Adventure Game Studio (original) (raw)
- Adventure Game Studio (AGS), és un programa desenvolupat pel programador britànic Chris Jones la funció del qual és la creació d'aventures gràfiques per a videojocs. Cèlebre estil de jocs, entre els quals es pot citar la saga de Monkey Island, o la saga de Leisure Suit Larry d'entre molts altres. (ca)
- Adventure Game Studio (AGS) is an open source development tool primarily used to create graphic adventure games. It is aimed at intermediate-level game designers, and combines an integrated development environment (IDE) with a scripting language based on the C programming language to process game logic. (en)
- Adventure Game Studio (AGS) ist eine quelloffene Spiel-Engine und Entwicklungsumgebung, mit der Point-and-Click-Adventures erstellt werden können. (de)
- Adventure Game Studio (AGS), es un programa de código abierto desarrollado por el programador británico Chris Jones cuya función es la creación de aventuras gráficas. (es)
- Adventure Game Studio (AGS en abrégé) est un logiciel freeware de création de jeux d'aventure graphique en point & click dans le style des premiers jeux de Sierra ou de LucasArts. Il a été créé par le britannique Chris Jones. La polyvalence du code permet aussi la création de jeux d'aventure à la première personne, de RPG, jeux avec entrées de textes. mais aussi d'autres types de jeux. (fr)
- Adventure Game Studio (AGS) is een gratis te downloaden programma waarmee op eenvoudige wijze avontuurspellen kunnen worden gecreëerd, op de manier zoals in de jaren 90 Sierra en Lucasarts dat deden. Het programma is gemaakt door de Britse programmeur . De spelers kunnen eigen personages creëren waarmee, zoals in vele adventure games, een verhaal moet worden gevolgd en een missie moet worden voltooid. De software wordt regelmatig bijgewerkt waardoor er steeds minder fouten in AGS zitten. (nl)
- Adventure Game Studio (comunemente chiamato AGS) è una applicazione gratuita che permette la creazione di videogiochi del genere avventura grafica. È dotato di un ambiente di sviluppo grafico e di un linguaggio di scripting, che permette di stabilire le logiche e le regole del videogioco. (it)
- Adventure Game Studio – zintegrowane środowisko do tworzenia gier przygodowych. Środowisko działa w systemach: Linux, Windows i Mac OS oraz w systemach mobilnych Android, iOS i PlayStation. Łączy w sobie IDE służące do projektowania większości aspektów gry z językiem skryptowym opartym na C, którego celem jest przetwarzanie logiki. Silnik został stworzony przez Chrisa Jonesa w 1997 roku dla systemu MS-DOS. (pl)
- Adventure Game Studio (acrônimo AGS) é uma ferramenta de desenvolvimento de código aberto que é principalmente usado para criar jogos eletrônicos de aventura. Destina-se a designers de jogos de nível intermediário, e combina um ambiente de desenvolvimento integrado (IDE) para configurar a maioria dos aspectos do jogo com uma linguagem de script baseada na linguagem C para processar a lógica do jogo. (pt)
- Adventure Game Studio — бесплатный игровой движок и конструктор 2D-игр, преимущественно квестов. Совмещает в себе визуальные инструменты, позволяющие настроить различные параметры игры, а также редактор Си-подобного скриптового языка, который служит для описания игровой логики. (ru)
- 2022-05-06 (xsd:date)
- 3.6.0.25 - Beta 5
- 2022-05-06 (xsd:date)
- 3.5.1.18 - Patch 11
- 997243 (xsd:integer)
- 10001 (xsd:nonNegativeInteger)
- 1114069891 (xsd:integer)
- dbr:Primordia_(video_game)
- dbr:Rock,_Paper,_Shotgun
- dbr:MIDI
- dbr:Destructoid
- dbr:Personal_computer
- dbr:Game_designer
- dbr:.NET_Framework
- dbr:English_language
- dbr:Game_Developer_(website)
- dbr:Game_creation_system
- dbr:Gemini_Rue
- dbr:Graphic_adventure_game
- dbr:Mp3
- dbr:Pixel_art_scaling_algorithms
