CODE-CWA (original) (raw)

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dbo:abstract The Campaign to Organize Digital Employees or CODE-CWA is a project launched by the Communications Workers of America to unionize tech and video game workers in January 2020. It sprung out of conversations with Game Workers Unite (GWU) and employed at least two full time staff, including GWU co-founder Emma Kinema and veteran SEIU organizer Wes McEnany. CODE-CWA campaigns have been launched at a range of workplaces such as major multinational tech companies, small startups, video game studios, media companies, AAA game publishers, worker co-operatives, and table-top game companies. As of August 2022, CODE-CWA has organized over 3000 union members in various sub-industries of the tech sector across over 25 bargaining units in the last two years of organizing. (en)
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dbp:affiliation dbr:Communications_Workers_of_America
dbp:founded 2020 (xsd:integer)
dbp:fullName Campaign to Organize Digital Employees (en)
dbp:keyPeople Emma Kinema, Wes McEnany (en)
dbp:logo CODE-CWA logo.png (en)
dbp:logoAlt A red logo that looks like a circuit board, with a solidarity fist inside, holding a pen, brush and wrench (en)
dbp:name CODE-CWA (en)
dbp:website https://code-cwa.org
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rdfs:comment The Campaign to Organize Digital Employees or CODE-CWA is a project launched by the Communications Workers of America to unionize tech and video game workers in January 2020. It sprung out of conversations with Game Workers Unite (GWU) and employed at least two full time staff, including GWU co-founder Emma Kinema and veteran SEIU organizer Wes McEnany. (en)
rdfs:label CODE-CWA (en)
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foaf:name CODE-CWA (en) Campaign to Organize Digital Employees (en)
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