Is Movement Better? Comparing Sedentary and Motion-Based Game Controls for Older Adults (original) (raw)
Related papers
Full-Body Motion-Based Game Interaction for Older Adults
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility - ASSETS '13, 2013
Motion-Based Game Design for Older Adults
2012
Designing and Evaluating Digital Games for Frail Elderly Persons
2011
Usability perception of different video game devices in elderly users
Christian Oswaldo Acosta-Quiroz, Joaquín Cortez, Alberto L. Moran
Evaluating gesture-based games with older adults on a large screen display
ACM SIGGRAPH 2011 Game Papers on - SIGGRAPH '11, 2011
Design of exergames with the collaborative participation of older adults
Proceedings of the 2013 IEEE 17th International Conference on Computer Supported Cooperative Work in Design (CSCWD), 2013
Exergaming for Elderly: Analyzing Player Experience and Performance
2011
Exergame design for elderly users
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology - ACE '10, 2010
Universal Access in the Information Society, 2020
2016
Wheelchair-Based Game Design for Older Adults
Video Games and Outdoor Physical Activity for the Elderly: Applications of the HybridPLAY Technology
Applied Sciences
Video Game’s design Implications to promote moderate activity in seniors
Leonor Mariana Duque Fernández
Avances en Interacción Humano-Computadora, 2020
Gaming Insight: Conversion of Popular Sedentary Games into Motion-Based Form
International Journal of Human–Computer Interaction, 2020
Games for Elderly: The Design Issues
2015
2015
Perspectives on Design of Sensor Based Exergames Targeted Towards Older Adults
Human Aspects of IT for the Aged Population. Applications in Health, Assistance, and Entertainment, 2018
Johnny Alexander Salazar Cardona
Older Adults and Games from a Perspective of Playability, Game Experience and Pervasive Environments: A Systematics Literature Review, 2022
Digital game design for elderly users
yvonne de Kort, Wijnand IJsselsteijn
Proceedings of the 2007 …, 2007
Considerations in the Design of Pervasive Game-Based Systems for the Older Adult Population
Johnny Alexander Salazar Cardona
Information Systems and Technologies , 2024
Playing for a real bonus: Videogames to empower elderly people
JCR, 2008