- dbr:Android_(operating_system)
- dbr:Linux
- dbr:LucasArts
- dbr:MOD_(file_format)
- dbr:MS-DOS
- dbr:Mac_OS_X
- dbr:Sierra_Entertainment
- dbr:Emulator
- dbr:C++
- dbr:C_(programming_language)
- dbr:C_Sharp_(programming_language)
- dbr:Wav
- dbr:Wine_(software)
- dbr:AGD_Interactive
- dbc:Formerly_proprietary_software
- dbr:Ben_"Yahtzee"_Croshaw
- dbr:Source_code
- dbr:Resonance_(game)
- dbr:Audio_Video_Interleave
- dbc:1997_software
- dbc:Adventure_Game_Studio
- dbc:Adventure_Game_Studio_games
- dbc:Adventure_game_engines
- dbc:Free_game_engines
- dbr:King's_Quest
- dbr:Blackwell_(series)
- dbr:XM_(file_format)
- dbr:24-bit_color
- dbr:Artistic_License
- dbr:PlayStation_Portable
- dbr:Hqx
- dbr:IOS
- dbr:Impulse_Tracker
- dbr:Infamous_Adventures
- dbr:Integrated_development_environment
- dbr:Microsoft_Windows
- dbr:Ogg
- dbr:Open-source_software
- dbr:Operating_system
- dbr:Scripting_language
- dbr:Wadjet_Eye_Games
- dbr:Indie_game_developer
- dbr:Nearest-neighbor_interpolation
- dbr:Image_resolution
- dbr:Sierra_On-Line
- dbr:Space_Quest_IV
- dbr:GameSetWatch
- dbr:S3M
- dbr:Alpha_channel
- dbr:LucasFan_Games
- The room editor in AGS v3.3.3 (en)
- Chris Jones (en)
- 2022-05-06 (xsd:date)
- 3.600000 (xsd:double)
- 2022-05-06 (xsd:date)
- 3.500000 (xsd:double)
- Artistic License version 2 (en)
- File:Bigblue cup.PNG (en)
- Adventure Game Studio (en)
- Adventure Game Studio Screenshot.png (en)
- dbc:Formerly_proprietary_software
- dbc:1997_software
- dbc:Adventure_Game_Studio
- dbc:Adventure_game_engines
- dbc:Free_game_engines
- owl:Thing
- dbo:Software
- schema:CreativeWork
- dbo:Work
- wikidata:Q386724
- wikidata:Q7397
- yago:WikicatVideoGameEngines
- yago:Artifact100021939
- yago:Device103183080
- yago:Engine103287733
- yago:Instrumentality103575240
- yago:Machine103699975
- yago:Motor103789946
- yago:Object100002684
- yago:PhysicalEntity100001930
- yago:Whole100003553
- yago:WikicatAdventureGameEngines
- yago:WikicatFreeGameEngines
- umbel-rc:SoftwareObject
- Adventure Game Studio (AGS), és un programa desenvolupat pel programador britànic Chris Jones la funció del qual és la creació d'aventures gràfiques per a videojocs. Cèlebre estil de jocs, entre els quals es pot citar la saga de Monkey Island, o la saga de Leisure Suit Larry d'entre molts altres. (ca)
- Adventure Game Studio (AGS) is an open source development tool primarily used to create graphic adventure games. It is aimed at intermediate-level game designers, and combines an integrated development environment (IDE) with a scripting language based on the C programming language to process game logic. (en)
- Adventure Game Studio (AGS) ist eine quelloffene Spiel-Engine und Entwicklungsumgebung, mit der Point-and-Click-Adventures erstellt werden können. (de)
- Adventure Game Studio (AGS), es un programa de código abierto desarrollado por el programador británico Chris Jones cuya función es la creación de aventuras gráficas. (es)
- Adventure Game Studio (AGS en abrégé) est un logiciel freeware de création de jeux d'aventure graphique en point & click dans le style des premiers jeux de Sierra ou de LucasArts. Il a été créé par le britannique Chris Jones. La polyvalence du code permet aussi la création de jeux d'aventure à la première personne, de RPG, jeux avec entrées de textes. mais aussi d'autres types de jeux. (fr)
- Adventure Game Studio (AGS) is een gratis te downloaden programma waarmee op eenvoudige wijze avontuurspellen kunnen worden gecreëerd, op de manier zoals in de jaren 90 Sierra en Lucasarts dat deden. Het programma is gemaakt door de Britse programmeur . De spelers kunnen eigen personages creëren waarmee, zoals in vele adventure games, een verhaal moet worden gevolgd en een missie moet worden voltooid. De software wordt regelmatig bijgewerkt waardoor er steeds minder fouten in AGS zitten. (nl)
