Small Wasm files - The wasm-bindgen Guide (original) (raw)
- Introduction
- 1. Examples
- 1.1. Hello, World!
- 1.2. Using console.log
- 1.3. Small Wasm files
- 1.4. Without a Bundler
- 1.5. Synchronous Instantiation
- 1.6. Importing functions from JS
- 1.7. Working with char
- 1.8. js-sys: WebAssembly in WebAssembly
- 1.9. web-sys: DOM hello world
- 1.10. web-sys: Closures
- 1.11. web-sys: performance.now
- 1.12. web-sys: using fetch
- 1.13. web-sys: Weather report
- 1.14. web-sys: canvas hello world
- 1.15. web-sys: canvas Julia set
- 1.16. web-sys: WebAudio
- 1.17. web-sys: WebGL
- 1.18. web-sys: WebSockets
- 1.19. web-sys: WebRTC DataChannel
- 1.20. web-sys: requestAnimationFrame
- 1.21. web-sys: A Simple Paint Program
- 1.22. web-sys: Wasm in Web Worker
- 1.23. Parallel Raytracing
- 1.24. Wasm Audio Worklet
- 1.25. web-sys: A TODO MVC App
- 2. Reference
- 2.1. Deployment
- 2.2. JS snippets
- 2.3. Static JS Objects
- 2.4. Passing Rust Closures to JS
- 2.5. Receiving JS Closures in Rust
- 2.6. Promises and Futures
- 2.7. Iterating over JS Values
- 2.8. Arbitrary Data with Serde
- 2.9. Accessing Properties of Untyped JS Values
- 2.10. Working with Duck-Typed Interfaces
- 2.11. Command Line Interface
- 2.12. Optimizing for Size
- 2.13. Supported Rust Targets
- 2.14. Supported Browsers
- 2.15. Support for Weak References
- 2.16. Support for Reference Types
- 2.17. Supported Types
- 2.18. #[wasm_bindgen] Attributes
- 2.18.1. On JavaScript Imports
- 2.18.1.1. catch
- 2.18.1.2. constructor
- 2.18.1.3. extends
- 2.18.1.4. getter and setter
- 2.18.1.5. final
- 2.18.1.6. indexing_getter, indexing_setter, and indexing_deleter
- 2.18.1.7. js_class = "Blah"
- 2.18.1.8. js_name
- 2.18.1.9. js_namespace
- 2.18.1.10. method
- 2.18.1.11. module = "blah"
- 2.18.1.12. raw_module = "blah"
- 2.18.1.13. no_deref
- 2.18.1.14. static_method_of = Blah
- 2.18.1.15. structural
- 2.18.1.16. typescript_type
- 2.18.1.17. variadic
- 2.18.1.18. vendor_prefix
- 2.18.1.1. catch
- 2.18.2. On Rust Exports
- 2.18.2.1. constructor
- 2.18.2.2. js_name = Blah
- 2.18.2.3. js_class = Blah
- 2.18.2.4. readonly
- 2.18.2.5. skip
- 2.18.2.6. skip_jsdoc
- 2.18.2.7. start
- 2.18.2.8. main
- 2.18.2.9. typescript_custom_section
- 2.18.2.10. getter and setter
- 2.18.2.11. inspectable
- 2.18.2.12. skip_typescript
- 2.18.2.13. getter_with_clone
- 2.18.2.14. unchecked_return_type and unchecked_param_type
- 2.18.2.15. return_description and param_description
- 2.18.2.1. constructor
- 3. web-sys
- 4. Testing with wasm-bindgen-test
- 5. Contributing to wasm-bindgen
- 5.2. Internal Design
- 5.3. js-sys
- 5.4. web-sys
- 5.5. Publishing
- 5.6. Team
This documentation isno longer maintained at this domain, and is now maintained at wasm-bindgen.github.io instead.
The `wasm-bindgen` Guide
View full source code or view the compiled example online
One of wasm-bindgen's core goals is a pay-only-for-what-you-use philosophy, so if we don't use much then we shouldn't be paying much! As a result#[wasm_bindgen] can generate super-small executables
Currently this code...
# #![allow(unused_variables)]
#fn main() {
use wasm_bindgen::prelude::*;
#[wasm_bindgen]
pub fn add(a: u32, b: u32) -> u32 {
a + b
}
#}generates a 710 byte Wasm binary:
$ ls -l add_bg.wasm
-rw-rw-r-- 1 alex alex 710 Sep 19 17:32 add_bg.wasm
If you run wasm-opt, a C++ tool for optimize WebAssembly, you can make it even smaller too!
$ wasm-opt -Os add_bg.wasm -o add.wasm
$ ls -l add.wasm
-rw-rw-r-- 1 alex alex 172 Sep 19 17:33 add.wasm
And sure enough, using the wasm2wat tool it's quite small!
$ wasm2wat add.wasm
(module
(type (;0;) (func (param i32 i32) (result i32)))
(func (;0;) (type 0) (param i32 i32) (result i32)
get_local 1
get_local 0
i32.add)
(table (;0;) 1 1 anyfunc)
(memory (;0;) 17)
(global (;0;) i32 (i32.const 1049118))
(global (;1;) i32 (i32.const 1049118))
(export "memory" (memory 0))
(export "__indirect_function_table" (table 0))
(export "__heap_base" (global 0))
(export "__data_end" (global 1))
(export "add" (func 0))
(data (i32.const 1049096) "invalid malloc request"))
Also don't forget to compile in release mode for the smallest binaries! For larger applications you'll likely also want to turn on LTO to generate the smallest binaries:
[profile.release]
lto = true