Optimizing for Size - The wasm-bindgen Guide (original) (raw)

  1. Introduction
  2. 1. Examples
    1. 1.1. Hello, World!
    2. 1.2. Using console.log
    3. 1.3. Small Wasm files
    4. 1.4. Without a Bundler
    5. 1.5. Synchronous Instantiation
    6. 1.6. Importing functions from JS
    7. 1.7. Working with char
    8. 1.8. js-sys: WebAssembly in WebAssembly
    9. 1.9. web-sys: DOM hello world
    10. 1.10. web-sys: Closures
    11. 1.11. web-sys: performance.now
    12. 1.12. web-sys: using fetch
    13. 1.13. web-sys: Weather report
    14. 1.14. web-sys: canvas hello world
    15. 1.15. web-sys: canvas Julia set
    16. 1.16. web-sys: WebAudio
    17. 1.17. web-sys: WebGL
    18. 1.18. web-sys: WebSockets
    19. 1.19. web-sys: WebRTC DataChannel
    20. 1.20. web-sys: requestAnimationFrame
    21. 1.21. web-sys: A Simple Paint Program
    22. 1.22. web-sys: Wasm in Web Worker
    23. 1.23. Parallel Raytracing
    24. 1.24. Wasm Audio Worklet
    25. 1.25. web-sys: A TODO MVC App
  3. 2. Reference
    1. 2.1. Deployment
    2. 2.2. JS snippets
    3. 2.3. Static JS Objects
    4. 2.4. Passing Rust Closures to JS
    5. 2.5. Receiving JS Closures in Rust
    6. 2.6. Promises and Futures
    7. 2.7. Iterating over JS Values
    8. 2.8. Arbitrary Data with Serde
    9. 2.9. Accessing Properties of Untyped JS Values
    10. 2.10. Working with Duck-Typed Interfaces
    11. 2.11. Command Line Interface
    12. 2.12. Optimizing for Size
    13. 2.13. Supported Rust Targets
    14. 2.14. Supported Browsers
    15. 2.15. Support for Weak References
    16. 2.16. Support for Reference Types
    17. 2.17. Supported Types
      1. 2.17.1. Imported JavaScript Types
      2. 2.17.2. Exported Rust Types
      3. 2.17.3. JsValue
      4. 2.17.4. Box<[T]> and Vec
      5. 2.17.5. *const T and *mut T
      6. 2.17.6. NonNull
      7. 2.17.7. Numbers
      8. 2.17.8. bool
      9. 2.17.9. char
      10. 2.17.10. str
      11. 2.17.11. String
      12. 2.17.12. Number Slices
      13. 2.17.13. Boxed Number Slices
      14. 2.17.14. Result<T, E>
    18. 2.18. #[wasm_bindgen] Attributes
      1. 2.18.1. On JavaScript Imports
        1. 2.18.1.1. catch
          1. 2.18.1.2. constructor
          2. 2.18.1.3. extends
          3. 2.18.1.4. getter and setter
          4. 2.18.1.5. final
          5. 2.18.1.6. indexing_getter, indexing_setter, and indexing_deleter
          6. 2.18.1.7. js_class = "Blah"
          7. 2.18.1.8. js_name
          8. 2.18.1.9. js_namespace
          9. 2.18.1.10. method
          10. 2.18.1.11. module = "blah"
          11. 2.18.1.12. raw_module = "blah"
          12. 2.18.1.13. no_deref
          13. 2.18.1.14. static_method_of = Blah
          14. 2.18.1.15. structural
          15. 2.18.1.16. typescript_type
          16. 2.18.1.17. variadic
          17. 2.18.1.18. vendor_prefix
      2. 2.18.2. On Rust Exports
        1. 2.18.2.1. constructor
          1. 2.18.2.2. js_name = Blah
          2. 2.18.2.3. js_class = Blah
          3. 2.18.2.4. readonly
          4. 2.18.2.5. skip
          5. 2.18.2.6. skip_jsdoc
          6. 2.18.2.7. start
          7. 2.18.2.8. main
          8. 2.18.2.9. typescript_custom_section
          9. 2.18.2.10. getter and setter
          10. 2.18.2.11. inspectable
          11. 2.18.2.12. skip_typescript
          12. 2.18.2.13. getter_with_clone
          13. 2.18.2.14. unchecked_return_type and unchecked_param_type
          14. 2.18.2.15. return_description and param_description
  4. 3. web-sys
    1. 3.1. Using web-sys
    2. 3.2. Cargo Features
    3. 3.3. Function Overloads
    4. 3.4. Type Translations
    5. 3.5. Inheritance
    6. 3.6. Unstable APIs
  5. 4. Testing with wasm-bindgen-test
    1. 4.1. Usage
    2. 4.2. Writing Asynchronous Tests
    3. 4.3. Testing in Headless Browsers
    4. 4.4. Continuous Integration
    5. 4.5. Coverage (Experimental)
  6. 5. Contributing to wasm-bindgen
    1. 5.1. Testing
  7. 5.2. Internal Design
    1. 5.2.1. JS Objects in Rust
      1. 5.2.2. Exporting a function to JS
      2. 5.2.3. Exporting a struct to JS
      3. 5.2.4. Importing a function from JS
      4. 5.2.5. Importing a class from JS
      5. 5.2.6. Rust Type conversions
      6. 5.2.7. Types in wasm-bindgen
  8. 5.3. js-sys
    1. 5.3.1. Testing
      1. 5.3.2. Adding More APIs
  9. 5.4. web-sys
    1. 5.4.1. Overview
      1. 5.4.2. Testing
      2. 5.4.3. Logging
      3. 5.4.4. Supporting More Web APIs
  10. 5.5. Publishing
  11. 5.6. Team

The `wasm-bindgen` Guide

Optimizing for Size with wasm-bindgen

The Rust and WebAssembly Working Group's Game of Life tutorial has an excellent section on shrinking Wasm code size, but there's a fewwasm-bindgen-specific items to mention as well!

First and foremost, wasm-bindgen is designed to be lightweight and a "pay only for what you use" mentality. If you suspect that wasm-bindgen is bloating your program that is a bug and we'd like to know about it! Please feel free to file an issue, even if it's a question!

What to profile

With wasm-bindgen there's a few different files to be measuring the size of. The first of which is the output of the compiler itself, typically attarget/wasm32-unknown-unknown/release/foo.wasm. This file is not optimized for size and you should not measure it. The output of the compiler when linking with wasm-bindgen is by design larger than it needs to be, thewasm-bindgen CLI tool will automatically strip all unneeded functionality out of the binary.

This leaves us with two primary generated files to measure the size of:

As an example, the wasm-bindgen repository contains an exampleabout generating small Wasm binaries and shows off how to generate a small wasm file for adding two numbers.