- Adventure Game Studio (comunemente chiamato AGS) è una applicazione gratuita che permette la creazione di videogiochi del genere avventura grafica. È dotato di un ambiente di sviluppo grafico e di un linguaggio di scripting, che permette di stabilire le logiche e le regole del videogioco. (it)
- Adventure Game Studio – zintegrowane środowisko do tworzenia gier przygodowych. Środowisko działa w systemach: Linux, Windows i Mac OS oraz w systemach mobilnych Android, iOS i PlayStation. Łączy w sobie IDE służące do projektowania większości aspektów gry z językiem skryptowym opartym na C, którego celem jest przetwarzanie logiki. Silnik został stworzony przez Chrisa Jonesa w 1997 roku dla systemu MS-DOS. (pl)
- Adventure Game Studio (acrônimo AGS) é uma ferramenta de desenvolvimento de código aberto que é principalmente usado para criar jogos eletrônicos de aventura. Destina-se a designers de jogos de nível intermediário, e combina um ambiente de desenvolvimento integrado (IDE) para configurar a maioria dos aspectos do jogo com uma linguagem de script baseada na linguagem C para processar a lógica do jogo. (pt)
- Adventure Game Studio — бесплатный игровой движок и конструктор 2D-игр, преимущественно квестов. Совмещает в себе визуальные инструменты, позволяющие настроить различные параметры игры, а также редактор Си-подобного скриптового языка, который служит для описания игровой логики. (ru)
- Adventure Game Studio (en)
- Adventure Game Studio (ca)
- Adventure Game Studio (de)
- Adventure Game Studio (es)
- Adventure Game Studio (fr)
- Adventure Game Studio (it)
- Adventure Game Studio (nl)
- Adventure Game Studio (pl)
- Adventure Game Studio (ru)
- Adventure Game Studio (pt)
- freebase:Adventure Game Studio
- yago-res:Adventure Game Studio
- wikidata:Adventure Game Studio
- dbpedia-af:Adventure Game Studio
- dbpedia-ca:Adventure Game Studio
- dbpedia-de:Adventure Game Studio
- dbpedia-es:Adventure Game Studio
- dbpedia-fi:Adventure Game Studio
- dbpedia-fr:Adventure Game Studio
- dbpedia-it:Adventure Game Studio
- dbpedia-nl:Adventure Game Studio
- dbpedia-pl:Adventure Game Studio
- dbpedia-pt:Adventure Game Studio
- dbpedia-ru:Adventure Game Studio
- dbpedia-tr:Adventure Game Studio
- https://global.dbpedia.org/id/3WKdy
- wiki-commons:Special:FilePath/Adventure_Game_Studio_Screenshot.png
- wiki-commons:Special:FilePath/Bigblue_cup.png
- Adventure Game Studio (en)
is dbo:gameEngine of
- dbr:Cart_Life
- dbr:Ben_Jordan:_Paranormal_Investigator
- dbr:Ben_There,_Dan_That!
- dbr:Primordia_(video_game)
- dbr:Blackwell_Unbound
- dbr:Apprentice_(video_game)
- dbr:Resonance_(video_game)
- dbr:Richard_&_Alice
- dbr:Unavowed
- dbr:Until_I_Have_You
- dbr:Gemini_Rue
- dbr:The_Shivah
- dbr:Mage's_Initiation:_Reign_of_the_Elements
- dbr:Puzzle_Bots
- dbr:Time_Gentlemen,_Please!_(video_game)
- dbr:Al_Emmo_and_the_Lost_Dutchman's_Mine
- dbr:King's_Quest_II:_Romancing_the_Stones
- dbr:King's_Quest_III_(2006_video_game)
- dbr:King's_Quest_III_Redux
- dbr:Heroine's_Quest
- dbr:Tales_(video_game)
- dbr:Technobabylon
- dbr:The_Blackwell_Convergence
- dbr:The_Blackwell_Deception
- dbr:The_Blackwell_Epiphany
- dbr:The_Blackwell_Legacy
- dbr:The_Cat_Lady
- dbr:The_Journey_Down
- dbr:Stair_Quest
- dbr:A_Golden_Wake
- dbr:A_Second_Face
- dbr:A_Tale_of_Two_Kingdoms
- dbr:Kathy_Rain
- dbr:Lamplight_City
- dbr:Diamonds_in_the_Rough_(video_game)
- dbr:Metal_Dead
- dbr:Shardlight
- dbr:Space_Quest:_Vohaul_Strikes_Back
- dbr:Nelly_Cootalot:_Spoonbeaks_Ahoy!
- dbr:The_Adventures_of_Fatman
- dbr:Soviet_Unterzoegersdorf
is dbo:publisher of
is dbo:wikiPageDisambiguates of
is dbo:wikiPageRedirects of
is dbo:wikiPageWikiLink of
- dbr:Cart_Life
- dbr:Ben_Jordan:_Paranormal_Investigator
- dbr:Ben_There,_Dan_That!
