Boxed Number Slices - The wasm-bindgen
Guide (original) (raw)
- Introduction
- 1. Examples
- 1.1. Hello, World!
- 1.2. Using console.log
- 1.3. Small Wasm files
- 1.4. Without a Bundler
- 1.5. Synchronous Instantiation
- 1.6. Importing functions from JS
- 1.7. Working with char
- 1.8. js-sys: WebAssembly in WebAssembly
- 1.9. web-sys: DOM hello world
- 1.10. web-sys: Closures
- 1.11. web-sys: performance.now
- 1.12. web-sys: using fetch
- 1.13. web-sys: Weather report
- 1.14. web-sys: canvas hello world
- 1.15. web-sys: canvas Julia set
- 1.16. web-sys: WebAudio
- 1.17. web-sys: WebGL
- 1.18. web-sys: WebSockets
- 1.19. web-sys: WebRTC DataChannel
- 1.20. web-sys: requestAnimationFrame
- 1.21. web-sys: A Simple Paint Program
- 1.22. web-sys: Wasm in Web Worker
- 1.23. Parallel Raytracing
- 1.24. Wasm Audio Worklet
- 1.25. web-sys: A TODO MVC App
- 2. Reference
- 2.1. Deployment
- 2.2. JS snippets
- 2.3. Static JS Objects
- 2.4. Passing Rust Closures to JS
- 2.5. Receiving JS Closures in Rust
- 2.6. Promises and Futures
- 2.7. Iterating over JS Values
- 2.8. Arbitrary Data with Serde
- 2.9. Accessing Properties of Untyped JS Values
- 2.10. Working with Duck-Typed Interfaces
- 2.11. Command Line Interface
- 2.12. Optimizing for Size
- 2.13. Supported Rust Targets
- 2.14. Supported Browsers
- 2.15. Support for Weak References
- 2.16. Support for Reference Types
- 2.17. Supported Types
- 2.18. #[wasm_bindgen] Attributes
- 2.18.1. On JavaScript Imports
- 2.18.1.1. catch
- 2.18.1.2. constructor
- 2.18.1.3. extends
- 2.18.1.4. getter and setter
- 2.18.1.5. final
- 2.18.1.6. indexing_getter, indexing_setter, and indexing_deleter
- 2.18.1.7. js_class = "Blah"
- 2.18.1.8. js_name
- 2.18.1.9. js_namespace
- 2.18.1.10. method
- 2.18.1.11. module = "blah"
- 2.18.1.12. raw_module = "blah"
- 2.18.1.13. no_deref
- 2.18.1.14. static_method_of = Blah
- 2.18.1.15. structural
- 2.18.1.16. typescript_type
- 2.18.1.17. variadic
- 2.18.1.18. vendor_prefix
- 2.18.1.1. catch
- 2.18.2. On Rust Exports
- 2.18.2.1. constructor
- 2.18.2.2. js_name = Blah
- 2.18.2.3. js_class = Blah
- 2.18.2.4. readonly
- 2.18.2.5. skip
- 2.18.2.6. skip_jsdoc
- 2.18.2.7. start
- 2.18.2.8. main
- 2.18.2.9. typescript_custom_section
- 2.18.2.10. getter and setter
- 2.18.2.11. inspectable
- 2.18.2.12. skip_typescript
- 2.18.2.13. getter_with_clone
- 2.18.2.14. unchecked_return_type and unchecked_param_type
- 2.18.2.15. return_description and param_description
- 2.18.2.1. constructor
- 3. web-sys
- 4. Testing with wasm-bindgen-test
- 5. Contributing to wasm-bindgen
- 5.2. Internal Design
- 5.3. js-sys
- 5.4. web-sys
- 5.5. Publishing
- 5.6. Team
The `wasm-bindgen` Guide
T parameter | &T parameter | &mut T parameter | T return value | Option parameter | Option return value | JavaScript representation |
---|---|---|---|---|---|---|
Yes | No | No | Yes | Yes | Yes | A JavaScript TypedArray of the appropriate type (Int32Array, Uint8Array, etc...) |
Note: The contents of the slice are copied into a JavaScript TypedArrayfrom the Wasm linear memory when returning a boxed slice to JavaScript, and vice versa when receiving a JavaScript
TypedArray
as a boxed slice in Rust.
Note: Numeric
MaybeUninit<T>
can always be assumed to be initialized upon transmission from Rust to JS and vice-versa. However, uninitialized values coming from Rust might contain unspecified values.
# #![allow(unused_variables)]
#fn main() {
use wasm_bindgen::prelude::*;
#[wasm_bindgen]
pub fn take_boxed_number_slice_by_value(x: Box<[f64]>) {}
#[wasm_bindgen]
pub fn return_boxed_number_slice() -> Box<[u32]> {
(0..42).collect::<Vec<u32>>().into_boxed_slice()
}
#[wasm_bindgen]
pub fn take_option_boxed_number_slice(x: Option<Box<[u8]>>) {}
#[wasm_bindgen]
pub fn return_option_boxed_number_slice() -> Option<Box<[i32]>> {
None
}
#}
import {
take_boxed_number_slice_by_value,
return_boxed_number_slice,
take_option_boxed_number_slice,
return_option_boxed_number_slice,
} from './guide_supported_types_examples';
take_boxed_number_slice_by_value(new Uint8Array(100));
let x = return_boxed_number_slice();
console.log(x instanceof Uint32Array); // true
take_option_boxed_number_slice(null);
take_option_boxed_number_slice(undefined);
take_option_boxed_number_slice(new Int16Array(256));
let y = return_option_boxed_number_slice();
if (y == null) {
// ...
} else {
console.log(x instanceof Int32Array); // true
}