Video game producer (original) (raw)

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dbo:abstract منتج ألعاب فيديو (بالإنجليزية: Video game producer)‏ هو الشخص المسؤول عن الإشراف على تطوير لعبة فيديو. (ar) Un productor de videojuegos es la persona que se encarga de supervisar el desarrollo de un videojuego. El primer uso documentado del término productor en los videojuegos fue hecho por Trip Hawkins, quién estableció la posición cuando fundó Electronic Arts en 1982. Su visión (influida por su relación con Jerry Moss) era que los productores gestionarían el A&R de la misma manera que en la industria de la música, y Hawkins tomó productores discográficos de A&M Records para ayudar a entrenar a los primeros productores. A pesar de que el término es un estándar de la industria hoy en día, fue calificado como una "imitación de Hollywood" por muchos ejecutivos de videojuegos y miembros de la prensa de aquel entonces. Durante toda su historia, el rol del productor de videojuegos ha sido definido en un amplio rango de maneras por diferentes empresas y equipos, y existen una variedad de posiciones en la industria referidas como productor. Hay relativamente pocas superestrellas de la producción de videojuegos que son paralelas a aquellas que conocemos en el cine, en parte debido a que los productores más importantes son generalmente empleados por distribuidoras que eligen no publicitar en gran medida sus contribuciones. A diferencia de sus homólogos del cine o la música, estos productores no poseen sus propias empresas independientes. (es) Un producteur de jeux vidéo est la personne chargée de la supervision de développement d'un jeu vidéo. Il en gère ou en attribue le budget. (fr) 비디오 게임 프로듀서(video game producer)는 비디오 게임 개발을 감독하는 직업이다. (ko) A video game producer is the top person in charge of overseeing development of a video game. (en) En datorspelsproducent är en person som ansvarar för utvecklingen och finansieringen av ett datorspel. Den första dokumenterade användningen av termen producent i datorspelssammanhang var när Trip Hawkins införde positionen när han grundade Electronic Arts 1982. (sv) Um produtor de jogos eletrônicos é a principal pessoa encarregada de supervisionar o desenvolvimento de um jogo eletrônico. (pt) 電子遊戲製作人是指在電子遊戲開發過程中負責監督的人。 最早使用製作人一詞的是特里普·霍金斯,他在1982年創立美國藝電公司時建立的這個職位。霍金斯受到友人的影響,他將遊戲製作人的職務定位在與音樂界中管理A&R(artists and repertoire)相同。霍金斯也從A&M唱片公司找來了多位唱片製作人來協助訓練第一批遊戲製作人。 雖然遊戲製作人已經是現今業界普遍的標準職務之一,但這個職位曾被許多遊戲公司管理階層和媒體認為只是「模仿好萊塢」的頭銜。在遊戲製作的歷史上,遊戲製作人的角色在不同的公司和團隊中有著許多不同的定位,也有許多業界上不同的職務都被稱為製作人。與電影製作人不同,遊戲業界中少有超級製作人的誕生,一部分的原因是這些製作人通常受僱於單一的遊戲出版商,而這些出版商較少特別強調遊戲製作人的貢獻。此外與電影和音樂業界不同的是,遊戲的製作人通常並不經營獨立的自有公司。 (zh)
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rdfs:comment منتج ألعاب فيديو (بالإنجليزية: Video game producer)‏ هو الشخص المسؤول عن الإشراف على تطوير لعبة فيديو. (ar) Un producteur de jeux vidéo est la personne chargée de la supervision de développement d'un jeu vidéo. Il en gère ou en attribue le budget. (fr) 비디오 게임 프로듀서(video game producer)는 비디오 게임 개발을 감독하는 직업이다. (ko) A video game producer is the top person in charge of overseeing development of a video game. (en) En datorspelsproducent är en person som ansvarar för utvecklingen och finansieringen av ett datorspel. Den första dokumenterade användningen av termen producent i datorspelssammanhang var när Trip Hawkins införde positionen när han grundade Electronic Arts 1982. (sv) Um produtor de jogos eletrônicos é a principal pessoa encarregada de supervisionar o desenvolvimento de um jogo eletrônico. (pt) 電子遊戲製作人是指在電子遊戲開發過程中負責監督的人。 最早使用製作人一詞的是特里普·霍金斯,他在1982年創立美國藝電公司時建立的這個職位。霍金斯受到友人的影響,他將遊戲製作人的職務定位在與音樂界中管理A&R(artists and repertoire)相同。霍金斯也從A&M唱片公司找來了多位唱片製作人來協助訓練第一批遊戲製作人。 雖然遊戲製作人已經是現今業界普遍的標準職務之一,但這個職位曾被許多遊戲公司管理階層和媒體認為只是「模仿好萊塢」的頭銜。在遊戲製作的歷史上,遊戲製作人的角色在不同的公司和團隊中有著許多不同的定位,也有許多業界上不同的職務都被稱為製作人。與電影製作人不同,遊戲業界中少有超級製作人的誕生,一部分的原因是這些製作人通常受僱於單一的遊戲出版商,而這些出版商較少特別強調遊戲製作人的貢獻。此外與電影和音樂業界不同的是,遊戲的製作人通常並不經營獨立的自有公司。 (zh) Un productor de videojuegos es la persona que se encarga de supervisar el desarrollo de un videojuego. El primer uso documentado del término productor en los videojuegos fue hecho por Trip Hawkins, quién estableció la posición cuando fundó Electronic Arts en 1982. Su visión (influida por su relación con Jerry Moss) era que los productores gestionarían el A&R de la misma manera que en la industria de la música, y Hawkins tomó productores discográficos de A&M Records para ayudar a entrenar a los primeros productores. (es)
rdfs:label Video game producer (en) منتج ألعاب فيديو (ar) Productor de videojuegos (es) Produser permainan video (in) Producteur de jeux vidéo (fr) 비디오 게임 프로듀서 (ko) Produtor de jogos eletrônicos (pt) Datorspelsproducent (sv) 電子遊戲製作人 (zh)
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