- dbr:Primordia_(video_game)
- dbr:List_of_game_engines
- dbr:Blackwell_Unbound
- dbr:Dave_Gilbert_(game_designer)
- dbr:Apprentice_(video_game)
- dbr:Resonance_(video_game)
- dbr:Richard_&_Alice
- dbr:Unavowed
- dbr:Until_I_Have_You
- dbr:List_of_graphic_adventure_games
- dbr:Game_creation_system
- dbr:Gemini_Rue
- dbr:Monochrom
- dbr:The_Shivah
- dbr:Lemon_Demon
- dbr:Linux_gaming
- dbr:Maniac_Mansion
- dbr:Stealth_game
- dbr:Mage's_Initiation:_Reign_of_the_Elements
- dbr:Puzzle_Bots
- dbr:Time_Gentlemen,_Please!_(video_game)
- dbr:Game_integrated_development_environment
- dbr:AGD_Interactive
- dbr:Al_Emmo_and_the_Lost_Dutchman's_Mine
- dbr:King's_Quest_II:_Romancing_the_Stones
- dbr:King's_Quest_III_(2006_video_game)
- dbr:King's_Quest_III_Redux
- dbr:King's_Quest_fangames
- dbr:Quest_for_Glory
- dbr:AGS
- dbr:AGS_Awards
- dbr:Heroine's_Quest
- dbr:Tales_(video_game)
- dbr:Technobabylon
- dbr:The_Blackwell_Convergence
- dbr:The_Blackwell_Deception
- dbr:The_Blackwell_Epiphany
- dbr:The_Blackwell_Legacy
- dbr:The_Cat_Lady
- dbr:The_Journey_Down
- dbr:Stair_Quest
- dbr:A_Golden_Wake
- dbr:A_Second_Face
- dbr:A_Tale_of_Two_Kingdoms
- dbr:Adventure_game
- dbr:Kathy_Rain
- dbr:Lamplight_City
- dbr:Quest_for_Glory_II:_Trial_by_Fire
- dbr:Diamonds_in_the_Rough_(video_game)
- dbr:Infamous_Adventures
- dbr:Infamous_Quests
- dbr:Metal_Dead
- dbr:ScummVM
- dbr:Shardlight
- dbr:World_Builder
- dbr:Yahtzee_Croshaw
- dbr:Kingdom_O'_Magic
- dbr:Space_Quest:_Vohaul_Strikes_Back
- dbr:Wadjet_Eye_Games
- dbr:Nelly_Cootalot:_Spoonbeaks_Ahoy!
- dbr:The_Adventures_of_Fatman
- dbr:Video_game_programming
- dbr:Soviet_Unterzoegersdorf
is dbp:engine of
- dbr:Cart_Life
- dbr:Ben_Jordan:_Paranormal_Investigator
- dbr:Ben_There,_Dan_That!
- dbr:Primordia_(video_game)
- dbr:Blackwell_Unbound
- dbr:Apprentice_(video_game)
- dbr:Resonance_(video_game)
- dbr:Richard_&_Alice
- dbr:Unavowed
- dbr:Until_I_Have_You
- dbr:Gemini_Rue
- dbr:The_Shivah
- dbr:Mage's_Initiation:_Reign_of_the_Elements
- dbr:Puzzle_Bots
- dbr:Time_Gentlemen,_Please!_(video_game)
- dbr:Al_Emmo_and_the_Lost_Dutchman's_Mine
- dbr:King's_Quest_II:_Romancing_the_Stones
- dbr:King's_Quest_III_(2006_video_game)
- dbr:King's_Quest_III_Redux
- dbr:Heroine's_Quest
- dbr:Tales_(video_game)
- dbr:Technobabylon
- dbr:The_Blackwell_Convergence
- dbr:The_Blackwell_Deception
- dbr:The_Blackwell_Epiphany
- dbr:The_Blackwell_Legacy
- dbr:The_Cat_Lady
- dbr:The_Journey_Down
- dbr:Stair_Quest
- dbr:A_Golden_Wake
- dbr:A_Second_Face
- dbr:A_Tale_of_Two_Kingdoms
- dbr:Kathy_Rain
- dbr:Lamplight_City
- dbr:Diamonds_in_the_Rough_(video_game)
- dbr:Metal_Dead
- dbr:Shardlight
- dbr:Space_Quest:_Vohaul_Strikes_Back
- dbr:Nelly_Cootalot:_Spoonbeaks_Ahoy!
- dbr:The_Adventures_of_Fatman
- dbr:Soviet_Unterzoegersdorf
is foaf:primaryTopic of