian Aveneau

Computer Graphics Forum, 2015

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Hybrid Silhouette Detection for Real-Time Shadow Volume

Hoshang Kolivand

ijvr.org

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Real time volumetric shadows using polygonal light volumes

Ulf Assarsson

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Per-triangle shadow volumes using a view-sample cluster hierarchy

Ulf Assarsson

Proceedings of the 18th meeting of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games - I3D '14, 2014

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An Optimized Soft Shadow Volume Algorithm with Real-Time Performance

Ulf Assarsson

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New Silhouette Detection Algorithm to Create Real-Time Volume Shadow

Hoshang Kolivand

2011 Workshop on Digital Media and Digital …, 2011

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MÖLLER T.: Real-Time Shadows

Eric Haines

2001

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An efficient alias-free shadow algorithm for opaque and transparent objects using per-triangle shadow volumes

Shadow Gaming

ACM Transactions on Graphics, 2011

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Shadow Mapping Algorithms: Applications and Limitations

Mueen Uddin

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Interactive Shadow Generation in Complex Environments

Avneesh Sud

ACM Transactions on Graphics, 2003

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An Overview on Base Real-Time Shadow Techniques in Virtual Environments

Akun Olshop

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Real-Time Volume Shadow using Visible-Non Visible Algorithm

Hoshang Kolivand

Journal of Computer …

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Stencil shadow volumes for complex and deformable objects

Zeljka Mihajlovic

Proceedings of the 2004 11th IEEE International Conference on Electronics, Circuits and Systems, 2004. ICECS 2004., 2004

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Accurate Shadows by Depth Complexity Sampling

Mathias Paulin, Loic Barthe

Computer Graphics Forum, 2008

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Parallel-Split Shadow Maps for Large-scale Virtual Environments

Lee Ing Lun

2008

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Shadow Accrual Maps: Efficient Accumulation of City-Scale Shadows over Time

Fabio Miranda

IEEE transactions on visualization and computer graphics, 2018

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Adaptive shadow maps

Sebastian Fernandez

Proceedings of the 28th annual conference on Computer graphics and interactive techniques, 2001

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Shadow Algorithms Data Miner

Pierre Poulin

2012

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Multiple-depth shadow maps

Joao Comba

2004

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Space Occupancy Using Multiple Shadowimages

Michael Langer

Citeseer

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A New Application for Real-Time Shadow and Sun's Position in Virtual Environment

Hoshang Kolivand

Visual Informatics: Sustaining Research and …, 2011

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A Survey of Real-Time Hard Shadow Mapping Methods

Daniel Scherzer, Werner Purgathofer

Computer Graphics Forum, 2011

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